• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Dalaran Sorceress

DalaranSorceress.mdx

0 errors 5 severe 30 warnings 156 unused
  • 1 Geoset 6
    • Alpha is 1.000 at end of "Decay Bone" (frame 137501); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Bone" (frame 137501); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Bone" (frame 137501); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Bone" (frame 137501); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 10
    • Alpha is 1.000 at end of "Decay Bone" (frame 137501); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 9 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_0" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Bone 130 - "bone_head"
    • There are no vertices attached to this bone
  • 1 1 Bone 131 - "L_hair_A_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 292 at frame 51934 has roughly the same value as tracks 291 and 293
  • 1 2 Bone 132 - "L_hair_A_02_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 6 at frame 633 has roughly the same value as tracks 5 and 7
      • Track 18 at frame 1367 has roughly the same value as tracks 17 and 19
  • 1 2 Bone 133 - "L_hair_B_01_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 136 at frame 8034 has roughly the same value as tracks 135 and 137
      • Track 348 at frame 144300 has roughly the same value as tracks 347 and 349
  • 1 1 Bone 134 - "L_hair_B_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 311 at frame 56568 has roughly the same value as tracks 310 and 312
  • 1 2 Bone 135 - "L_hair_B_03_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 434 at frame 142301 has roughly the same value as tracks 433 and 435
      • Track 460 at frame 144100 has roughly the same value as tracks 459 and 461
  • 1 2 Bone 136 - "B_hair_A_01_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Translation
      • Track 28 at frame 2967 has roughly the same value as tracks 27 and 29
      • Track 115 at frame 7634 has roughly the same value as tracks 114 and 116
  • 1 2 Bone 137 - "B_hair_A_02_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 186 at frame 12967 has roughly the same value as tracks 185 and 187
      • Track 304 at frame 140267 has roughly the same value as tracks 303 and 305
  • 1 2 Bone 138 - "B_hair_A_03_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 288 at frame 52101 has roughly the same value as tracks 287 and 289
      • Track 331 at frame 140267 has roughly the same value as tracks 330 and 332
  • 1 Bone 139 - "B_hair_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 140 - "B_hair_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 141 - "B_hair_B_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 179 at frame 8501 has roughly the same value as tracks 178 and 180
  • 1 1 Bone 142 - "R_hair_B_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 153 at frame 8068 has roughly the same value as tracks 152 and 154
  • 1 3 Bone 143 - "R_hair_B_02_bind_jnt"
    • There are no vertices attached to this bone
    • 3 Rotation
      • Track 7 at frame 667 has roughly the same value as tracks 6 and 8
      • Track 439 at frame 142101 has roughly the same value as tracks 438 and 440
      • Track 464 at frame 143900 has roughly the same value as tracks 463 and 465
  • 1 1 Bone 144 - "R_hair_B_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 341 at frame 52101 has roughly the same value as tracks 340 and 342
  • 1 1 Bone 145 - "R_hair_A_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 161 at frame 8168 has roughly the same value as tracks 160 and 162
  • 1 1 Bone 146 - "R_hair_A_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 182 at frame 8434 has roughly the same value as tracks 181 and 183
  • 1 Bone 147 - "L_bangs_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 148 - "L_bangs_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 149 at frame 8468 has roughly the same value as tracks 148 and 150
  • 1 Bone 149 - "R_bangs_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 150 - "R_bangs_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 0 - "bone_turret"
    • 1 Rotation
      • Track 300 at frame 144334 has roughly the same value as tracks 299 and 301
  • 3 Bone 4 - "neck_bind_jnt"
    • 3 Rotation
      • Track 103 at frame 12467 has roughly the same value as tracks 102 and 104
      • Track 104 at frame 12700 has roughly the same value as tracks 103 and 105
      • Track 118 at frame 13967 has roughly the same value as tracks 117 and 119
  • 3 Bone 10 - "L_lwr_arm_twist_01_bind_jnt"
    • 3 Rotation
      • Track 43 at frame 5634 has roughly the same value as tracks 42 and 44
      • Track 58 at frame 6601 has roughly the same value as tracks 57 and 59
      • Track 105 at frame 11300 has roughly the same value as tracks 104 and 106
  • 3 Bone 11 - "L_lwr_arm_twist_02_bind_jnt"
    • 3 Rotation
      • Track 43 at frame 5634 has roughly the same value as tracks 42 and 44
      • Track 58 at frame 6601 has roughly the same value as tracks 57 and 59
      • Track 105 at frame 11300 has roughly the same value as tracks 104 and 106
  • 3 Bone 13 - "L_tmb_01_bind_jnt"
    • 3 Rotation
      • Track 232 at frame 139434 has roughly the same value as tracks 231 and 233
      • Track 241 at frame 140034 has roughly the same value as tracks 240 and 242
      • Track 267 at frame 142668 has roughly the same value as tracks 266 and 268
  • 2 Bone 15 - "L_tmb_03_bind_jnt"
    • 2 Rotation
      • Track 18 at frame 2500 has roughly the same value as tracks 17 and 19
      • Track 232 at frame 139434 has roughly the same value as tracks 231 and 233
  • 2 Bone 17 - "L_ind_finger_02_bind_jnt"
    • 2 Rotation
      • Track 22 at frame 2500 has roughly the same value as tracks 21 and 23
      • Track 267 at frame 139434 has roughly the same value as tracks 266 and 268
  • 2 Bone 18 - "L_ind_finger_03_bind_jnt"
    • 2 Rotation
      • Track 26 at frame 2500 has roughly the same value as tracks 25 and 27
      • Track 273 at frame 138567 has roughly the same value as tracks 272 and 274
  • 1 Bone 19 - "L_mid_finger_01_bind_jnt"
    • 1 Rotation
      • Track 42 at frame 4201 has roughly the same value as tracks 41 and 43
  • 1 Bone 20 - "L_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 223 at frame 47234 has roughly the same value as tracks 222 and 224
  • 1 Bone 23 - "L_rng_finger_02_bind_jnt"
    • 1 Rotation
      • Track 209 at frame 47234 has roughly the same value as tracks 208 and 210
  • 1 Bone 24 - "L_rng_finger_03_bind_jnt"
    • 1 Rotation
      • Track 72 at frame 7068 has roughly the same value as tracks 71 and 73
  • 4 Bone 25 - "L_pnk_finger_01_bind_jnt"
    • 4 Rotation
      • Track 8 at frame 1533 has roughly the same value as tracks 7 and 9
      • Track 63 at frame 4901 has roughly the same value as tracks 62 and 64
      • Track 89 at frame 7068 has roughly the same value as tracks 88 and 90
      • Track 99 at frame 8468 has roughly the same value as tracks 98 and 100
  • 2 Bone 26 - "L_pnk_finger_02_bind_jnt"
    • 2 Rotation
      • Track 8 at frame 1533 has roughly the same value as tracks 7 and 9
      • Track 93 at frame 8468 has roughly the same value as tracks 92 and 94
  • 3 Bone 27 - "L_pnk_finger_03_bind_jnt"
    • 3 Rotation
      • Track 8 at frame 1533 has roughly the same value as tracks 7 and 9
      • Track 73 at frame 7068 has roughly the same value as tracks 72 and 74
      • Track 85 at frame 8468 has roughly the same value as tracks 84 and 86
  • 1 Bone 30 - "R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 6 at frame 1133 has roughly the same value as tracks 5 and 7
  • 3 Bone 31 - "R_lwr_arm_twist_01_bind_jnt"
    • 3 Rotation
      • Track 27 at frame 3100 has roughly the same value as tracks 26 and 28
      • Track 28 at frame 3234 has roughly the same value as tracks 27 and 29
      • Track 222 at frame 144534 has roughly the same value as tracks 221 and 223
  • 3 Bone 32 - "R_lwr_arm_twist_02_bind_jnt"
    • 3 Rotation
      • Track 27 at frame 3100 has roughly the same value as tracks 26 and 28
      • Track 28 at frame 3234 has roughly the same value as tracks 27 and 29
      • Track 222 at frame 144534 has roughly the same value as tracks 221 and 223
  • 4 Bone 34 - "R_tmb_01_bind_jnt"
    • 4 Rotation
      • Track 3 at frame 767 has roughly the same value as tracks 2 and 4
      • Track 8 at frame 1500 has roughly the same value as tracks 7 and 9
      • Track 236 at frame 144000 has roughly the same value as tracks 235 and 237
      • Track 241 at frame 144734 has roughly the same value as tracks 240 and 242
  • 4 Bone 35 - "R_tmb_02_bind_jnt"
    • 4 Rotation
      • Track 3 at frame 767 has roughly the same value as tracks 2 and 4
      • Track 8 at frame 1500 has roughly the same value as tracks 7 and 9
      • Track 97 at frame 10900 has roughly the same value as tracks 96 and 98
      • Track 196 at frame 144000 has roughly the same value as tracks 195 and 197
  • 4 Bone 36 - "R_tmb_03_bind_jnt"
    • 4 Rotation
      • Track 3 at frame 767 has roughly the same value as tracks 2 and 4
      • Track 8 at frame 1500 has roughly the same value as tracks 7 and 9
      • Track 100 at frame 10900 has roughly the same value as tracks 99 and 101
      • Track 233 at frame 144000 has roughly the same value as tracks 232 and 234
  • 1 Bone 40 - "R_mid_finger_01_bind_jnt"
    • 1 Rotation
      • Track 219 at frame 139601 has roughly the same value as tracks 218 and 220
  • 2 Bone 43 - "R_rng_finger_01_bind_jnt"
    • 1 Translation
      • Track 13 at frame 45568 has roughly the same value as tracks 12 and 14
    • 1 Rotation
      • Track 100 at frame 7068 has roughly the same value as tracks 99 and 101
  • 2 Bone 44 - "R_rng_finger_02_bind_jnt"
    • 2 Rotation
      • Track 228 at frame 139601 has roughly the same value as tracks 227 and 229
      • Track 237 at frame 140134 has roughly the same value as tracks 236 and 238
  • 1 Bone 51 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 286 at frame 142368 has roughly the same value as tracks 285 and 287
  • 4 Bone 52 - "bone_leg_left"
    • 4 Rotation
      • Track 7 at frame 1233 has roughly the same value as tracks 6 and 8
      • Track 72 at frame 8168 has roughly the same value as tracks 71 and 73
      • Track 113 at frame 14167 has roughly the same value as tracks 112 and 114
      • Track 232 at frame 144467 has roughly the same value as tracks 231 and 233
  • 1 Bone 53 - "L_leg_04_bind_jnt"
    • 1 Rotation
      • Track 30 at frame 6168 has roughly the same value as tracks 29 and 31
  • 1 Bone 55 - "R_leg_02_bind_jnt"
    • 1 Rotation
      • Track 49 at frame 4201 has roughly the same value as tracks 48 and 50
  • 1 Bone 58 - "L_skirt_armor_bind_jnt"
    • 1 Rotation
      • Track 180 at frame 12834 has roughly the same value as tracks 179 and 181
  • 2 Bone 59 - "R_skirt_armor_bind_jnt"
    • 2 Rotation
      • Track 3 at frame 700 has roughly the same value as tracks 2 and 4
      • Track 169 at frame 14367 has roughly the same value as tracks 168 and 170
  • 1 Bone 60 - "L_long_skirt_A_01_bind_jnt"
    • 1 Rotation
      • Track 153 at frame 14134 has roughly the same value as tracks 152 and 154
  • 1 Bone 61 - "L_long_skirt_A_02_bind_jnt"
    • 1 Rotation
      • Track 309 at frame 141134 has roughly the same value as tracks 308 and 310
  • 1 Bone 66 - "R_long_skirt_A_01_bind_jnt"
    • 1 Translation
      • Track 36 at frame 7034 has roughly the same value as tracks 35 and 37
  • 4 Bone 67 - "R_long_skirt_A_02_bind_jnt"
    • 4 Rotation
      • Track 4 at frame 833 has roughly the same value as tracks 3 and 5
      • Track 149 at frame 8534 has roughly the same value as tracks 148 and 150
      • Track 162 at frame 9700 has roughly the same value as tracks 161 and 163
      • Track 351 at frame 144067 has roughly the same value as tracks 350 and 352
  • 1 Bone 68 - "R_long_skirt_A_03_bind_jnt"
    • 1 Rotation
      • Track 331 at frame 16667 has roughly the same value as tracks 330 and 332
  • 1 Bone 69 - "L_short_skirt_A_02_bind_jnt"
    • 1 Rotation
      • Track 307 at frame 16567 has roughly the same value as tracks 306 and 308
  • 3 Bone 70 - "L_short_skirt_A_01_bind_jnt"
    • 3 Rotation
      • Track 7 at frame 1233 has roughly the same value as tracks 6 and 8
      • Track 153 at frame 9900 has roughly the same value as tracks 152 and 154
      • Track 263 at frame 144467 has roughly the same value as tracks 262 and 264
  • 4 Bone 72 - "L_short_skirt_B_01_bind_jnt"
    • 4 Rotation
      • Track 7 at frame 1233 has roughly the same value as tracks 6 and 8
      • Track 227 at frame 138767 has roughly the same value as tracks 226 and 228
      • Track 232 at frame 139534 has roughly the same value as tracks 231 and 233
      • Track 284 at frame 144467 has roughly the same value as tracks 283 and 285
  • 4 Bone 73 - "R_short_skirt_A_01_bind_jnt"
    • 4 Rotation
      • Track 8 at frame 1367 has roughly the same value as tracks 7 and 9
      • Track 171 at frame 14300 has roughly the same value as tracks 170 and 172
      • Track 220 at frame 138901 has roughly the same value as tracks 219 and 221
      • Track 267 at frame 144600 has roughly the same value as tracks 266 and 268
  • 7 Bone 75 - "R_short_skirt_B_01_bind_jnt"
    • 7 Rotation
      • Track 8 at frame 1367 has roughly the same value as tracks 7 and 9
      • Track 181 at frame 13567 has roughly the same value as tracks 180 and 182
      • Track 186 at frame 14300 has roughly the same value as tracks 185 and 187
      • Track 237 at frame 138134 has roughly the same value as tracks 236 and 238
      • Track 242 at frame 138901 has roughly the same value as tracks 241 and 243
      • Track 254 at frame 140534 has roughly the same value as tracks 253 and 255
      • Track 292 at frame 144600 has roughly the same value as tracks 291 and 293
  • 2 Bone 77 - "M_loincloth_01_bind_jnt"
    • 2 Rotation
      • Track 11 at frame 1033 has roughly the same value as tracks 10 and 12
      • Track 373 at frame 144267 has roughly the same value as tracks 372 and 374
  • 1 Bone 83 - "L_sleeve_02_bind_jnt"
    • 1 Rotation
      • Track 364 at frame 141834 has roughly the same value as tracks 363 and 365
  • 7 Bone 91 - "M_vest_01_bind_jnt"
    • 7 Rotation
      • Track 18 at frame 1633 has roughly the same value as tracks 17 and 19
      • Track 120 at frame 8568 has roughly the same value as tracks 119 and 121
      • Track 155 at frame 11500 has roughly the same value as tracks 154 and 156
      • Track 188 at frame 14567 has roughly the same value as tracks 187 and 189
      • Track 246 at frame 139134 has roughly the same value as tracks 245 and 247
      • Track 286 at frame 142668 has roughly the same value as tracks 285 and 287
      • Track 303 at frame 144100 has roughly the same value as tracks 302 and 304
  • 2 Camera 0 - "Portrait_Camera"
    • 2 Rotation
      • Track 513 at frame 86135 has roughly the same value as tracks 512 and 514
      • Track 554 at frame 104168 has roughly the same value as tracks 553 and 555
  • 1 CollisionShape 2 - "B_KGS_Arm_L"
    • 1 Rotation
      • Track 310 at frame 86368 has roughly the same value as tracks 309 and 311
  • 1 CollisionShape 7 - "B_KGS_BoxCol_0"
    • 1 Rotation
      • Track 334 at frame 142368 has roughly the same value as tracks 333 and 335
  • unused Texture 0 - "DalaranSorceressMD1.dds"
  • unused Texture 1 - "Human_Sorceress_Main_Normal.tif"
  • unused Texture 2 - "Human_Sorceress_Main_ORM.tif"
  • unused Texture 3 - "DalaranSorceressME.dds"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Human_Sorceress_Hair_Diffuse.tif"
  • unused Texture 7 - "Human_Sorceress_Hair_Normal.tif"
  • unused Texture 8 - "Human_Sorceress_Hair_ORM.tif"
  • unused Texture 9 - "Black32.blp"
  • unused Texture 10 - "Human_Female_Corpse_Diffuse.tif"
  • unused Texture 11 - "Human_Female_Corpse_Normal.tif"
  • unused Texture 12 - "Human_Female_Corpse_ORM.tif"
  • unused Texture 13 - "Human_Antonidas_Main_Diffuse.tif"
  • unused Texture 14 - "Human_Antonidas_Main_Normal.tif"
  • unused Texture 15 - "Human_Antonidas_Main_ORM.tif"
  • unused Texture 16 - "Human_Antonidas_Main_Emissive.tif"
  • unused Texture 17 - "Human_Antonidas_Pauldron_Diffuse.tif"
  • unused Texture 18 - "Human_Antonidas_Pauldron_Normal.tif"
  • unused Texture 19 - "Human_Antonidas_Pauldron_ORM.tif"
  • unused Texture 20 - "Human_JainaProudmoore_Main_Diffuse.tif"
  • unused Texture 21 - "Human_JainaProudmoore_Main_Normal.tif"
  • unused Texture 22 - "Human_JainaProudmoore_Main_ORM.tif"
  • unused Texture 23 - "Neutral_Bandit_Mage_rider_main_Diffuse.tif"
  • unused Texture 24 - "Neutral_Bandit_Mage_rider_main_Normal.tif"
  • unused Texture 25 - "Neutral_Bandit_Mage_rider_main_ORM.tif"
Back
Top