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Triggers
Cruel Winter.w3x
Variables
Fall of Winter
Before snow
Winters fall
Fall is gone
A cold death
A colder death
It is not cold yet
Spawns
Wolf meat
victory is at hand
Music
Music 2
Music 2 Copy
Music 2 Copy Copy
Music 2 Copy Copy Copy
Music 2 Copy Copy Copy 2
VICTORY
DEFEAT
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Before snow
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Destructible - Hide Snowy Tree Wall 0083 <gen>
Destructible - Hide Snowy Tree Wall 0048 <gen>
Destructible - Hide Snowy Tree Wall 0047 <gen>
Destructible - Hide Snowy Tree Wall 0049 <gen>
Destructible - Hide Snowy Tree Wall 0046 <gen>
Destructible - Hide Snowy Tree Wall 0042 <gen>
Destructible - Hide Snowy Tree Wall 0043 <gen>
Destructible - Hide Snowy Tree Wall 0044 <gen>
Destructible - Hide Snowy Tree Wall 0045 <gen>
Destructible - Hide Snowy Tree Wall 0050 <gen>
Destructible - Hide Snowy Tree Wall 0051 <gen>
Destructible - Hide Snowy Tree Wall 0052 <gen>
Destructible - Hide Snowy Tree Wall 0053 <gen>
Destructible - Hide Snowy Tree Wall 0054 <gen>
Destructible - Hide Snowy Tree Wall 0055 <gen>
Destructible - Hide Snowy Tree Wall 0056 <gen>
Destructible - Hide Snowy Tree Wall 0057 <gen>
Destructible - Hide Snowy Tree Wall 0058 <gen>
Destructible - Hide Snowy Tree Wall 0059 <gen>
Destructible - Hide Snowy Tree Wall 0060 <gen>
Destructible - Hide Snowy Tree Wall 0061 <gen>
Destructible - Hide Snowy Tree Wall 0062 <gen>
Destructible - Hide Snowy Tree Wall 0063 <gen>
Destructible - Hide Snowy Tree Wall 0064 <gen>
Destructible - Hide Snowy Tree Wall 0065 <gen>
Destructible - Hide Snowy Tree Wall 0066 <gen>
Destructible - Hide Snowy Tree Wall 0067 <gen>
Destructible - Hide Snowy Tree Wall 0069 <gen>
Destructible - Hide Snowy Tree Wall 0068 <gen>
Destructible - Hide Snowy Tree Wall 0070 <gen>
Destructible - Hide Snowy Tree Wall 0071 <gen>
Destructible - Hide Snowy Tree Wall 0074 <gen>
Destructible - Hide Snowy Tree Wall 0072 <gen>
Destructible - Hide Snowy Tree Wall 0073 <gen>
Destructible - Hide Snowy Tree Wall 0075 <gen>
Destructible - Hide Snowy Tree Wall 0076 <gen>
Destructible - Hide Snowy Tree Wall 0082 <gen>
Destructible - Hide Snowy Tree Wall 0081 <gen>
Destructible - Hide Snowy Tree Wall 0077 <gen>
Destructible - Hide Snowy Tree Wall 0078 <gen>
Destructible - Hide Snowy Tree Wall 0080 <gen>
Winters fall
Events
Time - Elapsed game time is 240.00 seconds
Conditions
Actions
Environment - Change terrain type at (Center of Region_000 <gen>) to Lordaeron Winter - Snow Cliff using variation 100 in an area of size 1500 and shape Square
Destructible - Show Snowy Tree Wall 0083 <gen>
Destructible - Show Snowy Tree Wall 0048 <gen>
Destructible - Show Snowy Tree Wall 0047 <gen>
Destructible - Show Snowy Tree Wall 0049 <gen>
Destructible - Show Snowy Tree Wall 0046 <gen>
Destructible - Show Snowy Tree Wall 0042 <gen>
Destructible - Show Snowy Tree Wall 0043 <gen>
Destructible - Show Snowy Tree Wall 0044 <gen>
Destructible - Show Snowy Tree Wall 0045 <gen>
Destructible - Show Snowy Tree Wall 0050 <gen>
Destructible - Show Snowy Tree Wall 0051 <gen>
Destructible - Show Snowy Tree Wall 0052 <gen>
Destructible - Show Snowy Tree Wall 0053 <gen>
Destructible - Show Snowy Tree Wall 0054 <gen>
Destructible - Show Snowy Tree Wall 0055 <gen>
Destructible - Show Snowy Tree Wall 0056 <gen>
Destructible - Show Snowy Tree Wall 0057 <gen>
Destructible - Show Snowy Tree Wall 0058 <gen>
Destructible - Show Snowy Tree Wall 0059 <gen>
Destructible - Show Snowy Tree Wall 0060 <gen>
Destructible - Show Snowy Tree Wall 0061 <gen>
Destructible - Show Snowy Tree Wall 0062 <gen>
Destructible - Show Snowy Tree Wall 0063 <gen>
Destructible - Show Snowy Tree Wall 0064 <gen>
Destructible - Show Snowy Tree Wall 0065 <gen>
Destructible - Show Snowy Tree Wall 0066 <gen>
Destructible - Show Snowy Tree Wall 0067 <gen>
Destructible - Show Snowy Tree Wall 0069 <gen>
Destructible - Show Snowy Tree Wall 0068 <gen>
Destructible - Show Snowy Tree Wall 0070 <gen>
Destructible - Show Snowy Tree Wall 0071 <gen>
Destructible - Show Snowy Tree Wall 0074 <gen>
Destructible - Show Snowy Tree Wall 0072 <gen>
Destructible - Show Snowy Tree Wall 0073 <gen>
Destructible - Show Snowy Tree Wall 0075 <gen>
Destructible - Show Snowy Tree Wall 0076 <gen>
Destructible - Show Snowy Tree Wall 0082 <gen>
Destructible - Show Snowy Tree Wall 0081 <gen>
Destructible - Show Snowy Tree Wall 0077 <gen>
Destructible - Show Snowy Tree Wall 0078 <gen>
Destructible - Show Snowy Tree Wall 0080 <gen>
Trigger - Turn off A_cold_death <gen>
Trigger - Turn on A_colder_death <gen>
Fall is gone
Events
Time - Elapsed game time is 240.00 seconds
Conditions
Actions
Destructible - Hide Fall Tree Wall 0004 <gen>
Destructible - Hide Fall Tree Wall 0041 <gen>
Destructible - Hide Fall Tree Wall 0009 <gen>
Destructible - Hide Fall Tree Wall 0003 <gen>
Destructible - Hide Fall Tree Wall 0040 <gen>
Destructible - Hide Fall Tree Wall 0005 <gen>
Destructible - Hide Fall Tree Wall 0008 <gen>
Destructible - Hide Fall Tree Wall 0006 <gen>
Destructible - Hide Fall Tree Wall 0007 <gen>
Destructible - Hide Fall Tree Wall 0030 <gen>
Destructible - Hide Fall Tree Wall 0031 <gen>
Destructible - Hide Fall Tree Wall 0038 <gen>
Destructible - Hide Fall Tree Wall 0030 <gen>
Destructible - Hide Fall Tree Wall 0029 <gen>
Destructible - Hide Fall Tree Wall 0032 <gen>
Destructible - Hide Fall Tree Wall 0039 <gen>
Destructible - Hide Fall Tree Wall 0027 <gen>
Destructible - Hide Fall Tree Wall 0028 <gen>
Destructible - Hide Fall Tree Wall 0025 <gen>
Destructible - Hide Fall Tree Wall 0023 <gen>
Destructible - Hide Fall Tree Wall 0024 <gen>
Destructible - Hide Fall Tree Wall 0021 <gen>
Destructible - Hide Fall Tree Wall 0022 <gen>
Destructible - Hide Fall Tree Wall 0020 <gen>
Destructible - Hide Fall Tree Wall 0019 <gen>
Destructible - Hide Fall Tree Wall 0018 <gen>
Destructible - Hide Fall Tree Wall 0036 <gen>
Destructible - Hide Fall Tree Wall 0017 <gen>
Destructible - Hide Fall Tree Wall 0016 <gen>
Destructible - Hide Fall Tree Wall 0015 <gen>
Destructible - Hide Fall Tree Wall 0013 <gen>
Destructible - Hide Fall Tree Wall 0014 <gen>
Destructible - Hide Fall Tree Wall 0035 <gen>
Destructible - Hide Fall Tree Wall 0011 <gen>
Destructible - Hide Fall Tree Wall 0000 <gen>
Destructible - Hide Fall Tree Wall 0033 <gen>
Destructible - Hide Fall Tree Wall 0001 <gen>
Destructible - Hide Fall Tree Wall 0034 <gen>
Destructible - Hide Fall Tree Wall 0010 <gen>
Destructible - Hide Fall Tree Wall 0002 <gen>
Destructible - Hide Fall Tree Wall 0006 <gen>
A cold death
Events
Time - Every 7.00 seconds of game time
Conditions
Actions
Unit - Cause Ghoul 0002 <gen> to damage Lonely dwarf 0000 <gen> , dealing 7.00 damage of attack type Spells and damage type Normal
A colder death
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Unit - Cause Ghoul 0002 <gen> to damage Lonely dwarf 0000 <gen> , dealing 11.00 damage of attack type Spells and damage type Normal
It is not cold yet
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Trigger - Turn off A_colder_death <gen>
Spawns
Events
Time - Every 15.00 seconds of game time
Conditions
Actions
Item - Create Camp Fire at (Random point in Region_001 <gen>)
Item - Create Wolf meat at (Random point in MEAT <gen>)
Unit - Create 1 . A BIG BAD WOLF!! for Player 2 (Blue) at (Random point in Region_001 <gen>) facing Default building facing degrees
Wolf meat
Events
Time - Every 16.00 seconds of game time
Conditions
Actions
Hero - Give (Random item in MEAT <gen>) to (Random unit from (Units in Region_001 <gen> owned by Player 2 (Blue)))
victory is at hand
Events
Time - Elapsed game time is 480.00 seconds
Conditions
Actions
Unit Group - Pick every unit in (Units in Rescue <gen>) and do (Change ownership of (Picked unit) to Player 1 (Red) and Change color)
Wait 1.00 seconds
Unit Group - Pick every unit in (Units in Rescue <gen>) and do (Order (Picked unit) to Right-Click.Lonely dwarf 0000 <gen>)
Sound - Play HeroicVictory <gen>
Music
Events
Time - Elapsed game time is 2.00 seconds
Conditions
Actions
Sound - Play Tension <gen>
Music 2
Events
Time - Elapsed game time is 20.00 seconds
Conditions
Actions
Sound - Play SadMystery <gen>
Music 2 Copy
Events
Time - Elapsed game time is 120.00 seconds
Conditions
Actions
Sound - Play SadMystery <gen>
Music 2 Copy Copy
Events
Time - Elapsed game time is 120.00 seconds
Conditions
Actions
Sound - Play SadMystery <gen>
Music 2 Copy Copy Copy
Events
Time - Elapsed game time is 190.00 seconds
Conditions
Actions
Sound - Play SadMystery <gen>
Music 2 Copy Copy Copy 2
Events
Time - Elapsed game time is 270.00 seconds
Conditions
Actions
Sound - Play SadMystery <gen>
VICTORY
Events
Unit - Lonely dwarf 0000 <gen> Is loaded into a transport
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
DEFEAT
Events
Unit - Lonely dwarf 0000 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: You died... Sooorryy... :(
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