Model validation: Colosseum

Colosseum.mdx

0 errors 2 severe 2 warnings 27 unused
  • 1 ParticleEmitter2 6 - "BlastFlare"
    • 1 Translation
      • Missing opening track for sequence "Decay" at frame 167333 where it is needed
  • 1 ParticleEmitter2 13 - "BlastFlare02"
    • 1 Translation
      • Missing opening track for sequence "Decay" at frame 167333 where it is needed
  • 2 Model
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Material 4
    • 1 Layer 0
      • 1 Alpha
        • Track 4 at frame 165500 has exactly the same value as tracks 3 and 5
  • 1 Bone 3 - "Hide08"
    • 1 Translation
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 Bone 4 - "Hide05"
    • 1 Translation
      • Track 3 at frame 10433 has exactly the same value as tracks 2 and 4
  • 1 Bone 5 - "Hide07"
    • 1 Translation
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 Bone 6 - "Hide06"
    • 1 Translation
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 Bone 7 - "Hide09"
    • 1 Translation
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 1 Bone 8 - "Hide10"
    • 1 Translation
      • Track 3 at frame 10000 has exactly the same value as tracks 2 and 4
  • 3 Bone 15 - "Cylinder07"
    • 3 Translation
      • Track 1 at frame 21800 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 22300 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 25800 has exactly the same value as tracks 4 and 6
  • 3 Bone 16 - "BannerMo"
    • 3 Translation
      • Track 1 at frame 21800 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 22300 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 26400 has exactly the same value as tracks 4 and 6
  • 3 Bone 17 - "MoBanner"
    • 3 Translation
      • Track 1 at frame 21800 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 22300 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 25967 has exactly the same value as tracks 4 and 6
  • 2 Bone 18 - "Mesh07"
    • 2 Translation
      • Track 1 at frame 21800 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 25800 has exactly the same value as tracks 3 and 5
  • 3 Bone 19 - "Mesh10"
    • 3 Translation
      • Track 1 at frame 21800 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 22300 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 25800 has exactly the same value as tracks 4 and 6
  • 3 Bone 20 - "OBanner"
    • 3 Translation
      • Track 1 at frame 21800 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 22300 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 25800 has exactly the same value as tracks 4 and 6
  • 1 ParticleEmitter2 4 - "BlastFlareStreamers"
    • 1 Speed
      • Track 3 at frame 165367 has exactly the same value as tracks 2 and 4
  • 1 ParticleEmitter2 10 - "SmallBlastSpinningBoard01"
    • 1 Speed
      • Track 2 at frame 165100 has exactly the same value as tracks 1 and 3
  • unused GlobalSequence
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