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Model validation: ConfluxTower

ConfluxTower.mdx

0 errors 2 severe 7 warnings 3 unused
  • 1 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 109634); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 3
    • Alpha is 1.000 at end of "Decay" (frame 109634); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 1 - "Pillar2"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "Pillar3"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "BaseBuilding"
    • There are no vertices attached to this bone
  • 1 GeosetAnimation 0
    • 1 Alpha
      • Track 1 at frame 60067 has exactly the same value as tracks 0 and 2
  • 1 GeosetAnimation 1
    • 1 Alpha
      • Track 1 at frame 60067 has exactly the same value as tracks 0 and 2
  • 1 Bone 4 - "Pillar1"
    • 1 Translation
      • Track 3 at frame 98419 has exactly the same value as tracks 2 and 4
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