Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Darion Mograine of the bundle Darion Mograine. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Darion Mograine.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing DarionMograine.mdx
Now Click the "Import File" Button:
Next select 'DarionMograine.mdx' in the folder which you extracted from the zip archive:
Darion Mograine
Darion_Body.blp
Darion_cape_robe_sunwell_d_02silver.blp
Darion_eyes00_00_3484643.blp
Darion_helm_plate_raiddeathknight_g_01.blp
Darion_shoulder_plate_raiddeathknight_g_01.blp
The file has been properly added to the map archive:
DarionMograine.mdx
Model
7,806
war3mapimported/DarionMograine.mdx
Done, you have imported the file DarionMograine.mdx.
Importing Darion_Body.blp
Now Click the "Import File" Button:
Next select 'Darion_Body.blp' in the folder which you extracted from the zip archive:
Darion Mograine
DarionMograine.mdx
Darion_cape_robe_sunwell_d_02silver.blp
Darion_eyes00_00_3484643.blp
Darion_helm_plate_raiddeathknight_g_01.blp
Darion_shoulder_plate_raiddeathknight_g_01.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DarionMograine.mdx
Model
7,806
war3mapimported/DarionMograine.mdx
Darion_Body.blp
Image / Texture
148
war3mapimported/Darion_Body.blp
Double-click the file Darion_Body.blp:
Darion_Body.blp
Image / Texture
148
war3mapimported/Darion_Body.blp
Tick the box "Use Custom Path" and type in the correct path:
Darion_Body.blp
Image / Texture
148
Darion_Body.blp
The file has been properly added to the map archive:
DarionMograine.mdx
Model
7,806
war3mapimported/DarionMograine.mdx
Darion_Body.blp
Image / Texture
148
Darion_Body.blp
Done, you have imported the file Darion_Body.blp.
Importing Darion_cape_robe_sunwell_d_02silver.blp
Now Click the "Import File" Button:
Next select 'Darion_cape_robe_sunwell_d_02silver.blp' in the folder which you extracted from the zip archive:
Darion Mograine
DarionMograine.mdx
Darion_Body.blp
Darion_cape_robe_sunwell_d_02silver.blp
Darion_eyes00_00_3484643.blp
Darion_helm_plate_raiddeathknight_g_01.blp
Darion_shoulder_plate_raiddeathknight_g_01.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DarionMograine.mdx
Model
7,806
war3mapimported/DarionMograine.mdx
Darion_Body.blp
Image / Texture
148
Darion_Body.blp
Darion_cape_robe_sunwell_d_02silver.blp
Image / Texture
34
war3mapimported/Darion_cape_robe_sunwell_d_02silver.blp
Double-click the file Darion_cape_robe_sunwell_d_02silver.blp:
Darion_cape_robe_sunwell_d_02silver.blp
Image / Texture
34
war3mapimported/Darion_cape_robe_sunwell_d_02silver.blp
Tick the box "Use Custom Path" and type in the correct path:
Darion_cape_robe_sunwell_d_02silver.blp
Image / Texture
34
Darion_cape_robe_sunwell_d_02silver.blp
The file has been properly added to the map archive:
DarionMograine.mdx
Model
7,806
war3mapimported/DarionMograine.mdx
Darion_Body.blp
Image / Texture
148
Darion_Body.blp
Darion_cape_robe_sunwell_d_02silver.blp
Image / Texture
34
Darion_cape_robe_sunwell_d_02silver.blp
Done, you have imported the file Darion_cape_robe_sunwell_d_02silver.blp.
Importing Darion_eyes00_00_3484643.blp
Now Click the "Import File" Button:
Next select 'Darion_eyes00_00_3484643.blp' in the folder which you extracted from the zip archive:
Darion Mograine
DarionMograine.mdx
Darion_Body.blp
Darion_cape_robe_sunwell_d_02silver.blp
Darion_eyes00_00_3484643.blp
Darion_helm_plate_raiddeathknight_g_01.blp
Darion_shoulder_plate_raiddeathknight_g_01.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DarionMograine.mdx
Model
7,806
war3mapimported/DarionMograine.mdx
Darion_Body.blp
Image / Texture
148
Darion_Body.blp
Darion_cape_robe_sunwell_d_02silver.blp
Image / Texture
34
Darion_cape_robe_sunwell_d_02silver.blp
Darion_eyes00_00_3484643.blp
Image / Texture
21
war3mapimported/Darion_eyes00_00_3484643.blp
Double-click the file Darion_eyes00_00_3484643.blp:
Darion_eyes00_00_3484643.blp
Image / Texture
21
war3mapimported/Darion_eyes00_00_3484643.blp
Tick the box "Use Custom Path" and type in the correct path:
Darion_eyes00_00_3484643.blp
Image / Texture
21
Darion_eyes00_00_3484643.blp
The file has been properly added to the map archive:
DarionMograine.mdx
Model
7,806
war3mapimported/DarionMograine.mdx
Darion_Body.blp
Image / Texture
148
Darion_Body.blp
Darion_cape_robe_sunwell_d_02silver.blp
Image / Texture
34
Darion_cape_robe_sunwell_d_02silver.blp
Darion_eyes00_00_3484643.blp
Image / Texture
21
Darion_eyes00_00_3484643.blp
Done, you have imported the file Darion_eyes00_00_3484643.blp.
Importing Darion_helm_plate_raiddeathknight_g_01.blp
Now Click the "Import File" Button:
Next select 'Darion_helm_plate_raiddeathknight_g_01.blp' in the folder which you extracted from the zip archive:
Darion Mograine
DarionMograine.mdx
Darion_Body.blp
Darion_cape_robe_sunwell_d_02silver.blp
Darion_eyes00_00_3484643.blp
Darion_helm_plate_raiddeathknight_g_01.blp
Darion_shoulder_plate_raiddeathknight_g_01.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DarionMograine.mdx
Model
7,806
war3mapimported/DarionMograine.mdx
Darion_Body.blp
Image / Texture
148
Darion_Body.blp
Darion_cape_robe_sunwell_d_02silver.blp
Image / Texture
34
Darion_cape_robe_sunwell_d_02silver.blp
Darion_eyes00_00_3484643.blp
Image / Texture
21
Darion_eyes00_00_3484643.blp
Darion_helm_plate_raiddeathknight_g_01.blp
Image / Texture
65
war3mapimported/Darion_helm_plate_raiddeathknight_g_01.blp
Double-click the file Darion_helm_plate_raiddeathknight_g_01.blp:
Darion_helm_plate_raiddeathknight_g_01.blp
Image / Texture
65
war3mapimported/Darion_helm_plate_raiddeathknight_g_01.blp
Tick the box "Use Custom Path" and type in the correct path:
Darion_helm_plate_raiddeathknight_g_01.blp
Image / Texture
65
Darion_helm_plate_raiddeathknight_g_01.blp
The file has been properly added to the map archive:
DarionMograine.mdx
Model
7,806
war3mapimported/DarionMograine.mdx
Darion_Body.blp
Image / Texture
148
Darion_Body.blp
Darion_cape_robe_sunwell_d_02silver.blp
Image / Texture
34
Darion_cape_robe_sunwell_d_02silver.blp
Darion_eyes00_00_3484643.blp
Image / Texture
21
Darion_eyes00_00_3484643.blp
Darion_helm_plate_raiddeathknight_g_01.blp
Image / Texture
65
Darion_helm_plate_raiddeathknight_g_01.blp
Done, you have imported the file Darion_helm_plate_raiddeathknight_g_01.blp.
Importing Darion_shoulder_plate_raiddeathknight_g_01.blp
Now Click the "Import File" Button:
Next select 'Darion_shoulder_plate_raiddeathknight_g_01.blp' in the folder which you extracted from the zip archive:
Darion Mograine
DarionMograine.mdx
Darion_Body.blp
Darion_cape_robe_sunwell_d_02silver.blp
Darion_eyes00_00_3484643.blp
Darion_helm_plate_raiddeathknight_g_01.blp
Darion_shoulder_plate_raiddeathknight_g_01.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DarionMograine.mdx
Model
7,806
war3mapimported/DarionMograine.mdx
Darion_Body.blp
Image / Texture
148
Darion_Body.blp
Darion_cape_robe_sunwell_d_02silver.blp
Image / Texture
34
Darion_cape_robe_sunwell_d_02silver.blp
Darion_eyes00_00_3484643.blp
Image / Texture
21
Darion_eyes00_00_3484643.blp
Darion_helm_plate_raiddeathknight_g_01.blp
Image / Texture
65
Darion_helm_plate_raiddeathknight_g_01.blp
Darion_shoulder_plate_raiddeathknight_g_01.blp
Image / Texture
71
war3mapimported/Darion_shoulder_plate_raiddeathknight_g_01.blp
Double-click the file Darion_shoulder_plate_raiddeathknight_g_01.blp:
Darion_shoulder_plate_raiddeathknight_g_01.blp
Image / Texture
71
war3mapimported/Darion_shoulder_plate_raiddeathknight_g_01.blp
Tick the box "Use Custom Path" and type in the correct path:
Darion_shoulder_plate_raiddeathknight_g_01.blp
Image / Texture
71
Darion_shoulder_plate_raiddeathknight_g_01.blp
The file has been properly added to the map archive:
DarionMograine.mdx
Model
7,806
war3mapimported/DarionMograine.mdx
Darion_Body.blp
Image / Texture
148
Darion_Body.blp
Darion_cape_robe_sunwell_d_02silver.blp
Image / Texture
34
Darion_cape_robe_sunwell_d_02silver.blp
Darion_eyes00_00_3484643.blp
Image / Texture
21
Darion_eyes00_00_3484643.blp
Darion_helm_plate_raiddeathknight_g_01.blp
Image / Texture
65
Darion_helm_plate_raiddeathknight_g_01.blp
Darion_shoulder_plate_raiddeathknight_g_01.blp
Image / Texture
71
Darion_shoulder_plate_raiddeathknight_g_01.blp
Done, you have imported the file Darion_shoulder_plate_raiddeathknight_g_01.blp.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.