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Model validation: Crab

Crab.mdx

0 errors 0 severe 29 warnings 12 unused
  • 4 Model
    • Attachment name "Hand First Right Ref" is duplicated by attachments 0, 8; only one will be reachable in-game.
    • Attachment name "Hand First Left Ref" is duplicated by attachments 1, 9; only one will be reachable in-game.
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 unused GlobalSequence
    • Zero length
  • 1 Geoset 0
    • Number of sequence extents (12) does not match the number of sequences (9)
  • 1 Geoset 1
    • Number of sequence extents (12) does not match the number of sequences (9)
  • 1 Geoset 2
    • Number of sequence extents (12) does not match the number of sequences (9)
  • 1 Geoset 3
    • Number of sequence extents (12) does not match the number of sequences (9)
  • 1 Geoset 4
    • Number of sequence extents (12) does not match the number of sequences (9)
  • 1 Bone 0 - "bone_b0"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "bone_b1"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "bone_b2"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "bone_b3"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "bone_b4"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "bone_b5"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "bone_b6"
    • There are no vertices attached to this bone
  • 1 Bone 7 - "bone_b7"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "bone_b8"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "bone_b9"
    • There are no vertices attached to this bone
  • 1 Bone 10 - "bone_b10"
    • There are no vertices attached to this bone
  • 1 Bone 11 - "bone_b11"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "bone_b12"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "bone_b13"
    • There are no vertices attached to this bone
  • 1 Bone 14 - "bone_b14"
    • There are no vertices attached to this bone
  • 1 Bone 25 - "bone_b25"
    • There are no vertices attached to this bone
  • 1 Bone 26 - "bone_b26"
    • There are no vertices attached to this bone
  • 1 Bone 27 - "bone_b27"
    • There are no vertices attached to this bone
  • 1 Bone 36 - "bone_b36"
    • There are no vertices attached to this bone
  • 1 Bone 17 - "bone_b17"
    • 1 Rotation
      • Track 177 at frame 34667 has roughly the same value as tracks 176 and 178
  • 1 Bone 28 - "bone_b28"
    • 1 Rotation
      • Track 281 at frame 44667 has exactly the same value as tracks 280 and 282
  • 4 Bone 30 - "bone_b30"
    • 4 Rotation
      • Track 139 at frame 33733 has roughly the same value as tracks 138 and 140
      • Track 140 at frame 33800 has roughly the same value as tracks 139 and 141
      • Track 252 at frame 43733 has roughly the same value as tracks 251 and 253
      • Track 253 at frame 43800 has roughly the same value as tracks 252 and 254
  • 1 Bone 32 - "bone_b32"
    • 1 Rotation
      • Track 45 at frame 18800 has roughly the same value as tracks 44 and 46
  • 1 Bone 34 - "bone_b34"
    • 1 Rotation
      • Track 122 at frame 34633 has roughly the same value as tracks 121 and 123
  • 1 Bone 37 - "bone_b37"
    • 1 Rotation
      • Track 218 at frame 35100 has roughly the same value as tracks 217 and 219
  • 1 Bone 38 - "bone_b38"
    • 1 Rotation
      • Track 193 at frame 35100 has roughly the same value as tracks 192 and 194
  • 1 Bone 41 - "bone_b41"
    • 1 Rotation
      • Track 74 at frame 19400 has roughly the same value as tracks 73 and 75
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