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Triggers
crest beta dont no now with creeps.w3x
Variables
beginning
Untitled Trigger 005
creeps
Untitled Trigger 006
gates
human gate close
human gate open
satans gate close
satans gate open
gods gate close
gods gate
Initialization
Untitled Trigger 002
Untitled Trigger 001
godness
Untitled Trigger 004
Untitled Trigger 004 Copy
god awesomeness
awesome 2
Untitled Trigger 003
end
puri
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Untitled Trigger 005
Events
Map initialization
Conditions
Actions
Floating Text - Create floating text that reads these are the only commands you will need-open gate-close gatehave fun at (Center of Region_005 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 3 (Teal) over 0 seconds
Wait 8.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Untitled Trigger 006
Events
Unit - A unit owned by Neutral Hostile . Dies
Conditions
Actions
Wait 120.00 seconds
Unit - Create 1 . (Unit-type of (Triggering unit)) for Neutral Hostile at (Position of (Triggering unit)) facing Default building facing degrees
human gate close
Events
Player - Player 2 (Blue) types a chat message containing -close gate (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Gate 0336 <gen>
human gate open
Events
Player - Player 2 (Blue) types a chat message containing -open gate (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Gate 0336 <gen>
satans gate close
Events
Player - Player 3 (Teal) types a chat message containing -close gate (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Demonic Gate 0363 <gen>
satans gate open
Events
Player - Player 3 (Teal) types a chat message containing -open gate (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Demonic Gate 0363 <gen>
gods gate close
Events
Player - Player 1 (Red) types a chat message containing -close gate (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Elven Gate 0000 <gen>
gods gate
Events
Player - Player 1 (Red) types a chat message containing -open gate (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Elven Gate 0000 <gen>
Untitled Trigger 002
Events
Unit - A unit enters Region_001 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_003 <gen>)
Untitled Trigger 001
Events
Unit - A unit enters Region_000 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_002 <gen>)
Untitled Trigger 004
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Player - Add 1000000000 to Player 1 (Red) . Current gold
Player - Add 1000000000 to Player 1 (Red) . Current lumber
Untitled Trigger 004 Copy
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Player - Add 1000000000 to Player 3 (Teal) . Current gold
Player - Add 1000000000 to Player 3 (Teal) . Current lumber
awesome 2
Events
Map initialization
Conditions
Actions
Special Effect - Create a special effect attached to the head (Unexpected type: 'attachpoint') of eternal 0152 <gen> using war3mapImported\mage Helmet.mdx
Untitled Trigger 003
Events
Map initialization
Conditions
Actions
Special Effect - Create a special effect attached to the left foot (Unexpected type: 'attachpoint') of eternal 0152 <gen> using Abilities\Weapons\FarseerMissile\FarseerMissile.mdl
Special Effect - Create a special effect attached to the right foot (Unexpected type: 'attachpoint') of eternal 0152 <gen> using Abilities\Weapons\FarseerMissile\FarseerMissile.mdl
Special Effect - Create a special effect attached to the right hand (Unexpected type: 'attachpoint') of eternal 0152 <gen> using Abilities\Spells\Undead\DeathCoil\DeathCoilMissile.mdl
Special Effect - Create a special effect attached to the left hand (Unexpected type: 'attachpoint') of eternal 0152 <gen> using Abilities\Spells\Undead\DeathCoil\DeathCoilMissile.mdl
puri
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to the purification this vil cost you 10000 gold
Actions
Player - Add -10000 to Player 1 (Red) . Current gold
Unit - Create 200 . Knight for Player 1 (Red) at (Center of Region_004 <gen>) facing Default building facing degrees
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