Name | Type | is_array | initial_value |
CCH_AlliedBuildings | group | No | |
CCH_AoE | real | No | |
CCH_Area | real | Yes | |
CCH_BuildingCreationTime | integer | Yes | |
CCH_buildings | group | No | |
CCH_caster | unit | Yes | |
CCH_CasterAnim | string | No | |
CCH_CasterOwner | player | No | |
CCH_CasterPos | location | No | |
CCH_CasterSFXPT | string | No | |
CCH_ConstantDeductGold | integer | No | |
CCH_ConstantDeductLumber | integer | No | |
CCH_ConstantDeductTime | integer | No | |
CCH_ConstLoc | location | No | |
CCH_ConstTime | integer | No | |
CCH_cost_gold | integer | No | |
CCH_cost_lumber | integer | No | |
CCH_costGold | integer | Yes | |
CCH_costLumber | integer | Yes | |
CCH_CurrentGold | integer | No | |
CCH_CurrentLumber | integer | No | |
CCH_FloatingText | texttag | No | |
CCH_HeroEffect | effect | Yes | |
CCH_index | integer | Yes | |
CCH_integer | integer | No | |
CCH_KilledUnit | unit | Yes | |
CCH_level | integer | No | |
CCH_Life | real | Yes | |
CCH_loop | integer | No | |
CCH_max_size | integer | No | |
CCH_NewBuildingUnit | unit | Yes | |
CCH_SFX | string | No | |
CCH_size | integer | No | |
CCH_Sound | sound | No | |
CCH_SoundPlayed | sound | Yes |
======================================================================================
Construction On Sight
eubz
======================================================================================
What does this spell do?
This custom spell creates any structure within AoE of the caster.
The built structure depends on the structure type within AoE of the caster.
The structure being copied is destroyed and creates the same structure for the owner
of the caster.
HOW TO USE:
1. Just copy all the vcariables, triggers and the custom ability into your map.
NOTE:
Do not forget to give credits to me if you use this in your map
Thank you,
eubz
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