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Model validation: Command & Control Array Portrait

CCArray_Portrait.mdx

0 errors 2 severe 15 warnings 24 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Bone 1 - "net_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "net_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "net_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "cloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 7 - "fish_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "fish_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "fish_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 11 - "net_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "net_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 14 - "cloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 15 - "basket_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 16 - "fish_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 17 - "skull_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 20 - "Portrait_Background"
    • There are no vertices attached to this bone
  • unused Texture 0 - "Portrait_BG_Diffuse.tif"
  • unused Texture 1 - "normal.blp"
  • unused Texture 2 - "Portrait_BG_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Neutral_MurgulHut2_Diffuse.tif"
  • unused Texture 7 - "Neutral_MurgulHut2_Normal.tif"
  • unused Texture 8 - "Neutral_MurgulHut2_ORM.tif"
  • unused Texture 9 - "Neutral_GoblinShipyard_Diffuse.tif"
  • unused Texture 10 - "Neutral_GoblinShipyard_Normal.tif"
  • unused Texture 11 - "Neutral_GoblinShipyard_ORM.tif"
  • unused Texture 12 - "Neutral_GoblinShipyard_Emissive.tif"
  • unused Texture 13 - "Human_HighElvenFarm1_Diffuse.tif"
  • unused Texture 14 - "Human_HighElvenFarm1_Normal.tif"
  • unused Texture 15 - "Human_HighElvenFarm1_ORM.tif"
  • unused Texture 16 - "Human_HighElvenFarm1_Emissive.tif"
  • unused Texture 17 - "GoblinLandMine_Main_Diffuse.tif"
  • unused Texture 18 - "GoblinLandMine_Main_Normal.tif"
  • unused Texture 19 - "GoblinLandMine_Main_ORM.tif"
  • unused Texture 20 - "GoblinBlaster_Main_Diffuse.tif"
  • unused Texture 21 - "GoblinBlaster_Main_Normal.tif"
  • unused Texture 22 - "GoblinBlaster_Main_ORM.tif"
  • unused Texture 23 - "GoblinBlaster_Main_Emissive.tif"
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