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Triggers
Tiny tisk tag --Beta--.w3x
Variables
Initialization
Int engine
Timer
Touch and cho die
Times up blue ch lose
Other stuff
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Timer
timer
No
Int engine
Events
Map initialization
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: Crazy Runners Info:Crazy Runners is a game where the blue player trys to touch the red player in anyway possible, if the blue player touchs the red player he wins but if the red player lasts for 2 minutes without dieing he wins!Easy right?Well yes this is extremly easy and basic
Camera - Change camera smoothing factor to 1000000000.00
Special Effect - Create a special effect at (Center of (Entire map)) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across (Playable map area)
Timer
Events
Time - Elapsed game time is 2.00 seconds
Conditions
Actions
Countdown Timer - Start Timer as a One-shot timer that will expire in 120.00 seconds
Countdown Timer - Create a timer window for (Last started timer) with title Red will escape in:
Touch and cho die
Events
Unit - A unit comes within 100.00 of Crazy Runner 0000 <gen>
Conditions
(Triggering unit) Equal to Crazy Runner 0002 <gen>
Actions
Unit - Kill Crazy Runner 0000 <gen>
Wait 3.00 seconds
Game - Victory Player 2 (Blue) ( Skip dialogs, Skip scores)
Game - Defeat Player 1 (Red) with the message: He touched you and you died well thats a shame!
Times up blue ch lose
Events
Time - Timer expires
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: Red wins!Blue Lose!Shamefull Blue, 2 minutes and you lost!
Wait 3.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
Game - Defeat Player 2 (Blue) with the message: YOU LOSE
Other stuff
Events
Time - Elapsed game time is 60.00 seconds
Conditions
Actions
Game - Display to (All players) for 10.00 seconds the text: Blue keep up that running,and red keep up that dodgeing!But only 1 more minute to go!
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