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Model validation: citybuildinglarge_old

citybuildinglarge_old.mdx

0 errors 1 severe 3 warnings 7 unused
  • 1 Geoset 0
    • Too many vertices in one geoset: 15680
  • 3 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Bone 13 - "death_A_14_bind_jnt"
    • 1 Rotation
      • Track 23 at frame 61800 has roughly the same value as tracks 22 and 24
  • unused Texture 0 - "citybuildinglarge_old.dds"
  • unused Texture 1 - "CS_CityBuildingLarge_Normal.tif"
  • unused Texture 2 - "CS_CityBuildingLarge_ORM.tif"
  • unused Texture 3 - "CS_CityBuildingLarge_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
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