Name | Type | is_array | initial_value |
AIMove | boolean | Yes | |
Aleatoire | integer | Yes | |
AllPlayers | force | No | |
Arriere | boolean | Yes | |
Avant | boolean | Yes | |
BasicsAIOrientation | integer | Yes | |
Bouton | button | Yes | |
BulletKilling | unit | No | |
BulletType | unitcode | Yes | |
Classement | integer | Yes | 0 |
Classement_1 | player | No | |
Classement_2 | force | No | |
Classement_3 | force | No | |
Classement_4 | force | No | |
CurrentRegion | string | Yes | Initial |
Dialogue | dialog | No | |
Droite | boolean | Yes | |
DummyValue | integer | No | |
Gauche | boolean | Yes | |
GoDebug | boolean | No | |
Killer | player | No | |
Player | unit | Yes | UnitNull |
PlayerVisibility | fogmodifier | Yes | |
Playing | boolean | Yes | false |
RegionAI | rect | Yes | |
ShootingAreaCH | rect | Yes | |
ShootingAreaCornerH | rect | Yes | |
ShootingAreaCornerV | rect | Yes | |
ShootingAreaCV | rect | Yes | |
TauntMessage | string | Yes | |
TauntMessageCount | integer | No | |
TauntSound | sound | Yes | |
TauntSoundCount | integer | No | |
VictoryScore | integer | No |