Model validation: Covenant Supply Case

SupplyCase.mdx

0 errors 1 severe 8 warnings 3 unused
  • 1 2 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 10000); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 2 Geoset 0
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 3 Geoset 1
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 3 Helper 0
    • 3 Rotation
      • Track 1 at frame 1167 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1400 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1600 has exactly the same value as tracks 2 and 4
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