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Triggers
Cina starp labo un launo V2.3.w3x
Variables
Initialization
Melee Initialization
disable txt
BC muzika
RESUME BC muziku
STOP BC muziku
Zelts ik pec 3min
Galvena Pils
Ledus Tronis
txt kad varonis nomirst
Name
Type
is_array
initial_value
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Run melee AI scripts (for computer players)
disable txt
Events
Time - Elapsed game time is 700.00 seconds
Conditions
Actions
Trigger - Turn off txt_kad_varonis_nomirst <gen>
BC muzika
Events
Unit - A unit enters Region_000 <gen>
Conditions
Actions
If (((Triggering unit) is A Hero) Equal to True) then do (Play BloodCastle <gen>) else do (Do nothing)
RESUME BC muziku
Events
Unit - A unit enters Region_000 <gen>
Conditions
Actions
If (((Triggering unit) is A Hero) Equal to True) then do (Resume music) else do (Do nothing)
STOP BC muziku
Events
Unit - A unit enters Region_001 <gen>
Conditions
Actions
If (((Triggering unit) is A Hero) Equal to True) then do (Stop music Immediately) else do (Do nothing)
Zelts ik pec 3min
Events
Time - Every 180.00 seconds of game time
Conditions
Actions
Game - Display to (All players) the text: Algas Diena ,jus sanemat |c00FFFF00100 GOLD|r
Player - Add 100 to Player 1 (Red) . Current gold
Player - Add 100 to Player 2 (Blue) . Current gold
Player - Add 100 to Player 3 (Teal) . Current gold
Player - Add 100 to Player 4 (Purple) . Current gold
Galvena Pils
Events
Unit - Galvena Pils 0042 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 2 (Blue) with the message: Defeat!
Game - Victory Player 3 (Teal) ( Show dialogs, Skip scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Skip scores)
Game - Defeat Player 5 (Yellow) with the message: Defeat!
Game - Victory Player 6 (Orange) ( Show dialogs, Skip scores)
Game - Defeat Player 7 (Green) with the message: Defeat!
Game - Defeat Player 8 (Pink) with the message: Defeat!
Ledus Tronis
Events
Unit - Ledus Tronis 0039 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Skip scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Skip scores)
Game - Defeat Player 3 (Teal) with the message: Defeat!
Game - Defeat Player 4 (Purple) with the message: Defeat!
Game - Victory Player 5 (Yellow) ( Show dialogs, Skip scores)
Game - Defeat Player 6 (Orange) with the message: Defeat!
Game - Defeat Player 7 (Green) with the message: Defeat!
Game - Defeat Player 8 (Pink) with the message: Defeat!
txt kad varonis nomirst
Events
Unit - A unit Dies
Conditions
Actions
If (((Triggering unit) is A Hero) Equal to True) then do (Display to (Player group((Owner of (Triggering unit)))) the text: Varoni var atdziivinaat !!!) else do (Do nothing)
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