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Model validation: Cyclon Explosion

Cyclon Explosion.mdx

0 errors 2 severe 9 warnings 9 unused
  • 1 Bone 4 - "Smerch1"
    • 1 Rotation
      • Track 3 at frame 100 is lower than the track before it at 200
  • 1 1 ParticleEmitter2 1 - "blizparticle02"
    • Expected time middle to be between 0 and 1, got 1.7999999523163
    • 1 Visibility
      • Interpolation type not set to None
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Sequence 0 - "Birth"
    • 1 Extent
      • Negative extents
  • 1 Sequence 2 - "Death"
    • 1 Extent
      • Negative extents
  • 1 2 Bone 0 - "star1"
    • There are no vertices attached to this bone
    • 2 Scaling
      • Track 5 at frame 2072 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 2148 has exactly the same value as tracks 5 and 7
  • 1 ParticleEmitter2 0 - "blizparticle01"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 3 ParticleEmitter2 2 - "nya"
    • 1 3 Visibility
      • Interpolation type not set to None
      • Track 5 at frame 596 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 989 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 990 has exactly the same value as tracks 6 and 8
  • 1 ParticleEmitter2 3 - "blizparticle01"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 4 - "blizparticle02"
    • 1 Visibility
      • Interpolation type not set to None
  • 2 Bone 2 - "pish"
    • 2 Scaling
      • Track 6 at frame 2072 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 2148 has exactly the same value as tracks 6 and 8
  • unused Texture 1 - "Ice3b_Ice3b.blp"
  • unused Material 0
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