Name | Type | is_array | initial_value |
bounty | integer | No | |
Castle | unit | Yes | |
damagesourceunit | unit | No | |
ffloatingText | texttag | No | |
flag | boolean | No | |
fountain | unit | Yes | |
FT | texttag | Yes | |
Hero | unit | Yes | |
howmanyfootmans | integer | No | |
IDNT2 | integer | No | 1 |
int | integer | No | |
INT3 | integer | No | |
Intdonottouch | integer | No | |
intforlater | integer | No | |
intforlater_2 | integer | No | |
p | location | No | |
p2 | location | No | |
pg2 | force | No | |
playergroup | force | No | |
PLAYNUMsource | integer | No | |
PLAYNUMTriggerHURT | integer | No | |
PLAYownerofdmgsource | player | No | |
PLAYownerofTrigger | player | No | |
randomint | integer | No | |
real | real | No | |
Real2 | real | No | |
REAL3 | real | No | |
real_Y | real | No | |
real_Y2 | real | No | |
realX | real | No | |
realX_2 | real | No | |
ReviveUnit | unit | Yes | |
TakingDMGunit | unit | No | |
ug | group | No | |
ug2 | group | No | |
unit | unit | No | |
unit2 | unit | No | |
ut | unitcode | No | h005 |