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Model validation: Claw Tentacle
ClawofKathune.mdx
0errors0severe8warnings53unused
2
Model
2 cameras present — Warcraft 3 only uses one Portrait camera; the extras inflate filesize and may be leftover defaults from model conversion.
No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
1
Bone 5 - "bone_b5"
There are no vertices attached to this bone
1
Bone 6 - "bone_b6"
There are no vertices attached to this bone
1
Bone 7 - "bone_b7"
There are no vertices attached to this bone
1
Bone 8 - "bone_b9"
There are no vertices attached to this bone
1
Bone 9 - "bone_b10"
There are no vertices attached to this bone
1
Bone 10 - "bone_b16"
There are no vertices attached to this bone
13
Bone 0 - "bone_b0"
2
Translation
Track 179 at frame 14700 is not in any sequence
Track 180 at frame 15033 is not in any sequence
11
Rotation
Track 249 at frame 14700 is not in any sequence
Track 250 at frame 14733 is not in any sequence
Track 251 at frame 14767 is not in any sequence
Track 252 at frame 14800 is not in any sequence
Track 253 at frame 14833 is not in any sequence
Track 254 at frame 14867 is not in any sequence
Track 255 at frame 14900 is not in any sequence
Track 256 at frame 14933 is not in any sequence
Track 257 at frame 14967 is not in any sequence
Track 258 at frame 15000 is not in any sequence
Track 259 at frame 15033 is not in any sequence
5
Bone 1 - "bone_b1"
1
Translation
Track 75 at frame 15033 is not in any sequence
4
Rotation
Track 250 at frame 14700 is not in any sequence
Track 251 at frame 15033 is not in any sequence
Track 30 at frame 1667 has roughly the same value as tracks 29 and 31
Track 91 at frame 4333 has roughly the same value as tracks 90 and 92
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