Model validation: Crystal Brilliance Thorns Aura

CrystalThornsAura.mdx

0 errors 0 severe 7 warnings 1 unused
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Geoset 1
    • Number of sequence extents (0) does not match the number of sequences (3)
  • 1 Geoset 2
    • Number of sequence extents (0) does not match the number of sequences (3)
  • 1 Geoset 3
    • Number of sequence extents (0) does not match the number of sequences (3)
  • 1 Geoset 4
    • Number of sequence extents (0) does not match the number of sequences (3)
  • 1 Geoset 5
    • Number of sequence extents (0) does not match the number of sequences (3)
  • 1 Geoset 6
    • Number of sequence extents (0) does not match the number of sequences (3)
  • 1 GeosetAnimation 2
    • 1 Alpha
      • Track 3 at frame 4437 has exactly the same value as tracks 2 and 4
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