• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: CSW - Orc Barracks

WC2OrcBarracks.mdx

0 errors 6 severe 1 warnings 40 unused
  • 1 Geoset 10
    • Too many vertices in one geoset: 14382
  • 1 Geoset 13
    • Too many vertices in one geoset: 14610
  • 1 Geoset 14
    • Too many vertices in one geoset: 9788
  • 1 Geoset 15
    • Too many vertices in one geoset: 9292
  • 1 Geoset 16
    • Too many vertices in one geoset: 13476
  • 1 Geoset 19
    • Too many vertices in one geoset: 28052
  • 1 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 GeosetAnimation 2
    • 1 Alpha
      • Track 1 at frame 59967 has exactly the same value as tracks 0 and 2
  • 4 Bone 18 - "TowerTopDeath"
    • 2 Translation
      • Track 1 at frame 24333 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 44333 has exactly the same value as tracks 1 and 3
    • 2 Scaling
      • Track 1 at frame 24333 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 44333 has exactly the same value as tracks 1 and 3
  • 3 Bone 19 - "Skull"
    • 2 Translation
      • Track 1 at frame 24333 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 44333 has exactly the same value as tracks 1 and 3
    • 1 Rotation
      • Track 11 at frame 1277007 is not in any sequence
  • unused Texture 0 - "Orc_Barracks_Diffuse.tif"
  • unused Texture 1 - "Orc_Barracks_Normal.tif"
  • unused Texture 2 - "Orc_Barracks_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Portrait_BG_Diffuse.tif"
  • unused Texture 7 - "normal.blp"
  • unused Texture 8 - "Portrait_BG_ORM.tif"
  • unused Texture 9 - "BR_Props_Bones_V02_Diffuse.tif"
  • unused Texture 10 - "BR_Props_Bones_V02_Normal.tif"
  • unused Texture 11 - "BR_Props_Bones_V02_ORM.tif"
  • unused Texture 12 - "Orc_StrongHold_Diffuse.tif"
  • unused Texture 13 - "Orc_StrongHold_Normal.tif"
  • unused Texture 14 - "Orc_StrongHold_ORM.tif"
  • unused Texture 15 - "Orc_StrongHold_Emissive.tif"
  • unused Texture 16 - "Orc_Burrow_Diffuse.tif"
  • unused Texture 17 - "Orc_Burrow_Normal.tif"
  • unused Texture 18 - "Orc_Burrow_ORM.tif"
  • unused Texture 19 - "Orc_GreatHall_Diffuse.tif"
  • unused Texture 20 - "Orc_GreatHall_Normal.tif"
  • unused Texture 21 - "Orc_GreatHall_ORM.tif"
  • unused Texture 22 - "Orc_Warmill_Diffuse.tif"
  • unused Texture 23 - "Orc_Warmill_Normal.tif"
  • unused Texture 24 - "Orc_Warmill_ORM.tif"
  • unused Texture 25 - "Orc_Warmill_Emissive.tif"
  • unused Texture 26 - "Human_BuildUp_Diffuse.tif"
  • unused Texture 27 - "Human_BuildUp_Normal.tif"
  • unused Texture 28 - "Human_BuildUp_ORM.tif"
  • unused Texture 29 - "OrcBarracks_Diffuse.dds"
  • unused Texture 30 - "OrcBarracks_Normal.dds"
  • unused Texture 31 - "OrcBarracks_ORM.dds"
Back
Top