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Model validation: C'thun

Cthun.Mdx

0 errors 5 severe 3 warnings 5 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay" (frame 74104); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 74104); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 1, 4
  • 1 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 74104); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 2, 3
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay" (frame 74104); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 2 Bone 0 - "Box02"
    • 1 Rotation
      • Missing opening track for sequence "Stand" at frame 10650 where it is needed
    • 2 Translation
      • Track 1 at frame 333 is not in any sequence
      • Track 2 at frame 1667 is not in any sequence
  • 1 Bone 32 - "HeroPortrait"
    • There are no vertices attached to this bone
  • 2 Bone 1 - "EyeBase"
    • 2 Translation
      • Track 1 at frame 1188 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 16962 has exactly the same value as tracks 1 and 3
  • unused Material 2
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