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Model validation: Classic like Pit-Lord portrait

heropitlordhd_portrait.mdx

0 errors 2 severe 63 warnings 54 unused
  • 2 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 1 - "pelvis_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "spine_00_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "spine_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 11 - "L_hand_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "L_pnk_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "L_pnk_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 14 - "L_pnk_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 15 - "L_mid_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 16 - "L_mid_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 17 - "L_mid_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 18 - "L_ind_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 19 - "L_ind_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 20 - "L_ind_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 21 - "L_tmb_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 22 - "L_tmb_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 23 - "L_tmb_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 4 Bone 27 - "R_hand_bind_jnt"
    • There are no vertices attached to this bone
    • 4 Rotation
      • Track 6 at frame 733 has roughly the same value as tracks 5 and 7
      • Track 29 at frame 3433 has roughly the same value as tracks 28 and 30
      • Track 56 at frame 7200 has roughly the same value as tracks 55 and 57
      • Track 68 at frame 9933 has roughly the same value as tracks 67 and 69
  • 1 Bone 28 - "R_tmb_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 29 - "R_tmb_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 30 - "R_tmb_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 31 - "R_ind_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 32 - "R_ind_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 33 - "R_ind_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 34 - "R_mid_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 35 - "R_mid_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 36 - "R_mid_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 37 - "R_pnk_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 38 - "R_pnk_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 39 - "R_pnk_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 40 - "lower_L_shoulder_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 41 - "lower_L_upr_arm_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 42 - "lower_L_lwr_arm_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 43 - "lower_L_hand_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 44 - "lower_R_shoulder_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 45 - "lower_R_upr_arm_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 46 - "lower_R_lwr_arm_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 47 - "lower_R_hand_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 48 - "L_leg_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 49 - "L_leg_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 50 - "L_leg_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 29 at frame 9767 has roughly the same value as tracks 28 and 30
  • 1 Bone 51 - "L_leg_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 52 - "R_leg_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 53 - "R_leg_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 54 - "R_leg_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 55 - "R_leg_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 56 - "tail_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 57 - "tail_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 58 - "tail_03_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 5 at frame 333 has roughly the same value as tracks 4 and 6
      • Track 32 at frame 3033 has roughly the same value as tracks 31 and 33
  • 1 Bone 59 - "tail_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 75 - "shield_02_ctrl"
    • There are no vertices attached to this bone
  • 1 Bone 76 - "shield_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 95 - "R_lwr_arm_twist_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 101 - "weapon_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 32 at frame 7200 has roughly the same value as tracks 31 and 33
  • 1 Bone 102 - "flag_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 123 - "L_lwr_arm_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 3 at frame 1133 has roughly the same value as tracks 2 and 4
      • Track 13 at frame 3833 has roughly the same value as tracks 12 and 14
  • 1 Bone 124 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 24 Material 6
    • 24 Layer 0
      • 24 Alpha
        • Track 10 at frame 14767 is not in any sequence
        • Track 11 at frame 16100 is not in any sequence
        • Track 12 at frame 17367 is not in any sequence
        • Track 13 at frame 18567 is not in any sequence
        • Track 14 at frame 22200 is not in any sequence
        • Track 15 at frame 25967 is not in any sequence
        • Track 16 at frame 29933 is not in any sequence
        • Track 17 at frame 34233 is not in any sequence
        • Track 18 at frame 40867 is not in any sequence
        • Track 19 at frame 57833 is not in any sequence
        • Track 20 at frame 65633 is not in any sequence
        • Track 21 at frame 65667 is not in any sequence
        • Track 22 at frame 67367 is not in any sequence
        • Track 23 at frame 67400 is not in any sequence
        • Track 24 at frame 70800 is not in any sequence
        • Track 25 at frame 70833 is not in any sequence
        • Track 26 at frame 72833 is not in any sequence
        • Track 27 at frame 72867 is not in any sequence
        • Track 28 at frame 74567 is not in any sequence
        • Track 29 at frame 74600 is not in any sequence
        • Track 30 at frame 76233 is not in any sequence
        • Track 31 at frame 76267 is not in any sequence
        • Track 32 at frame 136267 is not in any sequence
        • Track 1 at frame 533 has exactly the same value as tracks 0 and 2
  • 1 Bone 5 - "bone_chest"
    • 1 Rotation
      • Track 16 at frame 7200 has roughly the same value as tracks 15 and 17
  • 1 Bone 7 - "base_head_bind_jnt"
    • 1 Rotation
      • Track 32 at frame 7200 has roughly the same value as tracks 31 and 33
  • 4 Bone 25 - "R_upr_arm_bind_jnt"
    • 4 Rotation
      • Track 6 at frame 733 has roughly the same value as tracks 5 and 7
      • Track 29 at frame 3433 has roughly the same value as tracks 28 and 30
      • Track 56 at frame 7200 has roughly the same value as tracks 55 and 57
      • Track 68 at frame 9933 has roughly the same value as tracks 67 and 69
  • 2 Bone 61 - "R_upr_eyelid_bind_jnt"
    • 1 Translation
      • Track 4 at frame 1533 has roughly the same value as tracks 3 and 5
    • 1 Rotation
      • Track 17 at frame 1600 has roughly the same value as tracks 16 and 18
  • 1 Bone 62 - "R_lwr_eyelid_bind_jnt"
    • 1 Translation
      • Track 9 at frame 13400 has roughly the same value as tracks 8 and 10
  • 1 Bone 63 - "L_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 17 at frame 1600 has roughly the same value as tracks 16 and 18
  • 1 Bone 66 - "L_Wing_01_bind_jnt"
    • 1 Rotation
      • Track 34 at frame 9100 has roughly the same value as tracks 33 and 35
  • 1 Bone 90 - "R_lip_corner_bind_jnt"
    • 1 Translation
      • Track 79 at frame 11767 has roughly the same value as tracks 78 and 80
  • 1 Bone 103 - "R_Wing_02_bind_jnt"
    • 1 Rotation
      • Track 61 at frame 12900 has roughly the same value as tracks 60 and 62
  • 1 CollisionShape 1 - "B_KGS_Head"
    • 1 Rotation
      • Track 32 at frame 7200 has roughly the same value as tracks 31 and 33
  • 1 CollisionShape 2 - "B_KGS_Arm_L"
    • 1 Rotation
      • Track 44 at frame 7200 has roughly the same value as tracks 43 and 45
  • 1 CollisionShape 3 - "B_KGS_Arm_R"
    • 1 Rotation
      • Track 61 at frame 7233 has roughly the same value as tracks 60 and 62
  • 1 CollisionShape 4 - "B_KGS_Wing_L"
    • 1 Rotation
      • Track 113 at frame 13167 has roughly the same value as tracks 112 and 114
  • 1 CollisionShape 7 - "B_KGS_Leg_BB"
    • 1 Rotation
      • Track 24 at frame 9867 has roughly the same value as tracks 23 and 25
  • 1 CollisionShape 8 - "B_KGS_Weapon_BB"
    • 1 Rotation
      • Track 32 at frame 7200 has roughly the same value as tracks 31 and 33
  • 1 CollisionShape 9 - "B_KGS_collision_00_BB"
    • 1 Rotation
      • Track 32 at frame 7200 has roughly the same value as tracks 31 and 33
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