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Model validation: Cinematic Peon

peon.mdx

0 errors 274 severe 123 warnings 52 unused
  • 267 Geoset 5
    • Vertex 0: Attached to "Bone_Head" which is not a bone
    • Vertex 1: Attached to "Bone_Head" which is not a bone
    • Vertex 2: Attached to "Bone_Head" which is not a bone
    • Vertex 3: Attached to "Bone_Head" which is not a bone
    • Vertex 4: Attached to "Bone_Head" which is not a bone
    • Vertex 5: Attached to "Bone_Head" which is not a bone
    • Vertex 6: Attached to "Bone_Head" which is not a bone
    • Vertex 7: Attached to "Bone_Head" which is not a bone
    • Vertex 8: Attached to "Bone_Head" which is not a bone
    • Vertex 9: Attached to "Bone_Head" which is not a bone
    • Vertex 10: Attached to "Bone_Head" which is not a bone
    • Vertex 11: Attached to "Bone_Head" which is not a bone
    • Vertex 12: Attached to "Bone_Head" which is not a bone
    • Vertex 13: Attached to "Bone_Head" which is not a bone
    • Vertex 14: Attached to "Bone_Head" which is not a bone
    • Vertex 15: Attached to "Bone_Head" which is not a bone
    • Vertex 16: Attached to "Bone_Head" which is not a bone
    • Vertex 17: Attached to "Bone_Head" which is not a bone
    • Vertex 18: Attached to "Bone_Head" which is not a bone
    • Vertex 19: Attached to "Bone_Head" which is not a bone
    • Vertex 20: Attached to "Bone_Head" which is not a bone
    • Vertex 21: Attached to "Bone_Head" which is not a bone
    • Vertex 22: Attached to "Bone_Head" which is not a bone
    • Vertex 23: Attached to "Bone_Head" which is not a bone
    • Vertex 24: Attached to "Bone_Head" which is not a bone
    • Vertex 25: Attached to "Bone_Head" which is not a bone
    • Vertex 26: Attached to "Bone_Head" which is not a bone
    • Vertex 27: Attached to "Bone_Head" which is not a bone
    • Vertex 28: Attached to "Bone_Head" which is not a bone
    • Vertex 29: Attached to "Bone_Head" which is not a bone
    • Vertex 30: Attached to "Bone_Head" which is not a bone
    • Vertex 31: Attached to "Bone_Head" which is not a bone
    • Vertex 32: Attached to "Bone_Head" which is not a bone
    • Vertex 33: Attached to "Bone_Head" which is not a bone
    • Vertex 34: Attached to "Bone_Head" which is not a bone
    • Vertex 35: Attached to "Bone_Head" which is not a bone
    • Vertex 36: Attached to "Bone_Head" which is not a bone
    • Vertex 37: Attached to "Bone_Head" which is not a bone
    • Vertex 38: Attached to "Bone_Head" which is not a bone
    • Vertex 39: Attached to "Bone_Head" which is not a bone
    • Vertex 40: Attached to "Bone_Head" which is not a bone
    • Vertex 41: Attached to "Bone_Head" which is not a bone
    • Vertex 42: Attached to "Bone_Head" which is not a bone
    • Vertex 43: Attached to "Bone_Head" which is not a bone
    • Vertex 44: Attached to "Bone_Head" which is not a bone
    • Vertex 45: Attached to "Bone_Head" which is not a bone
    • Vertex 46: Attached to "Bone_Head" which is not a bone
    • Vertex 47: Attached to "Bone_Head" which is not a bone
    • Vertex 48: Attached to "Bone_Head" which is not a bone
    • Vertex 49: Attached to "Bone_Head" which is not a bone
    • Vertex 50: Attached to "Bone_Head" which is not a bone
    • Vertex 51: Attached to "Bone_Head" which is not a bone
    • Vertex 52: Attached to "Bone_Head" which is not a bone
    • Vertex 53: Attached to "Bone_Head" which is not a bone
    • Vertex 54: Attached to "Bone_Head" which is not a bone
    • Vertex 55: Attached to "Bone_Head" which is not a bone
    • Vertex 56: Attached to "Bone_Head" which is not a bone
    • Vertex 57: Attached to "Bone_Head" which is not a bone
    • Vertex 58: Attached to "Bone_Head" which is not a bone
    • Vertex 59: Attached to "Bone_Head" which is not a bone
    • Vertex 60: Attached to "Bone_Head" which is not a bone
    • Vertex 61: Attached to "Bone_Head" which is not a bone
    • Vertex 62: Attached to "Bone_Head" which is not a bone
    • Vertex 63: Attached to "Bone_Head" which is not a bone
    • Vertex 64: Attached to "Bone_Head" which is not a bone
    • Vertex 65: Attached to "Bone_Head" which is not a bone
    • Vertex 66: Attached to "Bone_Head" which is not a bone
    • Vertex 67: Attached to "Bone_Head" which is not a bone
    • Vertex 68: Attached to "Bone_Head" which is not a bone
    • Vertex 69: Attached to "Bone_Head" which is not a bone
    • Vertex 70: Attached to "Bone_Head" which is not a bone
    • Vertex 71: Attached to "Bone_Head" which is not a bone
    • Vertex 72: Attached to "Bone_Head" which is not a bone
    • Vertex 73: Attached to "Bone_Head" which is not a bone
    • Vertex 74: Attached to "Bone_Head" which is not a bone
    • Vertex 75: Attached to "Bone_Head" which is not a bone
    • Vertex 76: Attached to "Bone_Head" which is not a bone
    • Vertex 77: Attached to "Bone_Head" which is not a bone
    • Vertex 78: Attached to "Bone_Head" which is not a bone
    • Vertex 79: Attached to "Bone_Head" which is not a bone
    • Vertex 80: Attached to "Bone_Head" which is not a bone
    • Vertex 81: Attached to "Bone_Head" which is not a bone
    • Vertex 82: Attached to "Bone_Head" which is not a bone
    • Vertex 83: Attached to "Bone_Head" which is not a bone
    • Vertex 84: Attached to "Bone_Head" which is not a bone
    • Vertex 85: Attached to "Bone_Head" which is not a bone
    • Vertex 86: Attached to "Bone_Head" which is not a bone
    • Vertex 87: Attached to "Bone_Head" which is not a bone
    • Vertex 88: Attached to "Bone_Head" which is not a bone
    • Vertex 89: Attached to "Bone_Head" which is not a bone
    • Vertex 90: Attached to "Bone_Head" which is not a bone
    • Vertex 91: Attached to "Bone_Head" which is not a bone
    • Vertex 92: Attached to "Bone_Head" which is not a bone
    • Vertex 93: Attached to "Bone_Head" which is not a bone
    • Vertex 94: Attached to "Bone_Head" which is not a bone
    • Vertex 95: Attached to "Bone_Head" which is not a bone
    • Vertex 96: Attached to "Bone_Head" which is not a bone
    • Vertex 97: Attached to "Bone_Head" which is not a bone
    • Vertex 98: Attached to "Bone_Head" which is not a bone
    • Vertex 99: Attached to "Bone_Head" which is not a bone
    • Vertex 100: Attached to "Bone_Head" which is not a bone
    • Vertex 101: Attached to "Bone_Head" which is not a bone
    • Vertex 102: Attached to "Bone_Head" which is not a bone
    • Vertex 103: Attached to "Bone_Head" which is not a bone
    • Vertex 104: Attached to "Bone_Head" which is not a bone
    • Vertex 105: Attached to "Bone_Head" which is not a bone
    • Vertex 106: Attached to "Bone_Head" which is not a bone
    • Vertex 107: Attached to "Bone_Head" which is not a bone
    • Vertex 108: Attached to "Bone_Head" which is not a bone
    • Vertex 109: Attached to "Bone_Head" which is not a bone
    • Vertex 110: Attached to "Bone_Head" which is not a bone
    • Vertex 111: Attached to "Bone_Head" which is not a bone
    • Vertex 112: Attached to "Bone_Head" which is not a bone
    • Vertex 113: Attached to "Bone_Head" which is not a bone
    • Vertex 114: Attached to "Bone_Head" which is not a bone
    • Vertex 115: Attached to "Bone_Head" which is not a bone
    • Vertex 116: Attached to "Bone_Head" which is not a bone
    • Vertex 117: Attached to "Bone_Head" which is not a bone
    • Vertex 118: Attached to "Bone_Head" which is not a bone
    • Vertex 119: Attached to "Bone_Head" which is not a bone
    • Vertex 120: Attached to "Bone_Head" which is not a bone
    • Vertex 121: Attached to "Bone_Head" which is not a bone
    • Vertex 122: Attached to "Bone_Head" which is not a bone
    • Vertex 123: Attached to "Bone_Head" which is not a bone
    • Vertex 124: Attached to "Bone_Head" which is not a bone
    • Vertex 125: Attached to "Bone_Head" which is not a bone
    • Vertex 126: Attached to "Bone_Head" which is not a bone
    • Vertex 127: Attached to "Bone_Head" which is not a bone
    • Vertex 128: Attached to "Bone_Head" which is not a bone
    • Vertex 129: Attached to "Bone_Head" which is not a bone
    • Vertex 130: Attached to "Bone_Head" which is not a bone
    • Vertex 131: Attached to "Bone_Head" which is not a bone
    • Vertex 132: Attached to "Bone_Head" which is not a bone
    • Vertex 133: Attached to "Bone_Head" which is not a bone
    • Vertex 134: Attached to "Bone_Head" which is not a bone
    • Vertex 135: Attached to "Bone_Head" which is not a bone
    • Vertex 136: Attached to "Bone_Head" which is not a bone
    • Vertex 137: Attached to "Bone_Head" which is not a bone
    • Vertex 138: Attached to "Bone_Head" which is not a bone
    • Vertex 139: Attached to "Bone_Head" which is not a bone
    • Vertex 140: Attached to "Bone_Head" which is not a bone
    • Vertex 141: Attached to "Bone_Head" which is not a bone
    • Vertex 142: Attached to "Bone_Head" which is not a bone
    • Vertex 143: Attached to "Bone_Head" which is not a bone
    • Vertex 144: Attached to "Bone_Head" which is not a bone
    • Vertex 145: Attached to "Bone_Head" which is not a bone
    • Vertex 146: Attached to "Bone_Head" which is not a bone
    • Vertex 147: Attached to "Bone_Head" which is not a bone
    • Vertex 148: Attached to "Bone_Head" which is not a bone
    • Vertex 149: Attached to "Bone_Head" which is not a bone
    • Vertex 150: Attached to "Bone_Head" which is not a bone
    • Vertex 151: Attached to "Bone_Head" which is not a bone
    • Vertex 152: Attached to "Bone_Head" which is not a bone
    • Vertex 153: Attached to "Bone_Head" which is not a bone
    • Vertex 154: Attached to "Bone_Head" which is not a bone
    • Vertex 155: Attached to "Bone_Head" which is not a bone
    • Vertex 156: Attached to "Bone_Head" which is not a bone
    • Vertex 157: Attached to "Bone_Head" which is not a bone
    • Vertex 158: Attached to "Bone_Head" which is not a bone
    • Vertex 159: Attached to "Bone_Head" which is not a bone
    • Vertex 160: Attached to "Bone_Head" which is not a bone
    • Vertex 161: Attached to "Bone_Head" which is not a bone
    • Vertex 162: Attached to "Bone_Head" which is not a bone
    • Vertex 163: Attached to "Bone_Head" which is not a bone
    • Vertex 164: Attached to "Bone_Head" which is not a bone
    • Vertex 165: Attached to "Bone_Head" which is not a bone
    • Vertex 166: Attached to "Bone_Head" which is not a bone
    • Vertex 167: Attached to "Bone_Head" which is not a bone
    • Vertex 168: Attached to "Bone_Head" which is not a bone
    • Vertex 169: Attached to "Bone_Head" which is not a bone
    • Vertex 170: Attached to "Bone_Head" which is not a bone
    • Vertex 171: Attached to "Bone_Head" which is not a bone
    • Vertex 172: Attached to "Bone_Head" which is not a bone
    • Vertex 173: Attached to "Bone_Head" which is not a bone
    • Vertex 174: Attached to "Bone_Head" which is not a bone
    • Vertex 175: Attached to "Bone_Head" which is not a bone
    • Vertex 176: Attached to "Bone_Head" which is not a bone
    • Vertex 177: Attached to "Bone_Head" which is not a bone
    • Vertex 178: Attached to "Bone_Head" which is not a bone
    • Vertex 179: Attached to "Bone_Head" which is not a bone
    • Vertex 180: Attached to "Bone_Head" which is not a bone
    • Vertex 181: Attached to "Bone_Head" which is not a bone
    • Vertex 182: Attached to "Bone_Head" which is not a bone
    • Vertex 183: Attached to "Bone_Head" which is not a bone
    • Vertex 184: Attached to "Bone_Head" which is not a bone
    • Vertex 185: Attached to "Bone_Head" which is not a bone
    • Vertex 186: Attached to "Bone_Head" which is not a bone
    • Vertex 187: Attached to "Bone_Head" which is not a bone
    • Vertex 188: Attached to "Bone_Head" which is not a bone
    • Vertex 189: Attached to "Bone_Head" which is not a bone
    • Vertex 190: Attached to "Bone_Head" which is not a bone
    • Vertex 191: Attached to "Bone_Head" which is not a bone
    • Vertex 192: Attached to "Bone_Head" which is not a bone
    • Vertex 193: Attached to "Bone_Head" which is not a bone
    • Vertex 194: Attached to "Bone_Head" which is not a bone
    • Vertex 195: Attached to "Bone_Head" which is not a bone
    • Vertex 196: Attached to "Bone_Head" which is not a bone
    • Vertex 197: Attached to "Bone_Head" which is not a bone
    • Vertex 198: Attached to "Bone_Head" which is not a bone
    • Vertex 199: Attached to "Bone_Head" which is not a bone
    • Vertex 200: Attached to "Bone_Head" which is not a bone
    • Vertex 201: Attached to "Bone_Head" which is not a bone
    • Vertex 202: Attached to "Bone_Head" which is not a bone
    • Vertex 203: Attached to "Bone_Head" which is not a bone
    • Vertex 204: Attached to "Bone_Head" which is not a bone
    • Vertex 205: Attached to "Bone_Head" which is not a bone
    • Vertex 206: Attached to "Bone_Head" which is not a bone
    • Vertex 207: Attached to "Bone_Head" which is not a bone
    • Vertex 208: Attached to "Bone_Head" which is not a bone
    • Vertex 209: Attached to "Bone_Head" which is not a bone
    • Vertex 210: Attached to "Bone_Head" which is not a bone
    • Vertex 211: Attached to "Bone_Head" which is not a bone
    • Vertex 212: Attached to "Bone_Head" which is not a bone
    • Vertex 213: Attached to "Bone_Head" which is not a bone
    • Vertex 214: Attached to "Bone_Head" which is not a bone
    • Vertex 215: Attached to "Bone_Head" which is not a bone
    • Vertex 216: Attached to "Bone_Head" which is not a bone
    • Vertex 217: Attached to "Bone_Head" which is not a bone
    • Vertex 218: Attached to "Bone_Head" which is not a bone
    • Vertex 219: Attached to "Bone_Head" which is not a bone
    • Vertex 220: Attached to "Bone_Head" which is not a bone
    • Vertex 221: Attached to "Bone_Head" which is not a bone
    • Vertex 222: Attached to "Bone_Head" which is not a bone
    • Vertex 223: Attached to "Bone_Head" which is not a bone
    • Vertex 224: Attached to "Bone_Head" which is not a bone
    • Vertex 225: Attached to "Bone_Head" which is not a bone
    • Vertex 226: Attached to "Bone_Head" which is not a bone
    • Vertex 227: Attached to "Bone_Head" which is not a bone
    • Vertex 228: Attached to "Bone_Head" which is not a bone
    • Vertex 229: Attached to "Bone_Head" which is not a bone
    • Vertex 230: Attached to "Bone_Head" which is not a bone
    • Vertex 231: Attached to "Bone_Head" which is not a bone
    • Vertex 232: Attached to "Bone_Head" which is not a bone
    • Vertex 233: Attached to "Bone_Head" which is not a bone
    • Vertex 234: Attached to "Bone_Head" which is not a bone
    • Vertex 235: Attached to "Bone_Head" which is not a bone
    • Vertex 236: Attached to "Bone_Head" which is not a bone
    • Vertex 237: Attached to "Bone_Head" which is not a bone
    • Vertex 238: Attached to "Bone_Head" which is not a bone
    • Vertex 239: Attached to "Bone_Head" which is not a bone
    • Vertex 240: Attached to "Bone_Head" which is not a bone
    • Vertex 241: Attached to "Bone_Head" which is not a bone
    • Vertex 242: Attached to "Bone_Head" which is not a bone
    • Vertex 243: Attached to "Bone_Head" which is not a bone
    • Vertex 244: Attached to "Bone_Head" which is not a bone
    • Vertex 245: Attached to "Bone_Head" which is not a bone
    • Vertex 246: Attached to "Bone_Head" which is not a bone
    • Vertex 247: Attached to "Bone_Head" which is not a bone
    • Vertex 248: Attached to "Bone_Head" which is not a bone
    • Vertex 249: Attached to "Bone_Head" which is not a bone
    • Vertex 250: Attached to "Bone_Head" which is not a bone
    • Vertex 251: Attached to "Bone_Head" which is not a bone
    • Vertex 252: Attached to "Bone_Head" which is not a bone
    • Vertex 253: Attached to "Bone_Head" which is not a bone
    • Vertex 254: Attached to "Bone_Head" which is not a bone
    • Vertex 255: Attached to "Bone_Head" which is not a bone
    • Vertex 256: Attached to "Bone_Head" which is not a bone
    • Vertex 257: Attached to "Bone_Head" which is not a bone
    • Vertex 258: Attached to "Bone_Head" which is not a bone
    • Vertex 259: Attached to "Bone_Head" which is not a bone
    • Vertex 260: Attached to "Bone_Head" which is not a bone
    • Vertex 261: Attached to "Bone_Head" which is not a bone
    • Vertex 262: Attached to "Bone_Head" which is not a bone
    • Vertex 263: Attached to "Bone_Head" which is not a bone
    • Vertex 264: Attached to "Bone_Head" which is not a bone
    • Vertex 265: Attached to "Bone_Head" which is not a bone
    • Alpha is 1.000 at end of "Decay Bone" (frame 163500); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 7 Geoset 6
    • Vertex 0: Attached to "Bone_Head" which is not a bone
    • Vertex 1: Attached to "Bone_Head" which is not a bone
    • Vertex 2: Attached to "Bone_Head" which is not a bone
    • Vertex 3: Attached to "Bone_Head" which is not a bone
    • Vertex 4: Attached to "Bone_Head" which is not a bone
    • Vertex 5: Attached to "Bone_Head" which is not a bone
    • Alpha is 1.000 at end of "Decay Bone" (frame 163500); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • Attachment 4 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
  • 1 Geoset 0
    • 1 Extent
      • Negative extents
  • 1 Geoset 1
    • 1 Extent
      • Negative extents
  • 17 Geoset 2
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 17 Geoset 3
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 20 Geoset 4
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 9 12 Helper 0
    • 5 6 Translation
      • Track 1 has the same frame 600 as track 0
      • Track 5 has the same frame 5600 as track 4
      • Track 12 has the same frame 7200 as track 11
      • Track 16 has the same frame 8300 as track 15
      • Track 20 has the same frame 9200 as track 19
      • Track 62 at frame 27900 has exactly the same value as tracks 61 and 63
      • Track 63 at frame 28433 has exactly the same value as tracks 62 and 64
      • Track 64 at frame 28467 has exactly the same value as tracks 63 and 65
      • Track 65 at frame 31800 has exactly the same value as tracks 64 and 66
      • Track 88 at frame 43200 has exactly the same value as tracks 87 and 89
      • Track 93 at frame 104833 has exactly the same value as tracks 92 and 94
    • 4 6 Rotation
      • Track 2 has the same frame 5600 as track 1
      • Track 7 has the same frame 7200 as track 6
      • Track 16 has the same frame 8300 as track 15
      • Track 25 has the same frame 9200 as track 24
      • Track 2 at frame 5600 has exactly the same value as tracks 1 and 3
      • Track 83 at frame 27900 has exactly the same value as tracks 82 and 84
      • Track 84 at frame 28433 has exactly the same value as tracks 83 and 85
      • Track 85 at frame 28467 has exactly the same value as tracks 84 and 86
      • Track 86 at frame 31800 has exactly the same value as tracks 85 and 87
      • Track 99 at frame 43200 has exactly the same value as tracks 98 and 100
  • 4 Helper 1
    • 4 Rotation
      • Track 2 has the same frame 5600 as track 1
      • Track 6 has the same frame 7200 as track 5
      • Track 10 has the same frame 8300 as track 9
      • Track 14 has the same frame 9200 as track 13
  • 5 3 Helper 2
    • 5 3 Rotation
      • Track 1 has the same frame 600 as track 0
      • Track 5 has the same frame 5600 as track 4
      • Track 12 has the same frame 7200 as track 11
      • Track 16 has the same frame 8300 as track 15
      • Track 25 has the same frame 9200 as track 24
      • Track 59 at frame 28433 has roughly the same value as tracks 58 and 60
      • Track 60 at frame 28467 has roughly the same value as tracks 59 and 61
      • Track 61 at frame 31800 has roughly the same value as tracks 60 and 62
  • 5 3 Helper 3
    • 5 3 Rotation
      • Track 1 has the same frame 600 as track 0
      • Track 5 has the same frame 5600 as track 4
      • Track 14 has the same frame 7200 as track 13
      • Track 18 has the same frame 8300 as track 17
      • Track 27 has the same frame 9200 as track 26
      • Track 60 at frame 28433 has exactly the same value as tracks 59 and 61
      • Track 61 at frame 28467 has exactly the same value as tracks 60 and 62
      • Track 62 at frame 31800 has exactly the same value as tracks 61 and 63
  • 4 3 Helper 4
    • 4 3 Rotation
      • Track 2 has the same frame 5600 as track 1
      • Track 9 has the same frame 7200 as track 8
      • Track 13 has the same frame 8300 as track 12
      • Track 17 has the same frame 9200 as track 16
      • Track 45 at frame 28433 has exactly the same value as tracks 44 and 46
      • Track 46 at frame 28467 has exactly the same value as tracks 45 and 47
      • Track 47 at frame 31800 has roughly the same value as tracks 46 and 48
  • 5 3 Helper 5
    • 5 3 Rotation
      • Track 1 has the same frame 600 as track 0
      • Track 5 has the same frame 5600 as track 4
      • Track 12 has the same frame 7200 as track 11
      • Track 16 has the same frame 8300 as track 15
      • Track 20 has the same frame 9200 as track 19
      • Track 62 at frame 28433 has exactly the same value as tracks 61 and 63
      • Track 63 at frame 28467 has exactly the same value as tracks 62 and 64
      • Track 64 at frame 31800 has exactly the same value as tracks 63 and 65
  • 5 3 Helper 6
    • 5 3 Rotation
      • Track 1 has the same frame 600 as track 0
      • Track 5 has the same frame 5600 as track 4
      • Track 13 has the same frame 7200 as track 12
      • Track 17 has the same frame 8300 as track 16
      • Track 21 has the same frame 9200 as track 20
      • Track 64 at frame 28433 has roughly the same value as tracks 63 and 65
      • Track 65 at frame 28467 has roughly the same value as tracks 64 and 66
      • Track 66 at frame 31800 has roughly the same value as tracks 65 and 67
  • 1 3 Helper 7
    • 1 3 Rotation
      • Track 2 has the same frame 5600 as track 1
      • Track 33 at frame 28433 has roughly the same value as tracks 32 and 34
      • Track 34 at frame 28467 has exactly the same value as tracks 33 and 35
      • Track 35 at frame 31800 has roughly the same value as tracks 34 and 36
  • 5 4 Helper 8
    • 5 4 Rotation
      • Track 1 has the same frame 600 as track 0
      • Track 6 has the same frame 5600 as track 5
      • Track 13 has the same frame 7200 as track 12
      • Track 23 has the same frame 8300 as track 22
      • Track 29 has the same frame 9200 as track 28
      • Track 1 at frame 600 has roughly the same value as tracks 0 and 2
      • Track 99 at frame 28433 has roughly the same value as tracks 98 and 100
      • Track 100 at frame 28467 has roughly the same value as tracks 99 and 101
      • Track 101 at frame 31800 has roughly the same value as tracks 100 and 102
  • 4 3 Helper 9
    • 4 3 Rotation
      • Track 2 has the same frame 5600 as track 1
      • Track 8 has the same frame 7200 as track 7
      • Track 17 has the same frame 8300 as track 16
      • Track 22 has the same frame 9200 as track 21
      • Track 98 at frame 28433 has roughly the same value as tracks 97 and 99
      • Track 99 at frame 28467 has exactly the same value as tracks 98 and 100
      • Track 100 at frame 31800 has exactly the same value as tracks 99 and 101
  • 4 3 Helper 10
    • 4 3 Rotation
      • Track 2 has the same frame 5600 as track 1
      • Track 6 has the same frame 7200 as track 5
      • Track 13 has the same frame 8300 as track 12
      • Track 19 has the same frame 9200 as track 18
      • Track 57 at frame 28433 has roughly the same value as tracks 56 and 58
      • Track 58 at frame 28467 has roughly the same value as tracks 57 and 59
      • Track 59 at frame 31800 has roughly the same value as tracks 58 and 60
  • 4 4 Helper 11
    • 4 4 Rotation
      • Track 1 has the same frame 5600 as track 0
      • Track 5 has the same frame 7200 as track 4
      • Track 16 has the same frame 8300 as track 15
      • Track 21 has the same frame 9200 as track 20
      • Track 16 at frame 8300 has roughly the same value as tracks 15 and 17
      • Track 66 at frame 28433 has roughly the same value as tracks 65 and 67
      • Track 67 at frame 28467 has roughly the same value as tracks 66 and 68
      • Track 68 at frame 31800 has roughly the same value as tracks 67 and 69
  • 3 3 Helper 12
    • 3 3 Rotation
      • Track 2 has the same frame 5600 as track 1
      • Track 8 has the same frame 7200 as track 7
      • Track 13 has the same frame 8300 as track 12
      • Track 57 at frame 28433 has roughly the same value as tracks 56 and 58
      • Track 58 at frame 28467 has roughly the same value as tracks 57 and 59
      • Track 59 at frame 31800 has roughly the same value as tracks 58 and 60
  • 3 Helper 13
    • 3 Rotation
      • Track 2 has the same frame 5600 as track 1
      • Track 6 has the same frame 7200 as track 5
      • Track 10 has the same frame 8300 as track 9
  • 1 Helper 14
    • 1 Rotation
      • Track 1 has the same frame 5600 as track 0
  • 4 4 Helper 15
    • 4 3 Rotation
      • Track 1 has the same frame 5600 as track 0
      • Track 6 has the same frame 7200 as track 5
      • Track 12 has the same frame 8300 as track 11
      • Track 18 has the same frame 9200 as track 17
      • Track 77 at frame 28433 has exactly the same value as tracks 76 and 78
      • Track 78 at frame 28467 has exactly the same value as tracks 77 and 79
      • Track 79 at frame 31800 has exactly the same value as tracks 78 and 80
    • 1 Translation
      • Track 2 at frame 28433 has exactly the same value as tracks 1 and 3
  • 1 Material 2
    • 1 Layer 0
      • 1 Alpha
        • Track 1 at frame 109767 has exactly the same value as tracks 0 and 2
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