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Model validation: Child
VillagerKid1.mdx
1errors71severe4warnings4unused
1
GeosetAnimation 1
Invalid geoset -1
71
Geoset 1
Vertex 0: Attached to "Hand Right Ref " which is not a bone
Vertex 1: Attached to "Hand Right Ref " which is not a bone
Vertex 2: Attached to "Hand Right Ref " which is not a bone
Vertex 3: Attached to "Hand Right Ref " which is not a bone
Vertex 4: Attached to "Hand Right Ref " which is not a bone
Vertex 5: Attached to "Hand Right Ref " which is not a bone
Vertex 6: Attached to "Hand Right Ref " which is not a bone
Vertex 7: Attached to "Hand Right Ref " which is not a bone
Vertex 8: Attached to "Hand Right Ref " which is not a bone
Vertex 9: Attached to "Hand Right Ref " which is not a bone
Vertex 10: Attached to "Hand Right Ref " which is not a bone
Vertex 11: Attached to "Hand Right Ref " which is not a bone
Vertex 12: Attached to "Hand Right Ref " which is not a bone
Vertex 13: Attached to "Hand Right Ref " which is not a bone
Vertex 14: Attached to "Hand Right Ref " which is not a bone
Vertex 15: Attached to "Hand Right Ref " which is not a bone
Vertex 16: Attached to "Hand Right Ref " which is not a bone
Vertex 17: Attached to "Hand Right Ref " which is not a bone
Vertex 18: Attached to "Hand Right Ref " which is not a bone
Vertex 19: Attached to "Hand Right Ref " which is not a bone
Vertex 20: Attached to "Hand Right Ref " which is not a bone
Vertex 21: Attached to "Hand Right Ref " which is not a bone
Vertex 22: Attached to "Hand Right Ref " which is not a bone
Vertex 23: Attached to "Hand Right Ref " which is not a bone
Vertex 24: Attached to "Hand Right Ref " which is not a bone
Vertex 25: Attached to "Hand Right Ref " which is not a bone
Vertex 26: Attached to "Hand Right Ref " which is not a bone
Vertex 27: Attached to "Hand Right Ref " which is not a bone
Vertex 28: Attached to "Hand Right Ref " which is not a bone
Vertex 29: Attached to "Hand Right Ref " which is not a bone
Vertex 30: Attached to "Hand Right Ref " which is not a bone
Vertex 31: Attached to "Hand Right Ref " which is not a bone
Vertex 32: Attached to "Hand Right Ref " which is not a bone
Vertex 33: Attached to "Hand Right Ref " which is not a bone
Vertex 34: Attached to "Hand Right Ref " which is not a bone
Vertex 35: Attached to "Hand Right Ref " which is not a bone
Vertex 36: Attached to "Hand Right Ref " which is not a bone
Vertex 37: Attached to "Hand Right Ref " which is not a bone
Vertex 38: Attached to "Hand Right Ref " which is not a bone
Vertex 39: Attached to "Hand Right Ref " which is not a bone
Vertex 40: Attached to "Hand Right Ref " which is not a bone
Vertex 41: Attached to "Hand Right Ref " which is not a bone
Vertex 42: Attached to "Hand Right Ref " which is not a bone
Vertex 43: Attached to "Hand Right Ref " which is not a bone
Vertex 44: Attached to "Hand Right Ref " which is not a bone
Vertex 45: Attached to "Hand Right Ref " which is not a bone
Vertex 46: Attached to "Hand Right Ref " which is not a bone
Vertex 47: Attached to "Hand Right Ref " which is not a bone
Vertex 48: Attached to "Hand Right Ref " which is not a bone
Vertex 49: Attached to "Hand Right Ref " which is not a bone
Vertex 50: Attached to "Hand Right Ref " which is not a bone
Vertex 51: Attached to "Hand Right Ref " which is not a bone
Vertex 52: Attached to "Hand Right Ref " which is not a bone
Vertex 53: Attached to "Hand Right Ref " which is not a bone
Vertex 54: Attached to "Hand Right Ref " which is not a bone
Vertex 55: Attached to "Hand Right Ref " which is not a bone
Vertex 56: Attached to "Hand Right Ref " which is not a bone
Vertex 57: Attached to "Hand Right Ref " which is not a bone
Vertex 58: Attached to "Hand Right Ref " which is not a bone
Vertex 59: Attached to "Hand Right Ref " which is not a bone
Vertex 60: Attached to "Hand Right Ref " which is not a bone
Vertex 61: Attached to "Hand Right Ref " which is not a bone
Vertex 62: Attached to "Hand Right Ref " which is not a bone
Vertex 63: Attached to "Hand Right Ref " which is not a bone
Vertex 64: Attached to "Hand Right Ref " which is not a bone
Vertex 65: Attached to "Hand Right Ref " which is not a bone
Vertex 66: Attached to "Hand Right Ref " which is not a bone
Vertex 67: Attached to "Hand Right Ref " which is not a bone
Vertex 68: Attached to "Hand Right Ref " which is not a bone
Vertex 69: Attached to "Hand Right Ref " which is not a bone
Alpha is 1.000 at end of "Decay Bone" (frame 226667); should be 0 — geoset will remain visible in-game after the unit has decayed.
2
Model
Attachment 6 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Collision shape "Collision" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
1
Geoset 0
1
Extent
Negative extents
1
Bone 0 - "gutz00"
There are no vertices attached to this bone
2
Helper 0
1
Translation
Track 28 at frame 14167 has exactly the same value as tracks 27 and 29
1
Rotation
Track 12 at frame 14167 has exactly the same value as tracks 11 and 13
1
Helper 10
1
Rotation
Track 25 at frame 14167 has exactly the same value as tracks 24 and 26
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