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Kartenspezifischen eigenen Skript-Code unten eingeben. Dieser Text wird in das Karten-Skript nach der Deklaration der Variablen und vor jeglichem Auslöser-Code eingefügt.
Name
Type
is_array
initial_value
Time
timer
No
Time_Kopieren
timerdialog
No
Vorgegebene Nahkampf-Spielinitialisierung für alle Spieler
Nahkampf-Initialisierung
Events
Map initialization
Conditions
Actions
Player - Add 1000000000 to Player 1 (Red) . Current gold
Player - Add 1000000000 to Player 1 (Red) . Current lumber
Quest - Create a Required quest titled Game Maker with the description You had to make The Game, create Shops and Creeps, be fair!Type -creep and Number"1-10", for creating 10 Creeps. For Example:-creep2 :-boss1 - Summons Mannoroth-boss2 - Summons Archimonde-boss3 - Summons Balnazzar , using icon path ReplaceableTextures\CommandButtons\BTNPeasant.blp
Quest - Create a Required quest titled Players with the description You had to chase the Demon and kill him. , using icon path ReplaceableTextures\CommandButtons\BTNPeasant.blp
Quest - Create a Required quest titled Demon with the description You had to survive 30 Minutes , using icon path ReplaceableTextures\CommandButtons\BTNPeasant.blp
Unbezeichneter Auslöser 001
Events
Unit - A unit enters Gebiet_000 <gen>
Conditions
((Entering unit) belongs to an ally of Player 2 (Blue).) Equal to True
(Unit-type of (Entering unit)) Equal to Soul
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Paladin for (Owner of (Entering unit)) at (Center of Gebiet_024 <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Gebiet_024 <gen>) over 0 seconds
Unbezeichneter Auslöser 001 Kopieren
Events
Unit - A unit enters Gebiet_000_Kopieren <gen>
Conditions
((Entering unit) belongs to an ally of Player 2 (Blue).) Equal to True
(Unit-type of (Entering unit)) Equal to Soul
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Archmage for (Owner of (Entering unit)) at (Center of Gebiet_024 <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Gebiet_024 <gen>) over 0 seconds
Unbezeichneter Auslöser 001 Kopieren Kopieren
Events
Unit - A unit enters Gebiet_000_Kopieren_2 <gen>
Conditions
((Entering unit) belongs to an ally of Player 2 (Blue).) Equal to True
(Unit-type of (Entering unit)) Equal to Soul
Actions
Unit - Kill (Entering unit)
Unit - Create 1 . Mountain King for (Owner of (Entering unit)) at (Center of Gebiet_024 <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Gebiet_024 <gen>) over 0 seconds
Player - Player 1 (Red) types a chat message containing -creep10 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . (Random level 10 creep unit-type) for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 . (Random level 10 creep unit-type) for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 . (Random level 10 creep unit-type) for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 . (Random level 10 creep unit-type) for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 . (Random level 10 creep unit-type) for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 . (Random level 10 creep unit-type) for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 . (Random level 10 creep unit-type) for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 . (Random level 10 creep unit-type) for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 . (Random level 10 creep unit-type) for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 . (Random level 10 creep unit-type) for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unbezeichneter Auslöser 004
Events
Player - Player 1 (Red) types a chat message containing -boss1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Pit Lord for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 10 , Hide level-up graphics
Unbezeichneter Auslöser 004 Kopieren
Events
Player - Player 1 (Red) types a chat message containing -boss2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Warlock for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 10 , Hide level-up graphics
Unbezeichneter Auslöser 004 Kopieren Kopieren
Events
Player - Player 1 (Red) types a chat message containing -boss3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Dreadlord for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 10 , Hide level-up graphics
Unbezeichneter Auslöser 005
Events
Unit - A unit Dies
Conditions
((Dying unit) belongs to an ally of Player 2 (Blue).) Equal to True
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Dying unit))) + has died and will be revived in 10 Seconds.)
Wait 10.00 seconds
Hero - Instantly revive (Dying unit) at (Center of Gebiet_024 <gen>) , Show revival graphics
Camera - Pan camera for (Owner of (Dying unit)) to (Center of Gebiet_024 <gen>) over 0 seconds
Unbezeichneter Auslöser 006
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Countdown Timer - Create a timer window for (Last started timer) with title Surviving Time
Countdown Timer - Start (Last started timer) as a One-shot timer that will expire in 1800.00 seconds
Wait 1800.00 seconds
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Defeat Player 2 (Blue) with the message: Niederlage!
Game - Defeat Player 3 (Teal) with the message: Niederlage!
Game - Defeat Player 4 (Purple) with the message: Niederlage!
Game - Defeat Player 5 (Yellow) with the message: Niederlage!
Game - Defeat Player 6 (Orange) with the message: Niederlage!
Game - Defeat Player 7 (Green) with the message: Niederlage!
Game - Defeat Player 8 (Pink) with the message: Niederlage!
Game - Defeat Player 9 (Gray) with the message: Niederlage!
Game - Defeat Player 10 (Light Blue) with the message: Niederlage!
Unbezeichneter Auslöser 007
Events
Unit - Demon 0062 <gen> Dies
Conditions
Actions
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Defeat Player 12 (Brown) with the message: Niederlage!
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