Name | Type | is_array | initial_value |
A | integer | No | |
AbomEnough | integer | No | |
AbomWing2 | group | No | |
Agro_Group | group | No | |
Agro_Timer | timer | No | |
AI_Hero | group | No | |
AI_Name | string | Yes | |
Air_Strike_Target | location | No | |
AllPlayers | group | No | |
Angels | group | No | |
AoE_Cast | location | Yes | |
AT1 | integer | Yes | |
AT2 | integer | Yes | |
AT3 | integer | Yes | |
BattleSkellies | group | No | |
BattleSlaves | group | No | |
bDoors | boolean | Yes | |
Blink_Strike | unit | Yes | |
Blink_Strike_Target | unit | Yes | |
Block_Level | integer | Yes | |
Block_Set | integer | No | |
Bomb | unit | No | |
Bomb_Position | location | No | |
Boss_Amount | integer | No | |
Boss_Cast_1 | abilcode | No | |
Boss_Cast_2 | abilcode | No | |
Boss_Cast_3 | abilcode | No | |
Boss_Cast_4 | abilcode | No | |
Boss_Cast_AoE | group | Yes | |
Boss_Cast_Target | unit | No | |
Boss_Cast_Target_X | unit | Yes | |
Boss_Casting_Ulti_Effect | effect | No | |
Boss_Dialogue_1 | string | Yes | |
Boss_Dialogue_Skill | string | Yes | |
Boss_Dummy | unit | No | |
Boss_Dummy_X | unit | Yes | |
Boss_Skill | abilcode | Yes | |
Boss_Target | unit | Yes | |
Boss_Timer_Skill_1 | timer | No | |
Boss_Timer_Skill_2 | timer | No | |
Boss_Timer_Skill_3 | timer | No | |
Boss_Timer_Skill_4 | timer | No | |
Boss_Ultimate | abilcode | Yes | |
Boss_Ultimate_Timer | real | No | 1.00 |
bPlayerDead | boolean | Yes | |
BurningWing | group | No | |
Campers | group | No | |
Caster | unit | Yes | |
CasterLocation | location | Yes | |
casterunit | unit | Yes | |
casterunit_User | unit | Yes | |
castloc | location | Yes | |
castloc_User | location | Yes | |
CB_AngleUnit | unit | No | |
CB_BoulderWeight | real | Yes | |
CB_Chain1 | unit | Yes | |
CB_Chain2 | unit | Yes | |
CB_Chain3 | unit | Yes | |
CB_Chain4 | unit | Yes | |
CB_Chain5 | unit | Yes | |
CB_ChainedUnit | unit | Yes | |
CB_Distance | real | Yes | |
CB_DropAndDeadSFX | string | Yes | |
CB_Fly | boolean | Yes | |
CB_HighSettings | real | Yes | |
CB_Index | integer | Yes | |
CB_JumpHigh | real | Yes | |
CB_LeakPoint | location | Yes | |
CB_LoopBoulder | unit | Yes | |
CB_LoopIndex | integer | Yes | |
CB_PullDistance | real | No | |
CB_PulledUnit | unit | No | |
CB_Range | real | Yes | |
CB_RealTimer | real | Yes | |
CB_TargetPoint | location | Yes | |
CB_TempReal | real | Yes | |
CB_Timer | real | Yes | |
Cc | integer | No | |
CF_cur | integervar | No | |
CF_level | integer | No | |
CF_prev | unit | No | |
CF_targ | unit | No | |
CF_targetsnum | integer | No | |
CF_TempPoint | location | No | |
CF_TmpGroup | group | No | |
ChainedRevenant | group | No | |
Chainz | unit | No | |
Chainz_Bite_ESC | integer | No | |
Chainz_Bite_ESC_release | integer | No | |
Chainz_Bite_Group | group | No | |
Chainz_bite_victim | unit | No | |
Chainzing | rect | Yes | |
Chainzpoint | integer | No | |
Chainzpoint1 | rect | No | |
Chance | integer | No | |
ChapterCheck | integer | No | |
ChickenWing | group | No | |
Combo_Dummy_Group | group | Yes | |
Combo_Points | integer | Yes | |
Count | integer | No | |
Count_DOT1 | integer | No | |
COUNTA | integer | No | |
Counting | integer | No | |
Counts | integer | No | |
Countz | integer | No | |
Damage_ConvertedDamage | string | No | |
Damage_ConvertedDamage_Agro | string | No | |
Damage_PwndMessage | string | Yes | |
Damage_taken_FROST | real | Yes | |
DeathGripFrost | real | No | |
Defeat | integer | No | |
Defeat_Check | group | No | |
DefeatCount | integer | No | |
Demolishers | group | No | |
Demolishers_2 | group | No | |
distance | real | Yes | |
distance_User | real | Yes | |
DK_AT2 | integer | Yes | |
DK_AT2_SFX | effect | Yes | |
DK_AT3 | integer | Yes | |
DK_AT3_SFX | effect | Yes | |
DK_Spellpower | real | Yes | 1.00 |
DKP | texttag | Yes | |
DoT01 | real | Yes | |
DoT01_2 | real | Yes | |
DoT01_2_cur | integer | Yes | |
DoT01Target | unit | Yes | |
DoT01Target_2 | unit | Yes | |
DoT01Timer | timer | Yes | |
DoT01Timer_2 | timer | No | |
DoT2_cur | integer | Yes | |
DoT2_damage | real | Yes | |
DoT2Caster | unit | Yes | |
DoT2Count | integer | No | |
Dot2Group | group | Yes | |
DoT2Sec | real | Yes | |
DoT2Target | location | Yes | |
DoT2Target_Unit | unit | Yes | |
DoTCaster | unit | Yes | |
DoTCount | integer | No | |
DoTSec | real | Yes | |
DPS | timer | No | |
DPS_Boolean | boolean | No | |
DPS_Time | real | No | |
DragEffect | string | No | |
DraggingGroup | group | No | |
DT_Attacktype | attacktype | Yes | |
DT_Damage | real | Yes | |
DT_DamagePerInterval | real | Yes | |
DT_DamageTypes | damagetype | Yes | |
DT_Dealers | unit | Yes | |
DT_Effects | effect | Yes | |
DT_Integers | integer | Yes | |
DT_IntervalReals | real | Yes | |
DT_ReachedDamage | real | Yes | |
DT_ReachedInterval | real | Yes | |
DT_Targets | unit | Yes | |
DTA_Attacktype | attacktype | No | |
DTA_DamageType | damagetype | No | |
DTA_DmgDealer | unit | No | |
DTA_EffectAttachmentPoint | string | No | |
DTA_Interval | real | No | |
DTA_SpecialEffect | string | No | |
DTA_Target | unit | No | |
DTA_Time | real | No | |
DTA_TotalDamageDealt | real | No | |
EffectIfCanceled | string | No | |
EnableSpawners | boolean | Yes | |
EndDamage | real | No | |
EndDamagez | boolean | No | |
EndEffect | string | No | |
Enrage | leaderboard | No | |
ENV | integer | Yes | |
EpicenterCaster | unit | Yes | |
EpicenterCount | integer | Yes | |
EpicenterPoint | location | Yes | |
EpicenterUsers | integer | No | |
exp | unit | No | |
Explosion | unit | No | |
Extra_Attack_Count | integer | Yes | |
faceangle | real | Yes | |
faceangle_User | real | Yes | |
FB_Effects | effect | No | |
FB_TempPoint | location | No | |
FB_TempPoint2 | location | No | |
FB_TempUnt | unit | No | |
FB_WhirlPools | group | No | |
FlameDamage | group | No | |
FlameDamage2 | group | No | |
FlameDamage3 | group | No | |
Flask_Timer | timer | No | |
Frequencies | integer | Yes | |
Frigid_Inferno_Bomb | integer | No | |
Frigid_Tornado_Group | group | No | |
From_Behind | integer | Yes | |
FrostFlashDamage | group | No | |
GCaster | unit | No | |
HeartyFire | unit | No | |
HellGroup | group | No | |
Hero | unit | Yes | |
Hero_Level | integer | No | |
Hero_Revive_Timer | timer | No | |
Hero_Revive_Window | timerdialog | No | |
HeroTaken | boolean | Yes | |
HeroType | unitcode | Yes | |
Hungering_Check | boolean | No | |
Hungering_Effect | effect | No | |
Hungering_Effect_Count | integer | No | |
Hungering_Effect_Position | location | No | |
Hungering_Target | unit | No | |
HungeringSouls | integer | No | |
Ice_Storm_Integer | integer | No | |
Ice_Storm_Point | location | Yes | |
Illusionist | unit | No | |
IllussionGroup | group | No | |
Impale_Group | group | No | |
Impale_Point | location | No | |
Indication | integer | Yes | |
Indicator | unit | Yes | |
INF_AT1 | integer | Yes | |
INF_AT2 | integer | Yes | |
INF_AT3 | integer | Yes | |
Inf_garrote_count | real | Yes | |
Inf_Intense_Brutal | integer | Yes | |
Inf_Intense_Exec | integer | Yes | |
Inf_Shadow_Strikes | integer | Yes | |
InitialFrequencies | integer | Yes | |
Item_Drop | itemcode | Yes | |
JD_Angle | real | Yes | |
JD_Animations | string | Yes | |
JD_Distances | real | Yes | |
JD_Effect | string | Yes | |
JD_Group | group | No | |
JD_HighSettings | real | Yes | |
JD_Integers | integer | Yes | |
JD_JumpHigh | real | Yes | |
JD_ReachedDistance | real | Yes | |
JD_RealTimer | real | Yes | |
JD_SpeedUnits | real | Yes | |
JD_TempPoint | location | Yes | |
JD_TreesDestroy | boolean | Yes | |
JD_Unit | unit | Yes | |
JDA_Animation | string | No | |
JDA_AnimationSpeed | real | No | |
JDA_Collusion | boolean | No | |
JDA_DestroyTrees_Dash | boolean | No | |
JDA_JumpHigh_Distance | real | No | |
JDA_SpecialEffect | string | No | |
JDA_Speed | real | No | |
JDA_TargetPoint | location | No | |
JDA_Unit | unit | No | |
jugg3 | unit | No | |
jugg4 | unit | No | |
KB_Angle | real | Yes | |
KB_Casters | unit | Yes | |
KB_CountBuffs | integer | No | |
KB_DestroyTrees | boolean | Yes | |
KB_EffectCounter | integer | Yes | |
KB_EffectCounter2 | integer | Yes | |
KB_Effects_1 | string | Yes | |
KB_Effects_2 | string | Yes | |
KB_GeneralIntegers | integervar | Yes | |
KB_KnockbackedUnits | group | No | |
KB_Levels | integer | Yes | |
KB_MaxDistance | real | Yes | |
KB_ReachedDistance | real | Yes | |
KB_ReducedReal | real | No | |
KB_ReduceSpeedReal | real | Yes | |
KB_SpecificSpeed | real | Yes | |
KB_StartPositions | location | Yes | |
KB_TempPoint | location | Yes | |
KB_TempReal | real | No | |
KB_TotalKnockUnits | integer | No | |
KB_Units | unit | Yes | |
KBA_Caster | unit | No | |
KBA_DestroyTrees | boolean | No | |
KBA_DistancePerLevel | real | No | |
KBA_Level | integer | No | |
KBA_SpecialEffects | string | Yes | |
KBA_Speed | real | No | |
KBA_StartingPosition | location | No | |
KBA_TargetUnit | unit | No | |
Lab_Mode | boolean | No | |
Leaper | unit | No | |
LightningEffect | lightning | Yes | |
LightningType | lightningtype | No | |
Loop | integer | Yes | |
MaxMonsters | integer | Yes | |
Mboard | leaderboard | No | |
MeatHook_Angle | integer | No | |
MeatHook_Angle_Copy | integer | No | |
MeatHook_Caster | unit | No | |
MeatHook_Caster_Copy | unit | No | |
MeatHook_Distance | integer | No | |
MeatHook_Distance_Copy | integer | No | |
MeatHook_Dummy | unit | Yes | |
MeatHook_Dummy_Copy | unit | Yes | |
MeatHook_DummyLoc | location | No | |
MeatHook_DummyLoc_Copy | location | No | |
MeatHook_Group | group | Yes | |
MeatHook_Group_Copy | group | Yes | |
MeatHook_Loc | location | Yes | |
MeatHook_Loc_Copy | location | Yes | |
MeatHook_Number | integer | No | |
MeatHook_Number_Copy | integer | No | |
MeatHook_Offset | integer | No | |
MeatHook_Offset_Copy | integer | No | |
MeatHook_Snagged | boolean | No | |
MeatHook_Snagged_Copy | boolean | No | |
MeatHook_SnagLoc | location | Yes | |
MeatHook_SnagLoc_Copy | location | Yes | |
MeatHook_SnagUnit | unit | No | |
MeatHook_SnagUnit_Copy | unit | No | |
MeatHook_Timer_1 | timer | No | |
MeatHook_Timer_1_Copy | timer | No | |
MeatHook_Timer_2 | timer | No | |
MeatHook_Timer_2_Copy | timer | No | |
MinionPosition | rect | No | |
MinionPositionN | rect | Yes | |
MinionSiegeCount | integer | No | |
MinionSpawner | unitcode | Yes | |
Monsta | unit | No | |
Monsta_Behind | location | No | |
Monsta_Target | unit | No | |
Monstaboard | integer | No | |
MonstaRandom | unitcode | Yes | |
MonstaSpawn | unitcode | Yes | |
MonsterGroups | group | Yes | |
MonsterSpawners | unit | Yes | |
MoovingUnits | group | No | |
Napalm_Strike_Ability_Level | integer | No | |
Napalm_Strike_Area_of_Effect | real | No | |
Napalm_Strike_Base_Damage | real | No | |
Napalm_Strike_Caster | unit | No | |
Napalm_Strike_Damage_Group | group | No | |
Napalm_Strike_Dummy_Ability | abilcode | No | |
Napalm_Strike_Location | location | No | |
Napalm_Strike_Owner | player | No | |
Napalm_Strike_Total_Damage | real | No | |
NPCgroup | group | No | |
NumSpawners | integer | No | |
Pause | integer | No | |
Player | unit | Yes | |
Player1 | unit | No | |
Player10 | unit | No | |
Player2 | unit | No | |
Player3 | unit | No | |
Player4 | unit | No | |
Player5 | unit | No | |
Player6 | unit | No | |
Player7 | unit | No | |
Player8 | unit | No | |
Player9 | unit | No | |
Player_Damage | real | Yes | |
Player_Damage_Agro | real | Yes | |
PlayerColors | string | Yes | |
PlayerController | player | Yes | |
Playersgroup | force | No | |
PointTemp | location | No | |
PointTemp1 | location | No | |
polarproj | location | No | |
polarproj_User | location | Yes | |
Proto_Flame_Burner | group | No | |
Proto_Form | integer | No | |
Proto_Form_SFX | effect | No | |
PullDamage | real | No | |
PullDamagez | boolean | No | |
random | integer | No | |
RandomInt | integer | No | |
Real | real | Yes | |
RegionTemp | rect | No | |
Ruin | real | Yes | |
RushChance | integer | No | |
RushPercent | integer | No | |
Sample_Group | group | No | |
Sample_Point | location | No | |
Sappers1 | group | No | |
sd_const | real | No | |
SE_Drag | effect | Yes | |
Siege_Cannons | unit | No | |
Siege_Target | location | No | |
Siege_Timer | timer | No | |
Singe_Player_Check | force | No | |
Solrabim | unit | No | |
Spawn | unitcode | No | |
Spawn_Level | integer | No | |
SpawnPosition | rect | No | |
SpawnTypes | unitcode | Yes | |
Speed | real | Yes | |
SpeedModifyer | real | No | |
Spells_CE_Booleon | boolean | No | |
Spells_CE_Integer | integer | No | |
Spells_CE_Unit | unit | No | |
Spells_IA_FlyingText | texttag | Yes | |
Spells_IA_Integer | integer | No | |
Spells_IA_Locations | location | Yes | |
Spells_IA_Tempunit | unit | No | |
SPIDERS | group | No | |
Spin | location | Yes | |
Spin1 | group | No | |
Spin2 | group | No | |
Spinner1 | group | No | |
Spinner2 | group | No | |
Spirit | unit | No | |
ss_const | real | No | |
ss_const_User | real | No | |
StartEffect | string | No | |
Summoner | unit | No | |
Sunkey | item | No | |
SunKeySFX | effect | No | |
target | unit | Yes | |
Target | unit | Yes | |
target_User | unit | Yes | |
TargetLocation | location | Yes | |
TargetMoveLoaction | location | Yes | |
Temp_Group | group | No | |
Temp_Group2 | group | No | |
Temp_Point | location | No | |
TempPoint | location | No | |
TempPoint2 | location | No | |
TempPoint3 | location | No | |
TempUnit | unit | No | |
Tentacle_Count | integer | No | |
ThreeMiniBoss | group | No | |
ThreeNecro | group | No | |
Timer | timer | No | |
Timer_Enrage | timer | No | |
Timer_Enrage_Window | timerdialog | No | |
Timer_Minion_Siege | timer | No | |
Timer_Minion_Skellies | timer | No | |
Timer_Multiboard | timer | No | |
Timer_Name | string | No | |
TimerWind | timerdialog | No | |
Tips | string | Yes | |
TrapDamage2 | group | No | |
Victim | unit | No | |
WhirlPools | group | No | |
Xfire_TempPoint | location | No | |
Xfire_TempPoint2 | location | No | |
Xfire_TempUnit | unit | No | |
Xfire_WhirlPools | group | No |
Credits for this spell goes to Hanky(OrkOfMordor) this spell is his idea. I only made it in GUI.
Else credits goes to:
- GhostWolf
- RaoDaoZao
- BoneBreaker
- HiveWorkshop for amazing tutorials
This spell is a try to make 100 % leakless and MUI spell while using GUI. Ofcourse that wouldn't
be possible if we don't use a bit of costum scripts. You are free to use this, change it
you don't even have to give me credit.
Shdow89
To copy this spell in you map you need:
- Dummy unit: Dummy Caster, Dummy Grenade, Dummy Grenade 2, Dummy Grenade 3 and Dummy spawn
- All of the triggers in MUI GUI category and global variables except "Credits" and "Energy Ball Damage Type 2" (not unless you want to use that type of damage calculation)
//TESH.scrollpos=0
//TESH.alwaysfold=0
Paladon & Dynasti present
The GUI DOT [Damage Over Time] System
This is the GUI DOT [Damage Over Time] system by Dynasti and Paladon.
This system allows you to attach a damage dealt over time to a unit of your choice.
To attach a DOT to a unit, simply apply all actions of the "Actions to apply" trigger and specify their values.
You need the "Get DOT" and the "Deal DOT" triggers to use this system. Copy every variable with the "DT_" and the "DTA_" prefix. You do not need any "spells/items/units/whatever" object editor data.
You can check the Sample Spell to see how this system works.
Please give us credits if you´re using this GUI - DOT system.
~Dynasti & Paladon