• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Model validation: citybuildinglarge_old

citybuildinglarge_old.mdx

0 errors 1 severe 3 warnings 7 unused
  • 1 Geoset 0
    • Too many vertices in one geoset: 15680
  • 3 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Bone 13 - "death_A_14_bind_jnt"
    • 1 Rotation
      • Track 23 at frame 61800 has roughly the same value as tracks 22 and 24
  • unused Texture 0 - "citybuildinglarge_old.dds"
  • unused Texture 1 - "CS_CityBuildingLarge_Normal.tif"
  • unused Texture 2 - "CS_CityBuildingLarge_ORM.tif"
  • unused Texture 3 - "CS_CityBuildingLarge_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
Back
Top