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Model validation: Conscripts
Conscripts_Footmen_cam.mdx
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Model
Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Attachment 11 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Attachment name "Foot Left Ref " is duplicated by attachments 0, 15; only one will be reachable in-game.
Attachment name "Foot Right Ref " is duplicated by attachments 1, 9; only one will be reachable in-game.
Attachment name "Hand Right Ref " is duplicated by attachments 2, 10; only one will be reachable in-game.
Attachment name "Hand Left Ref " is duplicated by attachments 3, 14; only one will be reachable in-game.
Attachment name "Head - Ref" is duplicated by attachments 5, 11; only one will be reachable in-game.
Attachment name "Chest Ref" is duplicated by attachments 6, 12; only one will be reachable in-game.
Attachment name "OverHead Ref " is duplicated by attachments 7, 13; only one will be reachable in-game.
Attachment name "Origin Ref " is duplicated by attachments 8, 16; only one will be reachable in-game.
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