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Triggers
Theramore's landing IA.w3x
Variables
Initialisation
Initialisation mêlée
Bonus spawned
Item spawning
Centaur spawns
Entrez le code script personnalisé spécifique à la carte ci-dessous. Ce texte sera inclus dans le script de la carte après que les variables auront été déclarées et avant tout code de déclencheur.
Name
Type
is_array
initial_value
Initialisation mêlée par défaut pour tous les joueurs
Initialisation mêlée
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Bonus spawned
Events
Time - Every 75.00 seconds of game time
Conditions
Actions
Item - Create Gold Coins at (Random point in Superior_Island <gen>)
Item - Create Bundle of Lumber at (Random point in Superior_Island <gen>)
Item spawning
Events
Time - Every 200.00 seconds of game time
Conditions
Actions
Item - Create (Random level 0.Miscellaneous item-type) at (Random point in Superior_Island <gen>)
Centaur spawns
Events
Time - Every 45.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Centaur Outrunner for Neutral Hostile at (Random point in Superior_Island <gen>) facing Default building facing degrees
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