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Triggers
Corruption of Ashenvale.w3x
Variables
Map Settings.
Taruen Tele
Map Settings
Troll die
Thrall die
Tauren die
Start
First Cinimatic
Forest
Ambush1
Thrall Speak1
Thrall Speak2
Boss1
Boss1
Rooting Troll
Rooting Troll Copy
Rooting Thrall
Rooting Thrall Copy
Near death
Death
Trees
Third Quest
Untitled Trigger 001
Warden Comes
Troll 1
Troll 1 Copy
Troll Dies
Back to camp
Untitled Trigger 002
Untitled Trigger 002 Copy
Untitled Trigger 002 Copy 2
Fourth Quest
Start
Jaraxxus
Jaraxxus Copy
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Taruen Tele
Events
Player - Player 7 (Green) Presses the Up Arrow key
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Change ownership of Tauren Chieftain 0103 <gen> to Player 7 (Green) and Change color
Unit - Move Tauren Chieftain 0103 <gen> instantly to (Center of Taruen_Tele <gen>) , facing 54.18 degrees
Cinematic - Send transmission to (All players) from Tauren Chieftain 0103 <gen> named Mam Thunderhoof : Play No sound and display Wait, i am coming too. . Modify duration: Set to 4.00 seconds and Wait
Map Settings
Events
Map initialization
Conditions
Actions
Environment - Create at (Entire map) the weather effect Ashenvale Rain (Light)
Environment - Turn (Last created weather effect) On
Trigger - Turn off Start <gen>
Trigger - Turn off Taruen_Tele <gen>
Destructible - Make Demonic Gate 0631 <gen> Invulnerable
Game - Set the time of day to 1.00
Game - Set time of day speed to 0.00 % of the default speed
Animation - Change Barracks 0003 <gen> 's animation speed to 0.00 % of its original speed
Animation - Play Barracks 0003 <gen> 's birth animation
Animation - Play Peon 0004 <gen> 's Stand Work Lumber animation
Animation - Play Peon 0005 <gen> 's Stand Work Lumber animation
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Player - Turn Gives bounty On for (Picked player)
Unit - Hide Great Hall 0036 <gen>
Unit - Hide Peon 0042 <gen>
Unit - Hide Peon 0041 <gen>
Unit - Hide Peon 0045 <gen>
Unit - Hide Grunt 0049 <gen>
Unit - Hide Burrow 0043 <gen>
Unit - Hide Barracks 0037 <gen>
Unit - Hide Peon 0044 <gen>
Unit - Hide Peon 0046 <gen>
Unit - Hide Peon 0040 <gen>
Unit - Hide Burrow 0043 <gen>
Unit - Hide Watch Tower 0038 <gen>
Unit - Hide Watch Tower 0039 <gen>
Unit - Hide Grunt 0051 <gen>
Unit - Hide Grunt 0050 <gen>
Unit - Hide Peon 0047 <gen>
Unit - Hide Troll Merchant Stand 0101 <gen>
Unit - Hide Peon 0048 <gen>
Cinematic - Turn subtitle display override On
Visibility - Enable fog of war
Visibility - Enable black mask
Player - Set Player 1 (Red) . Current gold to 20
Player - Set Player 2 (Blue) . Current gold to 20
Player - Set Player 7 (Green) . Current gold to 20
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally with shared vision
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 7 (Green) as an Ally with shared vision
Player - Make Player 2 (Blue) treat Player 7 (Green) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 2 (Blue) as an Ally with shared vision
Troll die
Events
Unit - Voodoo Man 0001 <gen> Dies
Conditions
Actions
Wait 5.00 seconds
Hero - Instantly revive Voodoo Man 0001 <gen> at (Center of Respawn_Heroes <gen>) , Show revival graphics
Camera - . Apply . gg_cam_First_C_3 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Voodoo Man 0001 <gen> named Zil'bila : Play No sound and display Me be returning, mon. . Modify duration: Set to 3.00 seconds and Wait
Thrall die
Events
Unit - Wolf Rider 0000 <gen> Dies
Conditions
Actions
Wait 5.00 seconds
Hero - Instantly revive Wolf Rider 0000 <gen> at (Center of Respawn_Heroes <gen>) , Show revival graphics
Camera - . Apply . gg_cam_First_C_3 for Player 2 (Blue) over 1.00 seconds
Cinematic - Send transmission to (All players) from Wolf Rider 0000 <gen> named Thrall : Play No sound and display I have returned. . Modify duration: Set to 3.00 seconds and Don't wait
Tauren die
Events
Unit - Tauren Chieftain 0103 <gen> Dies
Conditions
Actions
Wait 5.00 seconds
Hero - Instantly revive Tauren Chieftain 0103 <gen> at (Center of Respawn_Heroes <gen>) , Show revival graphics
Camera - . Apply . gg_cam_First_C_3 for Player 7 (Green) over 1.00 seconds
Cinematic - Send transmission to (All players) from Tauren Chieftain 0103 <gen> named Mam Thunderhoof : Play No sound and display The earthmother is protecting me. . Modify duration: Set to 3.00 seconds and Wait
First Cinimatic
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Start for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Start for Player 2 (Blue) over 0 seconds
Cinematic - Fade in over 2.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Unit - Set Rally-Point for Wolf Rider 0000 <gen> to (Center of Thrall_Go1 <gen>)
Wait 3.00 seconds
Camera - . Apply . gg_cam_First_C_1 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_First_C_1 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_First_C_1 for Player 7 (Green) over 0 seconds
Wait 2.00 seconds
Unit - Make Blademaster 0002 <gen> face Wolf Rider 0000 <gen> over 0.50 seconds
Cinematic - Send transmission to (All players) from Blademaster 0002 <gen> named Grom Hellscream : Play No sound and display Glad you could come, brother. It's not easy here in this forest. We could use someone like you. . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Wolf Rider 0000 <gen> named Thrall : Play No sound and display I'm just happy to help, Grom. What's the situation? . Modify duration: Set to 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blademaster 0002 <gen> named Grom Hellscream : Play No sound and display Those damn Night Elves keep attacking the encampment. Their base is up north, not far from here. Destroy it, and we can move forward in our quest here. . Modify duration: Set to 8.00 seconds and Wait
Cinematic - Send transmission to (All players) from Wolf Rider 0000 <gen> named Thrall : Play No sound and display Okay, i'll be back soon. . Modify duration: Set to 2.00 seconds and Don't wait
Unit - Set Rally-Point for Wolf Rider 0000 <gen> to (Center of Thrall_Go2 <gen>)
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Voodoo Man 0001 <gen> named Zil'bila : Play No sound and display Wait. I be comming with ya, mon. . Modify duration: Set to 3.00 seconds and Don't wait
Unit - Order Voodoo Man 0001 <gen> to Move To . (Center of Troll_Go1 <gen>)
Unit - Make Wolf Rider 0000 <gen> face Voodoo Man 0001 <gen> over 1.00 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Blademaster 0002 <gen> named Grom Hellscream : Play No sound and display Yes, take the troll with you. He could provide great assistance. . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Fade out over 3.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 4.00 seconds
Unit - Move Voodoo Man 0001 <gen> instantly to (Center of Troll_Start_First_C <gen>)
Unit - Move Wolf Rider 0000 <gen> instantly to (Center of Thrall_Start_First_C <gen>)
Unit - Set Rally-Point for Voodoo Man 0001 <gen> to (Center of Facing_angle_First_C <gen>)
Unit - Set Rally-Point for Wolf Rider 0000 <gen> to (Center of Facing_angle_First_C <gen>)
Camera - . Apply . gg_cam_First_C_3 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_First_C_3 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_First_C_3 for Player 7 (Green) over 0 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Fade in over 1.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Quest - Create a Required quest titled Damn Night Elves with the description Grom has asked you to destroy the night elf base north of the orc encampment. Afterwards, you can continue the quest in Ashenvale. , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Sound - Play QuestNew <gen>
Trigger - Turn on Taruen_Tele <gen>
Wait 2 seconds
Game - Display to (All players) the text: Remember to buy potions to stay alive.
Sound - Play Hint <gen>
Game - Display to Player Group - Player 7 (Green) the text: Green player can press up arrow key to summon the Tauren Chieftain.
Ambush1
Events
Unit - A unit enters Ambush <gen>
Conditions
(Voodoo Man 0001 <gen> Equal to (Entering unit)) or (Wolf Rider 0000 <gen> Equal to (Entering unit))
Actions
Unit - Create 2 . Night Elf Warrior for Player 3 (Teal) at (Center of Amb1_Warrior2 <gen>) facing Default building facing degrees
Unit - Create 2 . Night Elf Warrior for Player 3 (Teal) at (Center of Amb1_Warrior <gen>) facing Default building facing degrees
Unit - Create 2 . Night Elf Archer for Player 3 (Teal) at (Center of Amb1_Archer2 <gen>) facing Default building facing degrees
Unit - Create 2 . Night Elf Archer for Player 3 (Teal) at (Center of Amb1_Archer <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Wolf Rider 0000 <gen> named Thrall : Play No sound and display Ambush! . Modify duration: Set to 2.00 seconds and Wait
Thrall Speak1
Events
Unit - A unit enters Thrall_Speak1 <gen>
Conditions
(Entering unit) Equal to Wolf Rider 0000 <gen>
Actions
Cinematic - Send transmission to (All players) from Wolf Rider 0000 <gen> named Thrall : Play No sound and display Demons?! What are they doing here?! They must be destryoed! . Modify duration: Set to 5.00 seconds and Don't wait
Trigger - Turn off (This trigger)
Thrall Speak2
Events
Destructible - Crates 0465 <gen> dies
Conditions
Actions
Unit - Remove Peon 0004 <gen> from the game
Unit - Remove Peon 0005 <gen> from the game
Unit - Unhide Great Hall 0036 <gen>
Unit - Unhide Peon 0042 <gen>
Unit - Unhide Peon 0041 <gen>
Unit - Unhide Peon 0045 <gen>
Unit - Unhide Grunt 0049 <gen>
Unit - Unhide Barracks 0037 <gen>
Unit - Unhide Burrow 0043 <gen>
Unit - Unhide Peon 0040 <gen>
Unit - Unhide Peon 0046 <gen>
Unit - Unhide Peon 0044 <gen>
Unit - Unhide Watch Tower 0038 <gen>
Unit - Unhide Watch Tower 0039 <gen>
Unit - Unhide Peon 0048 <gen>
Unit - Unhide Peon 0047 <gen>
Unit - Unhide Grunt 0050 <gen>
Unit - Unhide Grunt 0051 <gen>
Trigger - Turn off (This trigger)
Animation - Play Grunt 0051 <gen> 's Stand Ready animation
Animation - Play Grunt 0050 <gen> 's Stand Ready animation
Animation - Play Peon 0044 <gen> 's Stand Work Lumber animation
Animation - Play Peon 0046 <gen> 's Stand Work Lumber animation
Animation - Play Peon 0045 <gen> 's Stand Work Lumber animation
Animation - Play Peon 0042 <gen> 's Stand Work Lumber animation
Animation - Play Peon 0040 <gen> 's Stand Work Lumber animation
Animation - Play Peon 0041 <gen> 's Stand Work Lumber animation
Animation - Play Peon 0047 <gen> 's Stand Work Lumber animation
Animation - Play Peon 0048 <gen> 's Stand Work Lumber animation
Animation - Play Great Hall 0036 <gen> 's birth animation
Animation - Change Great Hall 0036 <gen> 's animation speed to 0.00 % of its original speed
Animation - Play Barracks 0037 <gen> 's birth animation
Animation - Change Barracks 0037 <gen> 's animation speed to 0.00 % of its original speed
Animation - Play Burrow 0043 <gen> 's birth animation
Animation - Change Burrow 0043 <gen> 's animation speed to 0.00 % of its original speed
Animation - Play Watch Tower 0038 <gen> 's birth animation
Animation - Change Watch Tower 0038 <gen> 's animation speed to 0.00 % of its original speed
Animation - Play Watch Tower 0039 <gen> 's birth animation
Animation - Change Watch Tower 0039 <gen> 's animation speed to 0.00 % of its original speed
Unit - Move Blademaster 0002 <gen> instantly to (Center of Grom_Port1 <gen>)
Wait 2 seconds
Cinematic - Send transmission to (All players) from Wolf Rider 0000 <gen> named Thrall : Play No sound and display Grom, there is nothing valueable up here. It's a dead end. . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blademaster 0002 <gen> named Grom Hellscream : Play No sound and display Return to the camp, then. We've cut down some of the trees and found a path. The path leads to a good place to make a base. . Modify duration: Set to 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Wolf Rider 0000 <gen> named Thrall : Play No sound and display I'll be right there. . Modify duration: Set to 3.00 seconds and Don't wait
Destructible - Kill Ashenvale Tree Wall 0099 <gen>
Destructible - Kill Ashenvale Tree Wall 0100 <gen>
Destructible - Kill Ashenvale Tree Wall 0101 <gen>
Destructible - Kill Ashenvale Tree Wall 0102 <gen>
Destructible - Kill Ashenvale Tree Wall 0105 <gen>
Quest - Mark (Last created quest) as Completed
Sound - Play QuestCompleted <gen>
Boss1
Events
Unit - Hunter's Hall 0024 <gen> Dies
Conditions
Actions
Destructible - Kill Ashenvale Tree Wall 0325 <gen>
Destructible - Kill Ashenvale Tree Wall 0322 <gen>
Wait 0.30 seconds
Unit - Create 2 . Living tree for Player 3 (Teal) at (Center of Summon_trees <gen>) facing Default building facing degrees
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Archdruid (Boss) 0032 <gen> named Malfurion : Play No sound and display What is the meaning of this. Damn you orcs! You must die now! . Modify duration: Set to 5.00 seconds and Don't wait
Unit - Order Archdruid (Boss) 0032 <gen> to Move To . (Center of Boss1_Go <gen>)
Sound - Play QuestActivateWhat1 <gen>
Rooting Troll
Events
Unit - Archdruid (Boss) 0032 <gen> 's life becomes Less than or equal to 1100.00
Conditions
Actions
Unit - Order Archdruid (Boss) 0032 <gen> to Night Elf Keeper Of The Grove - Entangling Roots . Voodoo Man 0001 <gen>
Cinematic - Send transmission to (All players) from Archdruid (Boss) 0032 <gen> named Malfurion : Play No sound and display Stand still! . Modify duration: Set to 3.00 seconds and Wait
Rooting Troll Copy
Events
Unit - Archdruid (Boss) 0032 <gen> 's life becomes Less than or equal to 500.00
Conditions
Actions
Unit - Order Archdruid (Boss) 0032 <gen> to Night Elf Keeper Of The Grove - Entangling Roots . Voodoo Man 0001 <gen>
Cinematic - Send transmission to (All players) from Archdruid (Boss) 0032 <gen> named Malfurion : Play No sound and display Stand still, now! . Modify duration: Set to 3.00 seconds and Wait
Rooting Thrall
Events
Unit - Archdruid (Boss) 0032 <gen> 's life becomes Less than or equal to 900.00
Conditions
Actions
Unit - Order Archdruid (Boss) 0032 <gen> to Night Elf Keeper Of The Grove - Entangling Roots . Wolf Rider 0000 <gen>
Cinematic - Send transmission to (All players) from Archdruid (Boss) 0032 <gen> named Malfurion : Play No sound and display Stand still, i said! . Modify duration: Set to 3.00 seconds and Wait
Rooting Thrall Copy
Events
Unit - Archdruid (Boss) 0032 <gen> 's life becomes Less than or equal to 400.00
Conditions
Actions
Unit - Order Archdruid (Boss) 0032 <gen> to Night Elf Keeper Of The Grove - Entangling Roots . Wolf Rider 0000 <gen>
Cinematic - Send transmission to (All players) from Archdruid (Boss) 0032 <gen> named Malfurion : Play No sound and display So sick of you! . Modify duration: Set to 3.00 seconds and Wait
Near death
Events
Unit - Archdruid (Boss) 0032 <gen> 's life becomes Less than 250.00
Conditions
Actions
Unit - Create 3 . Living tree for Player 3 (Teal) at (Center of Summon_Trees2 <gen>) facing Default building facing degrees
Cinematic - Send transmission to (All players) from Archdruid (Boss) 0032 <gen> named Malfurion : Play No sound and display I cannot die! I'm am the Archdruid. More trees! . Modify duration: Set to 4.00 seconds and Wait
Death
Events
Unit - Archdruid (Boss) 0032 <gen> 's life becomes Less than or equal to 25.00
Conditions
Actions
Cinematic - Send transmission to (All players) from Archdruid (Boss) 0032 <gen> named Malfurion : Play No sound and display Noooo! More trees!!! . Modify duration: Set to 4.00 seconds and Wait
Unit - Create 6 . Living tree for Player 3 (Teal) at (Center of Summon_Trees2 <gen>) facing Default building facing degrees
Wait 5.00 seconds
Quest - Mark (Last created quest) as Completed
Sound - Play QuestCompleted <gen>
Cinematic - Send transmission to (All players) from Blademaster 0002 <gen> named Grom Hellscream : Play No sound and display Good Work. We need some more resources, before we can complete our barracks. I would like some extra good wood for it. There should be some enchanted wood up there. . Modify duration: Set to 10.00 seconds and Wait
Wait 4.00 seconds
Quest - Create a Required quest titled Enchanted Wood with the description Grom has asked you to retrieve some enchanted wood. , using icon path ReplaceableTextures\CommandButtons\BTNNatureTouchGrow.blp
Trees
Events
Unit - Archdruid (Boss) 0032 <gen> 's life becomes Less than or equal to 700.00
Conditions
Actions
Unit - Create 5 . Living tree for Player 3 (Teal) at (Center of Summon_Trees2 <gen>) facing Default building facing degrees
Cinematic - Send transmission to (All players) from Archdruid (Boss) 0032 <gen> named Malfurion : Play No sound and display Forces of Nature, attack! . Modify duration: Set to 3.00 seconds and Wait
Untitled Trigger 001
Events
Unit - A unit enters Quest3 <gen>
Conditions
(Wolf Rider 0000 <gen> Equal to (Entering unit)) or (Voodoo Man 0001 <gen> Equal to (Entering unit))
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Blademaster 0002 <gen> named Grom Hellscream : Play No sound and display Much work, needs to be done. We need a Troll merchant stand. But it seems that our trolls is being held captive. You have to save them. . Modify duration: Set to 6.00 seconds and Wait
Quest - Create a Required quest titled Yah, mon with the description Grom has asked you to save the trolls. , using icon path ReplaceableTextures\CommandButtons\BTNHeadhunter.blp
Sound - Play QuestNew <gen>
Warden Comes
Events
Unit - A unit enters Warden_Comes <gen>
Conditions
(Wolf Rider 0000 <gen> Equal to (Entering unit)) or (Voodoo Man 0001 <gen> Equal to (Entering unit))
Actions
Trigger - Turn off (This trigger)
Wait 2.00 seconds
Unit - Order Warden (Elite) 0099 <gen> to Night Elf Warden - Blink . (Center of Blink_here1 <gen>)
Cinematic - Send transmission to (All players) from Warden (Elite) 0099 <gen> named The Iron Raven : Play No sound and display You are not welcome here! . Modify duration: Set to 4.00 seconds and Wait
Troll 1
Events
Destructible - Cage 1025 <gen> dies
Conditions
Actions
Unit - Move Berserker 0070 <gen> instantly to (Center of Trolls_out1 <gen>)
Unit - Move Witch Doctor 0069 <gen> instantly to (Center of Trolls_out1 <gen>)
Unit - Change ownership of Witch Doctor 0069 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Berserker 0070 <gen> to Player 2 (Blue) and Change color
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Witch Doctor 0069 <gen> named Troll Witch Doctor : Play No sound and display Thanks for saving us, mon. Let's us get back to camp. . Modify duration: Set to 5.00 seconds and Wait
Game - Display to (All players) the text: The Troll Witch doctor must survive the way back to the camp.
Unit - Create 3 . Night Elf Archer for Player 3 (Teal) at (Random point in Nelf_Respawn_1 <gen>) facing Default building facing degrees
Unit - Create 3 . Night Elf Warrior for Player 3 (Teal) at (Random point in Nelf_Respawn_1 <gen>) facing Default building facing degrees
Unit - Create 3 . Night Elf Archer for Player 3 (Teal) at (Random point in Nelf_Respawn_2 <gen>) facing Default building facing degrees
Unit - Create 3 . Night Elf Warrior for Player 3 (Teal) at (Random point in Nelf_Respawn_2 <gen>) facing Default building facing degrees
Animation - Play Watch Tower 0038 <gen> 's stand animation
Animation - Play Watch Tower 0039 <gen> 's stand animation
Animation - Play Burrow 0043 <gen> 's stand animation
Unit - Remove Peon 0047 <gen> from the game
Unit - Remove Peon 0040 <gen> from the game
Unit - Remove Grunt 0049 <gen> from the game
Unit - Remove Peon 0048 <gen> from the game
Destructible - Kill Ashenvale Tree Wall 0933 <gen>
Destructible - Kill Ashenvale Tree Wall 0934 <gen>
Destructible - Kill Ashenvale Tree Wall 0935 <gen>
Destructible - Kill Ashenvale Tree Wall 0936 <gen>
Destructible - Kill Ashenvale Tree Wall 0937 <gen>
Unit - Create 1 . Grunt (Elite) Fighting for Player 6 (Orange) at (Center of Region_025 <gen>) facing Default building facing degrees
Unit - Create 1 . Grunt (Elite) Fighting for Player 6 (Orange) at (Center of Region_026 <gen>) facing Default building facing degrees
Unit - Create 1 . Grunt (Elite) Fighting for Player 6 (Orange) at (Center of Region_027 <gen>) facing Default building facing degrees
Unit - Create 1 . Grunt (Elite) Fighting for Player 6 (Orange) at (Center of Region_028 <gen>) facing Default building facing degrees
Unit - Create 1 . Grunt (Elite) Fighting for Player 6 (Orange) at (Center of Region_029 <gen>) facing Default building facing degrees
Unit - Create 1 . Night Elf Warrior (Elite) Fighting for Player 3 (Teal) at (Center of Region_030 <gen>) facing Default building facing degrees
Unit - Create 1 . Night Elf Warrior (Elite) Fighting for Player 3 (Teal) at (Center of Region_031 <gen>) facing Default building facing degrees
Unit - Create 1 . Night Elf Warrior (Elite) Fighting for Player 3 (Teal) at (Center of Region_032 <gen>) facing Default building facing degrees
Unit - Create 1 . Night Elf Warrior (Elite) Fighting for Player 3 (Teal) at (Center of Region_033 <gen>) facing Default building facing degrees
Unit - Create 1 . Night Elf Warrior (Elite) Fighting for Player 3 (Teal) at (Center of Region_034 <gen>) facing Default building facing degrees
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Blademaster 0002 <gen> named Grom Hellscream : Play No sound and display We're under attack! Thrall! Get the troll back here! . Modify duration: Add 0 seconds and Wait
Trigger - Turn on Start <gen>
Troll 1 Copy
Events
Destructible - Cage 1024 <gen> dies
Conditions
Actions
Unit - Move Headhunter 0067 <gen> instantly to (Center of Trolls_out2 <gen>)
Unit - Move Headhunter 0068 <gen> instantly to (Center of Trolls_out2 <gen>)
Unit - Change ownership of Headhunter 0067 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Headhunter 0068 <gen> to Player 2 (Blue) and Change color
Troll Dies
Events
Unit - Witch Doctor 0069 <gen> Dies
Conditions
Actions
Wait 1.00 seconds
Game - Defeat Player 1 (Red) with the message: The Witch Doctor died.
Game - Defeat Player 2 (Blue) with the message: The Witch Doctor died.
Back to camp
Events
Unit - A unit enters Quest3 <gen>
Conditions
Witch Doctor 0069 <gen> Equal to (Entering unit)
Actions
Unit - Change ownership of Witch Doctor 0069 <gen> to Player 6 (Orange) and Retain color
Unit - Set Rally-Point for Witch Doctor 0069 <gen> to (Center of Troll_remove_here <gen>)
Wait 7.00 seconds
Animation - Play Witch Doctor 0069 <gen> 's Spell animation
Wait 0.90 seconds
Unit - Unhide Troll Merchant Stand 0101 <gen>
Cinematic - Send transmission to (All players) from Witch Doctor 0069 <gen> named Troll Witch Doctor : Play No sound and display Here ya go, mon. . Modify duration: Add 3.00 seconds and Don't wait
Wait 1.50 seconds
Unit - Remove Witch Doctor 0069 <gen> from the game
Wait 3.00 seconds
Quest - Mark (Last created quest) as Completed
Sound - Play QuestCompleted <gen>
Untitled Trigger 002
Events
Unit - A unit enters Quest3 <gen>
Conditions
Berserker 0070 <gen> Equal to (Entering unit)
Actions
Unit - Change ownership of Berserker 0070 <gen> to Player 6 (Orange) and Retain color
Wait 5.00 seconds
Unit - Set Rally-Point for Berserker 0070 <gen> to (Center of Troll_remove_here <gen>)
Wait 5.00 seconds
Unit - Remove Berserker 0070 <gen> from the game
Untitled Trigger 002 Copy
Events
Unit - A unit enters Quest3 <gen>
Conditions
Headhunter 0068 <gen> Equal to (Entering unit)
Actions
Unit - Change ownership of Headhunter 0068 <gen> to Player 6 (Orange) and Retain color
Wait 5.00 seconds
Unit - Set Rally-Point for Headhunter 0068 <gen> to (Center of Troll_remove_here <gen>)
Wait 5.00 seconds
Unit - Remove Headhunter 0068 <gen> from the game
Untitled Trigger 002 Copy 2
Events
Unit - A unit enters Quest3 <gen>
Conditions
Headhunter 0067 <gen> Equal to (Entering unit)
Actions
Unit - Change ownership of Headhunter 0067 <gen> to Player 6 (Orange) and Retain color
Wait 5.00 seconds
Unit - Set Rally-Point for Headhunter 0067 <gen> to (Center of Troll_remove_here <gen>)
Wait 5.00 seconds
Unit - Remove Headhunter 0067 <gen> from the game
Start
Events
Unit - A unit enters Quest3 <gen>
Conditions
(Wolf Rider 0000 <gen> Equal to (Entering unit)) or (Voodoo Man 0001 <gen> Equal to (Entering unit))
Actions
Trigger - Turn off (This trigger)
Destructible - Kill Demonic Gate 0631 <gen>
Unit - Create 8 . Felguard for Player 4 (Purple) at (Random point in Demons_here <gen>) facing (Random angle) degrees
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Blademaster 0002 <gen> named Grom Hellscream : Play No sound and display We can take care of the attacking Night Elves. You should go back up there. My scouts have reported that the gate up there has been destroyed, and demons came out of it. . Modify duration: Set to 6.00 seconds and Wait
Wait 4.00 seconds
Quest - Create a Required quest titled Oh, hello demon with the description Grom has asked you to kill the demons up north. , using icon path ReplaceableTextures\CommandButtons\BTNEredarWarlockPurple.blp
Sound - Play QuestNew <gen>
Jaraxxus
Events
Unit - Eredar Lord 0102 <gen> 's life becomes Less than 3799.00
Conditions
Actions
Cinematic - Send transmission to (All players) from Eredar Lord 0102 <gen> named Lord Jaraxxus : Play No sound and display You face Jaraxxus, eredar lord of the burning legion. . Modify duration: Set to 5.00 seconds and Wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Eredar Lord 0102 <gen> named Lord Jaraxxus : Play No sound and display Flesh from bone! . Modify duration: Set to 2.00 seconds and Wait
Jaraxxus Copy
Events
Unit - Eredar Lord 0102 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Eredar Lord 0102 <gen> named Lord Jaraxxus : Play No sound and display Another shall take my place, your world is doomed. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Environment - Turn (Last created weather effect) Off
Wait 1.00 seconds
Environment - Create at (Entire map) the weather effect Ashenvale Rain (Heavy)
Environment - Turn (Last created weather effect) On
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Wolf Rider 0000 <gen> named Thrall : Play No sound and display The storm is brewing up, we should keep moving. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 1.00 seconds
Destructible - Kill Ashenvale Tree Wall 1157 <gen>
Destructible - Kill Ashenvale Tree Wall 1162 <gen>
Destructible - Kill Ashenvale Tree Wall 1165 <gen>
Unit - Order Fel Beast 0106 <gen> to Move To . (Random point in Hounds_attack <gen>)
Unit - Order Fel Beast 0107 <gen> to Move To . (Random point in Hounds_attack <gen>)
Unit - Order Fel Beast 0109 <gen> to Move To . (Random point in Hounds_attack <gen>)
Unit - Order Fel Stalker 0108 <gen> to Move To . (Random point in Hounds_attack <gen>)
Wait 2 seconds
Cinematic - Send transmission to (All players) from Wolf Rider 0000 <gen> named Thrall : Play No sound and display Look out! Demon hounds! . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Voodoo Man 0001 <gen> named Zil'bila : Play No sound and display These be tougher than other elvies. . Modify duration: Set to 4.00 seconds and Wait
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