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Model validation: Cloud Strife BETA
cloud.MDX
0errors1severe3warnings80unused
1
Geoset 0
Too many vertices in one geoset: 7902
3
Model
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
12
Bone 1 - "Chest"
4
Translation
Track 44 at frame 37333 has exactly the same value as tracks 43 and 45
Track 45 at frame 38000 has exactly the same value as tracks 44 and 46
Track 46 at frame 38133 has exactly the same value as tracks 45 and 47
Track 50 at frame 40333 has exactly the same value as tracks 49 and 51
8
Rotation
Track 6 at frame 14667 has exactly the same value as tracks 5 and 7
Track 10 at frame 18667 has exactly the same value as tracks 9 and 11
Track 15 at frame 37333 has exactly the same value as tracks 14 and 16
Track 16 at frame 38000 has exactly the same value as tracks 15 and 17
Track 17 at frame 38133 has exactly the same value as tracks 16 and 18
Track 18 at frame 39333 has exactly the same value as tracks 17 and 19
Track 19 at frame 40000 has exactly the same value as tracks 18 and 20
Track 20 at frame 40333 has exactly the same value as tracks 19 and 21
4
Bone 2 - "Pelvis?_sx"
4
Rotation
Track 43 at frame 37333 has exactly the same value as tracks 42 and 44
Track 44 at frame 38000 has exactly the same value as tracks 43 and 45
Track 45 at frame 38133 has exactly the same value as tracks 44 and 46
Track 49 at frame 40333 has exactly the same value as tracks 48 and 50
4
Bone 3 - "Pelvis?_dx"
4
Rotation
Track 42 at frame 37333 has exactly the same value as tracks 41 and 43
Track 43 at frame 38000 has exactly the same value as tracks 42 and 44
Track 44 at frame 38133 has exactly the same value as tracks 43 and 45
Track 48 at frame 40333 has exactly the same value as tracks 47 and 49
4
Bone 4 - "Shoulder_dx_(no.use)"
4
Rotation
Track 7 at frame 15333 has exactly the same value as tracks 6 and 8
Track 8 at frame 16000 has exactly the same value as tracks 7 and 9
Track 9 at frame 17333 has exactly the same value as tracks 8 and 10
Track 51 at frame 52167 has exactly the same value as tracks 50 and 52
9
Bone 5 - "Shoulder_sx_(no.use)"
9
Rotation
Track 3 at frame 8200 has exactly the same value as tracks 2 and 4
Track 4 at frame 8367 has exactly the same value as tracks 3 and 5
Track 5 at frame 8533 has exactly the same value as tracks 4 and 6
Track 10 at frame 15333 has exactly the same value as tracks 9 and 11
Track 11 at frame 16000 has exactly the same value as tracks 10 and 12
Track 12 at frame 17333 has exactly the same value as tracks 11 and 13
Track 17 at frame 24333 has exactly the same value as tracks 16 and 18
Track 20 at frame 25233 has exactly the same value as tracks 19 and 21
Track 31 at frame 37333 has exactly the same value as tracks 30 and 32
3
Bone 6 - "Head"
3
Rotation
Track 8 at frame 14667 has exactly the same value as tracks 7 and 9
Track 12 at frame 18667 has exactly the same value as tracks 11 and 13
Track 40 at frame 40333 has exactly the same value as tracks 39 and 41
4
Bone 7 - "Leg_1_sx"
4
Rotation
Track 38 at frame 37333 has exactly the same value as tracks 37 and 39
Track 39 at frame 38000 has exactly the same value as tracks 38 and 40
Track 40 at frame 38133 has exactly the same value as tracks 39 and 41
Track 44 at frame 40333 has exactly the same value as tracks 43 and 45
4
Bone 8 - "Foot_sx_(no.use)"
4
Rotation
Track 9 at frame 37333 has exactly the same value as tracks 8 and 10
Track 10 at frame 38000 has exactly the same value as tracks 9 and 11
Track 11 at frame 38133 has exactly the same value as tracks 10 and 12
Track 15 at frame 40333 has exactly the same value as tracks 14 and 16
4
Bone 9 - "Leg_1_dx"
4
Rotation
Track 40 at frame 37333 has exactly the same value as tracks 39 and 41
Track 41 at frame 38000 has exactly the same value as tracks 40 and 42
Track 42 at frame 38133 has exactly the same value as tracks 41 and 43
Track 46 at frame 40333 has exactly the same value as tracks 45 and 47
5
Bone 10 - "Foot_dx_(no.use)"
5
Rotation
Track 32 at frame 37333 has exactly the same value as tracks 31 and 33
Track 33 at frame 38000 has exactly the same value as tracks 32 and 34
Track 34 at frame 38133 has exactly the same value as tracks 33 and 35
Track 38 at frame 40333 has exactly the same value as tracks 37 and 39
Track 51 at frame 51667 has exactly the same value as tracks 50 and 52
3
Bone 11 - "Arm_2_dx"
3
Rotation
Track 7 at frame 15333 has exactly the same value as tracks 6 and 8
Track 8 at frame 16000 has exactly the same value as tracks 7 and 9
Track 9 at frame 17333 has exactly the same value as tracks 8 and 10
8
Bone 12 - "Bone_hand_(no.use)"
8
Rotation
Track 7 at frame 15333 has exactly the same value as tracks 6 and 8
Track 8 at frame 16000 has exactly the same value as tracks 7 and 9
Track 9 at frame 17333 has exactly the same value as tracks 8 and 10
Track 14 at frame 24333 has exactly the same value as tracks 13 and 15
Track 17 at frame 25233 has exactly the same value as tracks 16 and 18
Track 22 at frame 37333 has exactly the same value as tracks 21 and 23
Track 23 at frame 38000 has exactly the same value as tracks 22 and 24
Track 31 at frame 40667 has exactly the same value as tracks 30 and 32
8
Bone 13 - "Sfera01"
8
Rotation
Track 7 at frame 15333 has exactly the same value as tracks 6 and 8
Track 8 at frame 16000 has exactly the same value as tracks 7 and 9
Track 9 at frame 17333 has exactly the same value as tracks 8 and 10
Track 19 at frame 38133 has exactly the same value as tracks 18 and 20
Track 20 at frame 38300 has exactly the same value as tracks 19 and 21
Track 21 at frame 39333 has exactly the same value as tracks 20 and 22
Track 22 at frame 40000 has exactly the same value as tracks 21 and 23
Track 23 at frame 40333 has exactly the same value as tracks 22 and 24
7
Bone 14 - "Arm_2_sx"
7
Rotation
Track 11 at frame 15333 has exactly the same value as tracks 10 and 12
Track 12 at frame 16000 has exactly the same value as tracks 11 and 13
Track 13 at frame 16667 has exactly the same value as tracks 12 and 14
Track 14 at frame 17333 has exactly the same value as tracks 13 and 15
Track 20 at frame 24333 has exactly the same value as tracks 19 and 21
Track 23 at frame 25233 has exactly the same value as tracks 22 and 24
Track 34 at frame 37333 has exactly the same value as tracks 33 and 35
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