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Triggers
City Of Death 0.7.e.w3x
Variables
Initialisierung
Nahkampf-Initialisierung
MAP Name
SkeletorusSkills
place
place Kopieren
place Kopieren 2
place Kopieren 3
place Kopieren 4
place Kopieren 4 Kopieren
place Kopieren 4 Kopieren 2
place Kopieren 4 Kopieren 2 Kopieren
place Kopieren 4 Kopieren 2 Kopieren 2
place Kopieren 4 Kopieren 2 Kopieren 3
place Kopieren 4 Kopieren 2 Kopieren 4
place Kopieren 4 Kopieren 2 Kopieren 5
place Kopieren 4 Kopieren 2 Kopieren 6
place Kopieren 4 Kopieren 2 Kopieren 7
place Kopieren 4 Kopieren 2 Kopieren 8
place Kopieren 4 Kopieren 2 Kopieren 8 Kopieren
place Kopieren 4 Kopieren 2 Kopieren 8 Kopieren 2
place Kopieren 4 Kopieren 2 Kopieren 8 Kopieren 3
Sound Arthas
Sound Schamanen
Sound Ilidan
place Kopieren 4 Kopieren 2 Kopieren 6 Kopieren
place Kopieren 4 Kopieren 2 Kopieren 6 Kopieren 2
Kartenspezifischen eigenen Skript-Code unten eingeben. Dieser Text wird in das Karten-Skript nach der Deklaration der Variablen und vor jeglichem Auslöser-Code eingefügt.
Name
Type
is_array
initial_value
Vorgegebene Nahkampf-Spielinitialisierung für alle Spieler
Nahkampf-Initialisierung
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
SkeletorusSkills
Events
Unit - A unit enters Helden_Platz <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Helden Platz
place
Events
Unit - A unit enters 1st_KirchenPlatz <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Kirchen Platz
place Kopieren
Events
Unit - A unit enters 1st_Kirchenplatz <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Kirchen Platz
place Kopieren 2
Events
Unit - A unit enters 1Kirche <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Kirchen Platz
place Kopieren 3
Events
Unit - A unit enters 1st_Kirchenpl <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Kirchen Platz
place Kopieren 4
Events
Unit - A unit enters LagerPlatz <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Lager Platz
place Kopieren 4 Kopieren
Events
Unit - A unit enters LagerPL <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Lager Platz
place Kopieren 4 Kopieren 2
Events
Unit - A unit enters Innen <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Innen Stadt
place Kopieren 4 Kopieren 2 Kopieren
Events
Unit - A unit enters Innen_2 <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Innen Stadt
place Kopieren 4 Kopieren 2 Kopieren 2
Events
Unit - A unit enters Innen_3 <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Innen Stadt
place Kopieren 4 Kopieren 2 Kopieren 3
Events
Unit - A unit enters Kr <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Kreuzzügler Burg
place Kopieren 4 Kopieren 2 Kopieren 4
Events
Unit - A unit enters KreuzZuegler_Platz <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Kreuzzügler Platz
place Kopieren 4 Kopieren 2 Kopieren 5
Events
Unit - A unit enters Gefaengnis <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Gefängnis
place Kopieren 4 Kopieren 2 Kopieren 6
Events
Unit - A unit enters Schloss <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Das Schloss
place Kopieren 4 Kopieren 2 Kopieren 7
Events
Unit - A unit enters FriedHof <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Der Friedhof
place Kopieren 4 Kopieren 2 Kopieren 8
Events
Unit - A unit enters Brunnen2 <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Brunnen Straße
place Kopieren 4 Kopieren 2 Kopieren 8 Kopieren
Events
Unit - A unit enters Brunnen <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Brunnen Straße
place Kopieren 4 Kopieren 2 Kopieren 8 Kopieren 2
Events
Unit - A unit enters Brunnen3 <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Brunnen Straße
place Kopieren 4 Kopieren 2 Kopieren 8 Kopieren 3
Events
Unit - A unit enters Magier_Turm <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Magier Turm
Sound Arthas
Events
Unit - A unit enters Arthas <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Arthas: Ich werde euch VERNICHTEN!!! Ihr die es wagt mein neues Reich zu verwüsten!!!!Ihr: PAH das werden wir noch sehen!!!ANGRIFF!!!
Sound Schamanen
Events
Unit - A unit enters Schamanen <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Schamanen: Ihr Narren IHR werdet Sterben!!
Sound Ilidan
Events
Unit - A unit enters Ilidan <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Ilidan Sturmgrimm: Ihr werdet es Beueren euch mir in den Weg gestellt zu haben!!!!Ihr: Ihr werdet fallen IlidanIlidan Sturmgrimm: Ihr Narren......Ihr wist nicht WAS EUCH ERWARTET!!!!
place Kopieren 4 Kopieren 2 Kopieren 6 Kopieren
Events
Unit - A unit enters Kueche <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Das Schloss/Küche
place Kopieren 4 Kopieren 2 Kopieren 6 Kopieren 2
Events
Unit - A unit enters Trohnsaal <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Matching player)).) the text: Das Schloss7 Thronsaal
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