Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Darius Crowley Worgen Form of the bundle Darius Crowley Worgen Form. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Darius Crowley Worgen Form.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing DariusCrowley1.mdx
Now Click the "Import File" Button:
Next select 'DariusCrowley1.mdx' in the folder which you extracted from the zip archive:
Darius Crowley Worgen Form
dariuslegdiffuse.dds
dariusmaindiffuse.dds
dariusmainorm.dds
dariuspantsdiffuse.dds
dariuspauldrondiffuse.dds
dariusskindiffuse.dds
The file has been properly added to the map archive:
DariusCrowley1.mdx
Model
2,458
war3mapimported/DariusCrowley1.mdx
Done, you have imported the file DariusCrowley1.mdx.
Importing dariuslegdiffuse.dds
Now Click the "Import File" Button:
Next select 'dariuslegdiffuse.dds' in the folder which you extracted from the zip archive:
Darius Crowley Worgen Form
DariusCrowley1.mdx
dariusmaindiffuse.dds
dariusmainorm.dds
dariuspantsdiffuse.dds
dariuspauldrondiffuse.dds
dariusskindiffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DariusCrowley1.mdx
Model
2,458
war3mapimported/DariusCrowley1.mdx
dariuslegdiffuse.dds
Image / Texture
2,731
war3mapimported/dariuslegdiffuse.dds
Double-click the file dariuslegdiffuse.dds:
dariuslegdiffuse.dds
Image / Texture
2,731
war3mapimported/dariuslegdiffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
dariuslegdiffuse.dds
Image / Texture
2,731
dariuslegdiffuse.dds
The file has been properly added to the map archive:
DariusCrowley1.mdx
Model
2,458
war3mapimported/DariusCrowley1.mdx
dariuslegdiffuse.dds
Image / Texture
2,731
dariuslegdiffuse.dds
Done, you have imported the file dariuslegdiffuse.dds.
Importing dariusmaindiffuse.dds
Now Click the "Import File" Button:
Next select 'dariusmaindiffuse.dds' in the folder which you extracted from the zip archive:
Darius Crowley Worgen Form
DariusCrowley1.mdx
dariuslegdiffuse.dds
dariusmainorm.dds
dariuspantsdiffuse.dds
dariuspauldrondiffuse.dds
dariusskindiffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DariusCrowley1.mdx
Model
2,458
war3mapimported/DariusCrowley1.mdx
dariuslegdiffuse.dds
Image / Texture
2,731
dariuslegdiffuse.dds
dariusmaindiffuse.dds
Image / Texture
2,731
war3mapimported/dariusmaindiffuse.dds
Double-click the file dariusmaindiffuse.dds:
dariusmaindiffuse.dds
Image / Texture
2,731
war3mapimported/dariusmaindiffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
dariusmaindiffuse.dds
Image / Texture
2,731
dariusmaindiffuse.dds
The file has been properly added to the map archive:
DariusCrowley1.mdx
Model
2,458
war3mapimported/DariusCrowley1.mdx
dariuslegdiffuse.dds
Image / Texture
2,731
dariuslegdiffuse.dds
dariusmaindiffuse.dds
Image / Texture
2,731
dariusmaindiffuse.dds
Done, you have imported the file dariusmaindiffuse.dds.
Importing dariusmainorm.dds
Now Click the "Import File" Button:
Next select 'dariusmainorm.dds' in the folder which you extracted from the zip archive:
Darius Crowley Worgen Form
DariusCrowley1.mdx
dariuslegdiffuse.dds
dariusmaindiffuse.dds
dariuspantsdiffuse.dds
dariuspauldrondiffuse.dds
dariusskindiffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DariusCrowley1.mdx
Model
2,458
war3mapimported/DariusCrowley1.mdx
dariuslegdiffuse.dds
Image / Texture
2,731
dariuslegdiffuse.dds
dariusmaindiffuse.dds
Image / Texture
2,731
dariusmaindiffuse.dds
dariusmainorm.dds
Image / Texture
2,731
war3mapimported/dariusmainorm.dds
Double-click the file dariusmainorm.dds:
dariusmainorm.dds
Image / Texture
2,731
war3mapimported/dariusmainorm.dds
Tick the box "Use Custom Path" and type in the correct path:
dariusmainorm.dds
Image / Texture
2,731
dariusmainorm.dds
The file has been properly added to the map archive:
DariusCrowley1.mdx
Model
2,458
war3mapimported/DariusCrowley1.mdx
dariuslegdiffuse.dds
Image / Texture
2,731
dariuslegdiffuse.dds
dariusmaindiffuse.dds
Image / Texture
2,731
dariusmaindiffuse.dds
dariusmainorm.dds
Image / Texture
2,731
dariusmainorm.dds
Done, you have imported the file dariusmainorm.dds.
Importing dariuspantsdiffuse.dds
Now Click the "Import File" Button:
Next select 'dariuspantsdiffuse.dds' in the folder which you extracted from the zip archive:
Darius Crowley Worgen Form
DariusCrowley1.mdx
dariuslegdiffuse.dds
dariusmaindiffuse.dds
dariusmainorm.dds
dariuspauldrondiffuse.dds
dariusskindiffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DariusCrowley1.mdx
Model
2,458
war3mapimported/DariusCrowley1.mdx
dariuslegdiffuse.dds
Image / Texture
2,731
dariuslegdiffuse.dds
dariusmaindiffuse.dds
Image / Texture
2,731
dariusmaindiffuse.dds
dariusmainorm.dds
Image / Texture
2,731
dariusmainorm.dds
dariuspantsdiffuse.dds
Image / Texture
5,461
war3mapimported/dariuspantsdiffuse.dds
Double-click the file dariuspantsdiffuse.dds:
dariuspantsdiffuse.dds
Image / Texture
5,461
war3mapimported/dariuspantsdiffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
dariuspantsdiffuse.dds
Image / Texture
5,461
dariuspantsdiffuse.dds
The file has been properly added to the map archive:
DariusCrowley1.mdx
Model
2,458
war3mapimported/DariusCrowley1.mdx
dariuslegdiffuse.dds
Image / Texture
2,731
dariuslegdiffuse.dds
dariusmaindiffuse.dds
Image / Texture
2,731
dariusmaindiffuse.dds
dariusmainorm.dds
Image / Texture
2,731
dariusmainorm.dds
dariuspantsdiffuse.dds
Image / Texture
5,461
dariuspantsdiffuse.dds
Done, you have imported the file dariuspantsdiffuse.dds.
Importing dariuspauldrondiffuse.dds
Now Click the "Import File" Button:
Next select 'dariuspauldrondiffuse.dds' in the folder which you extracted from the zip archive:
Darius Crowley Worgen Form
DariusCrowley1.mdx
dariuslegdiffuse.dds
dariusmaindiffuse.dds
dariusmainorm.dds
dariuspantsdiffuse.dds
dariuspauldrondiffuse.dds
dariusskindiffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DariusCrowley1.mdx
Model
2,458
war3mapimported/DariusCrowley1.mdx
dariuslegdiffuse.dds
Image / Texture
2,731
dariuslegdiffuse.dds
dariusmaindiffuse.dds
Image / Texture
2,731
dariusmaindiffuse.dds
dariusmainorm.dds
Image / Texture
2,731
dariusmainorm.dds
dariuspantsdiffuse.dds
Image / Texture
5,461
dariuspantsdiffuse.dds
dariuspauldrondiffuse.dds
Image / Texture
683
war3mapimported/dariuspauldrondiffuse.dds
Double-click the file dariuspauldrondiffuse.dds:
dariuspauldrondiffuse.dds
Image / Texture
683
war3mapimported/dariuspauldrondiffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
dariuspauldrondiffuse.dds
Image / Texture
683
dariuspauldrondiffuse.dds
The file has been properly added to the map archive:
DariusCrowley1.mdx
Model
2,458
war3mapimported/DariusCrowley1.mdx
dariuslegdiffuse.dds
Image / Texture
2,731
dariuslegdiffuse.dds
dariusmaindiffuse.dds
Image / Texture
2,731
dariusmaindiffuse.dds
dariusmainorm.dds
Image / Texture
2,731
dariusmainorm.dds
dariuspantsdiffuse.dds
Image / Texture
5,461
dariuspantsdiffuse.dds
dariuspauldrondiffuse.dds
Image / Texture
683
dariuspauldrondiffuse.dds
Done, you have imported the file dariuspauldrondiffuse.dds.
Importing dariusskindiffuse.dds
Now Click the "Import File" Button:
Next select 'dariusskindiffuse.dds' in the folder which you extracted from the zip archive:
Darius Crowley Worgen Form
DariusCrowley1.mdx
dariuslegdiffuse.dds
dariusmaindiffuse.dds
dariusmainorm.dds
dariuspantsdiffuse.dds
dariuspauldrondiffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DariusCrowley1.mdx
Model
2,458
war3mapimported/DariusCrowley1.mdx
dariuslegdiffuse.dds
Image / Texture
2,731
dariuslegdiffuse.dds
dariusmaindiffuse.dds
Image / Texture
2,731
dariusmaindiffuse.dds
dariusmainorm.dds
Image / Texture
2,731
dariusmainorm.dds
dariuspantsdiffuse.dds
Image / Texture
5,461
dariuspantsdiffuse.dds
dariuspauldrondiffuse.dds
Image / Texture
683
dariuspauldrondiffuse.dds
dariusskindiffuse.dds
Image / Texture
2,731
war3mapimported/dariusskindiffuse.dds
Double-click the file dariusskindiffuse.dds:
dariusskindiffuse.dds
Image / Texture
2,731
war3mapimported/dariusskindiffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
dariusskindiffuse.dds
Image / Texture
2,731
dariusskindiffuse.dds
The file has been properly added to the map archive:
DariusCrowley1.mdx
Model
2,458
war3mapimported/DariusCrowley1.mdx
dariuslegdiffuse.dds
Image / Texture
2,731
dariuslegdiffuse.dds
dariusmaindiffuse.dds
Image / Texture
2,731
dariusmaindiffuse.dds
dariusmainorm.dds
Image / Texture
2,731
dariusmainorm.dds
dariuspantsdiffuse.dds
Image / Texture
5,461
dariuspantsdiffuse.dds
dariuspauldrondiffuse.dds
Image / Texture
683
dariuspauldrondiffuse.dds
dariusskindiffuse.dds
Image / Texture
2,731
dariusskindiffuse.dds
Done, you have imported the file dariusskindiffuse.dds.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.