Model validation: D.Va Deathwing Mech

DvaMechDeathwing.mdx

0 errors 1 severe 3 warnings 11 unused
  • 1 Geoset 1
    • Too many vertices in one geoset: 7823
  • 2 Model
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 1 - "Portrait"
    • There are no vertices attached to this bone
  • 1 Sequence 11 - "Cinematic Victory First"
    • Sequence "Cinematic Victory First" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 2 Bone 5 - "Bone_LegB_Thigh_R"
    • 2 Rotation
      • Track 94 at frame 16396 has roughly the same value as tracks 93 and 95
      • Track 190 at frame 28127 has roughly the same value as tracks 189 and 191
  • 2 Bone 9 - "Bone_LegB_Knee_L"
    • 2 Rotation
      • Track 147 at frame 14730 has roughly the same value as tracks 146 and 148
      • Track 152 at frame 14896 has roughly the same value as tracks 151 and 153
  • 1 Bone 11 - "Bone_TorsoA"
    • 1 Rotation
      • Track 156 at frame 24927 has roughly the same value as tracks 155 and 157
  • 4 Bone 15 - "Bone_LegB_Kneepad_R"
    • 4 Rotation
      • Track 81 at frame 16163 has roughly the same value as tracks 80 and 82
      • Track 82 at frame 16229 has roughly the same value as tracks 81 and 83
      • Track 204 at frame 27894 has roughly the same value as tracks 203 and 205
      • Track 205 at frame 27960 has roughly the same value as tracks 204 and 206
  • 1 Bone 30 - "Bone_ArmB_Hand_R"
    • 1 Rotation
      • Track 81 at frame 17729 has roughly the same value as tracks 80 and 82
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