Name | Type | is_array | initial_value |
Bloodmage | unit | No | |
BloodmagePos | location | No | |
CS_Angle | real | No | |
CS_Caster | unit | No | |
CS_Dummy | unit | No | |
CS_Group | group | No | |
CS_Integer | integer | No | |
CS_Integer2 | integer | No | |
CS_Offset | location | No | |
CS_OffsetStar | location | Yes | |
CS_Position | location | No | |
GG_Caster | unit | No | |
GG_Group | group | No | |
GG_Integer | integer | No | |
GG_Offset | location | No | |
GG_PickedPoint | location | No | |
GG_Point | location | No | |
IM_Caster | unit | Yes | |
IM_Dummy | unit | Yes | |
IM_Duration | real | Yes | |
IM_Group | group | Yes | |
IM_Index | integer | Yes | |
IM_IndexMaxSize | integer | No | |
IM_IndexSize | integer | No | |
IM_Integer | integer | No | |
IM_Position | location | No | |
IM_TargetPos | location | No | |
IM_TempInt | integer | No | |
SC_Angle | real | Yes | |
SC_Caster | unit | Yes | |
SC_Dummy | unit | No | |
SC_Duration | real | Yes | |
SC_Index | integer | Yes | |
SC_IndexMaxSize | integer | No | |
SC_IndexSize | integer | No | |
SC_Speed | real | Yes | |
SC_Target | unit | Yes | |
SPELL_LOOP | integervar | No | |
TempInt | integer | No | |
TempLoc | location | No | |
TempLoc2 | location | No |