Name | Type | is_array | initial_value |
AndonMark | effect | No | |
AndonQ | quest | No | |
AndonQR | questitem | No | |
AndonQR2 | questitem | No | |
AndonQR3 | questitem | No | |
AT1 | boolean | No | |
AT2 | boolean | No | |
AT3 | boolean | No | |
BatteryBomb | unit | No | |
BatteryQ | quest | No | |
BatteryQR | questitem | No | |
BearsQ | quest | No | |
BearsQR | questitem | No | |
BookAcquiredI | boolean | No | |
BookAcquiredII | boolean | No | |
BookAcquiredIII | boolean | No | |
BookButtonI | trigger | No | |
BookButtonII | trigger | No | |
BookButtonIII | trigger | No | |
BookInfoOpen | boolean | No | |
BookOpen | boolean | No | |
BootsButton | trigger | No | |
BootsEquipped | boolean | No | |
Cancel | trigger | No | |
Character | trigger | No | |
CharInfoOpen | boolean | No | |
ChestArmorEquipped | boolean | No | |
ChestButton | trigger | No | |
ChosenEffect | effect | No | |
CinematicGo | boolean | No | |
CinematicSkipped | boolean | No | |
Detonator | unit | No | |
DummyAbility | unit | No | |
DummyAbility2 | unit | No | |
EasyItem__ERRORSOUND | string | No | |
EasyItem__SPLIT | boolean | No | |
EasyItem__SPLITDROP | boolean | No | |
EasyItem__SPLITSIZE | integer | No | |
EasyItem__SPLITSTACK | boolean | No | |
EasyItem__SPLITSTACKDELAY | real | No | |
EasyItem__USEITEMLEVEL | boolean | No | |
EasyItem_integer | integervar | Yes | |
EasyItem_item | item | No | |
EasyItem_items | item | Yes | |
EasyItem_point | location | Yes | |
EasyItem_sound | sound | No | |
EasyItem_string | string | Yes | |
EasyItem_timer | timer | No | |
EasyItem_unit | unit | No | |
EasyItem_units | unit | Yes | |
Effect1 | destructable | No | |
Effect1_Copy | destructable | No | |
EleanorMark | effect | No | |
EleanorQ | quest | No | |
EleanorQR | questitem | No | |
ElvenArcher1 | unit | No | |
ElvenArcher2 | unit | No | |
EndSOldier01 | unit | No | |
EndSOldier02 | unit | No | |
EquippedBoots | item | No | |
EquippedChest | item | No | |
EquippedHands | item | No | |
EquippedNeck | item | No | |
EquippedRing | item | No | |
EquippedTrinket | item | No | |
EquippedWeapon | item | No | |
FelitorMark | effect | No | |
FelitorQ | quest | No | |
FelitorQR | questitem | No | |
GauntletsEquiped | boolean | No | |
GoldP1 | string | No | |
GolemQ | quest | No | |
GolemQR | questitem | No | |
GrizzlyDead | integer | No | |
GroupE | group | No | |
GroupN | group | No | |
GroupS | group | No | |
HandsButton | trigger | No | |
INV_BootsDescription | string | No | |
INV_BootsName | string | No | |
INV_ChestDescription | string | No | |
INV_ChestName | string | No | |
INV_HandsDescription | string | No | |
INV_HandsName | string | No | |
INV_NeckDescription | string | No | |
INV_NeckName | string | No | |
INV_RingDescription | string | No | |
INV_RingName | string | No | |
INV_TrinketDescription | string | No | |
INV_TrinketName | string | No | |
INV_WeaponDescription | string | No | |
INV_WeaponName | string | No | |
Judgement | effect | No | |
JudgementSound01 | sound | No | |
KeyArc | boolean | No | |
KeyFel | boolean | No | |
KeyVoid | boolean | No | |
LetterAcquiredI | boolean | No | |
LetterAcquiredII | boolean | No | |
LetterAcquiredIII | boolean | No | |
LetterButtonI | trigger | No | |
LetterButtonII | trigger | No | |
LetterButtonIII | trigger | No | |
LetterOpen | boolean | No | |
LibramsGathered | integer | No | |
Lightfall1_CACHE | gamecache | No | |
LightsDamageDummy | unit | No | |
LightsDamageTarget | unit | No | |
LightsTouchChainHealChance | integer | No | |
Log | trigger | No | |
MainQuest | quest | No | |
MainQuestAdvance1 | boolean | No | |
MainQuestAdvance2 | boolean | No | |
Menu | trigger | No | |
MENU_Name1 | string | No | |
MENU_Name2 | string | No | |
MENU_Name3 | string | No | |
MENU_Name4 | string | No | |
MENU_Name5 | string | No | |
MENU_Name6 | string | No | |
MQMark | effect | No | |
MQR1 | questitem | No | |
MQR2 | questitem | No | |
MQR3 | questitem | No | |
MQR4 | questitem | No | |
MQR5 | questitem | No | |
MQR6 | questitem | No | |
MQR7 | questitem | No | |
MusicTimer | timer | No | |
NecklaceButton | trigger | No | |
NecklaceEquipped | boolean | No | |
NOTE_Description1 | string | No | |
NOTE_Description2 | string | No | |
NOTE_Description3 | string | No | |
NOTE_Description4 | string | No | |
NOTE_Description5 | string | No | |
NOTE_Description6 | string | No | |
NOTE_Name1 | string | No | |
NOTE_Name2 | string | No | |
NOTE_Name3 | string | No | |
NOTE_Name4 | string | No | |
NOTE_Name5 | string | No | |
NOTE_Name6 | string | No | |
Notebook | trigger | No | |
OzumethMark | effect | No | |
PlayerGroup | group | No | |
PlayerInvLevel | string | No | |
PlayerLevel1 | string | No | |
PlayerLevel2 | string | No | |
PlayerLevel3 | string | No | |
QueensbladeGather | integer | No | |
Questlog | trigger | No | |
RazzekoMark | effect | No | |
RingButton | trigger | No | |
RingEquipped | boolean | No | |
SecretPortal | unit | No | |
SelectedUnit | unit | No | |
SkipCinematic | boolean | No | |
STAT_BOOTS_1 | abilcode | No | |
STAT_BOOTS_2 | abilcode | No | |
STAT_BOOTS_3 | abilcode | No | |
STAT_BOOTS_4 | abilcode | No | |
STAT_BOOTS_5 | abilcode | No | |
STAT_BOOTS_6 | abilcode | No | |
STAT_CHEST_1 | abilcode | No | |
STAT_CHEST_2 | abilcode | No | |
STAT_CHEST_3 | abilcode | No | |
STAT_CHEST_4 | abilcode | No | |
STAT_CHEST_5 | abilcode | No | |
STAT_CHEST_6 | abilcode | No | |
STAT_GAUNTLET_1 | abilcode | No | |
STAT_GAUNTLET_2 | abilcode | No | |
STAT_GAUNTLET_3 | abilcode | No | |
STAT_GAUNTLET_4 | abilcode | No | |
STAT_GAUNTLET_5 | abilcode | No | |
STAT_GAUNTLET_6 | abilcode | No | |
STAT_NECK_1 | abilcode | No | |
STAT_NECK_2 | abilcode | No | |
STAT_NECK_3 | abilcode | No | |
STAT_NECK_4 | abilcode | No | |
STAT_NECK_5 | abilcode | No | |
STAT_NECK_6 | abilcode | No | |
STAT_RING_1 | abilcode | No | |
STAT_RING_2 | abilcode | No | |
STAT_RING_3 | abilcode | No | |
STAT_RING_4 | abilcode | No | |
STAT_RING_5 | abilcode | No | |
STAT_RING_6 | abilcode | No | |
STAT_TRINKET_1 | abilcode | No | |
STAT_TRINKET_2 | abilcode | No | |
STAT_TRINKET_3 | abilcode | No | |
STAT_TRINKET_4 | abilcode | No | |
STAT_TRINKET_5 | abilcode | No | |
STAT_TRINKET_6 | abilcode | No | |
STAT_WEAPON_1 | abilcode | No | |
STAT_WEAPON_2 | abilcode | No | |
STAT_WEAPON_3 | abilcode | No | |
STAT_WEAPON_4 | abilcode | No | |
STAT_WEAPON_5 | abilcode | No | |
STAT_WEAPON_6 | abilcode | No | |
Survivors01 | group | No | |
Survivors02 | group | No | |
Talent1Clicked | boolean | No | |
Talent2Clicked | boolean | No | |
Talent3Clicked | boolean | No | |
Talent4Clicked | boolean | No | |
Talent5Clicked | boolean | No | |
Talent6Clicked | boolean | No | |
Talent7Clicked | boolean | No | |
Talent8Clicked | boolean | No | |
Talent9Clicked | boolean | No | |
TalentButton1 | trigger | No | |
TalentButton2 | trigger | No | |
TalentButton3 | trigger | No | |
TalentButton4 | trigger | No | |
TalentButton5 | trigger | No | |
TalentButton6 | trigger | No | |
TalentButton7 | trigger | No | |
TalentButton8 | trigger | No | |
TalentButton9 | trigger | No | |
TalentDescription1 | string | No | |
TalentDescription3 | string | No | |
TalentInfoOpen | boolean | No | |
Talentpoints | integer | No | |
Talentpoints_Text | string | No | |
Talents | trigger | No | |
TargetLevel | string | No | |
TouchofLightLevel | integer | No | |
TrinketButton | trigger | No | |
TrinketEquipped | boolean | No | |
Troopmarker1 | effect | No | |
Troopmarker2 | effect | No | |
Troopmarker3 | effect | No | |
UnitGroupPlayer | group | No | |
VCasket | destructable | No | |
WeaponButton | trigger | No | |
WeaponEquipped | boolean | No | |
WoodP1 | string | No |
function Trig_OpenCharacterInfo_Actions takes nothing returns nothing
call BlzTriggerRegisterPlayerKeyEvent(gg_trg_CharacterOpen, Player(0), OSKEY_C, 0, true)
endfunction
//===========================================================================
function InitTrig_OpenCharacterInfo takes nothing returns nothing
set gg_trg_CharacterOpen = CreateTrigger( )
call TriggerRegisterTimerEventSingle( gg_trg_CharacterOpen, 0.00 )
call TriggerAddAction( gg_trg_CharacterOpen, function Trig_OpenCharacterInfo_Actions )
endfunction
function Trig_OpenTalentInfo_Actions takes nothing returns nothing
call BlzTriggerRegisterPlayerKeyEvent(gg_trg_TalentOpen, Player(0), OSKEY_N, 0, true)
endfunction
//===========================================================================
function InitTrig_OpenTalentInfo takes nothing returns nothing
set gg_trg_TalentOpen = CreateTrigger( )
call TriggerRegisterTimerEventSingle( gg_trg_TalentOpen, 0.00 )
call TriggerAddAction( gg_trg_TalentOpen, function Trig_OpenTalentInfo_Actions )
endfunction
function Trig_OpenBookInfo_Actions takes nothing returns nothing
call BlzTriggerRegisterPlayerKeyEvent(gg_trg_BookOpen, Player(0), OSKEY_P, 0, true)
endfunction
//===========================================================================
function InitTrig_OpenBookInfo takes nothing returns nothing
set gg_trg_BookOpen = CreateTrigger( )
call TriggerRegisterTimerEventSingle( gg_trg_BookOpen, 0.00 )
call TriggerAddAction( gg_trg_BookOpen, function Trig_OpenBookInfo_Actions )
endfunction
function TalentCheck1 takes nothing returns boolean
return true
endfunction
function Trig_CheckTalentTooltipVisible1_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",3)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), "Adeline’s Auto Attacks deal 20% of their damage to enemies near the original target. Additionally, Adeline gains a 10% chance to critically strike with her Auto Attacks, dealing 2x the damage.")
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), "|cffd45e19Vengeance|r")
else
endif
endfunction
//===========================================================================
function InitTrig_CheckTalentTooltipVisible1 takes nothing returns nothing
set gg_trg_CheckTalentTooltipVisible1 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckTalentTooltipVisible1, function Trig_CheckTalentTooltipVisible1_Actions )
endfunction
function TalentCheck2 takes nothing returns boolean
return true
endfunction
function Trig_CheckTalentTooltipVisible2_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",4)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), "Adeline gains the favor of the Light, increasing her Strength by 5, her damage by 5 and her attack speed by 15%.")
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), "|cffd45e19Boon of the Light|r")
else
endif
endfunction
//===========================================================================
function InitTrig_CheckTalentTooltipVisible2 takes nothing returns nothing
set gg_trg_CheckTalentTooltipVisible2 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckTalentTooltipVisible2, function Trig_CheckTalentTooltipVisible2_Actions )
endfunction
function TalentCheck3 takes nothing returns boolean
return true
endfunction
function Trig_CheckTalentTooltipVisible3_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",5)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), "Adeline’s Auto Attacks gain a 10% chance to stun the target. ‘Hammer of Judgement’ reduces the chance of hit enemies to miss by 10%.")
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), "|cffd45e19Reckoning|r")
else
endif
endfunction
//===========================================================================
function InitTrig_CheckTalentTooltipVisible3 takes nothing returns nothing
set gg_trg_CheckTalentTooltipVisible3 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckTalentTooltipVisible3, function Trig_CheckTalentTooltipVisible3_Actions )
endfunction
function TalentCheck4 takes nothing returns boolean
return true
endfunction
function Trig_CheckTalentTooltipVisible4_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",6)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), "Adeline gains a 20% chance to avoid attacks. Increases Adeline’s Health and Mana by 125 and her armor by 5.")
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), "|cffd45e19Devotion|r")
else
endif
endfunction
//===========================================================================
function InitTrig_CheckTalentTooltipVisible4 takes nothing returns nothing
set gg_trg_CheckTalentTooltipVisible4 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckTalentTooltipVisible4, function Trig_CheckTalentTooltipVisible4_Actions )
endfunction
function TalentCheck5 takes nothing returns boolean
return true
endfunction
function Trig_CheckTalentTooltipVisible5_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",7)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), "Increases the armor of nearby allies by 2. Enemies attacking nearby allies get 20% of their dealt Melee Damage thrown back at them.")
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), "|cffd45e19Holy Bulwark|r")
else
endif
endfunction
//===========================================================================
function InitTrig_CheckTalentTooltipVisible5 takes nothing returns nothing
set gg_trg_CheckTalentTooltipVisible5 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckTalentTooltipVisible5, function Trig_CheckTalentTooltipVisible5_Actions )
endfunction
function TalentCheck6 takes nothing returns boolean
return true
endfunction
function Trig_CheckTalentTooltipVisible6_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",8)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), "'Touch of Light' increases the armor of the target unit by 15 for 6 seconds.")
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), "|cffd45e19Light's Defense|r")
else
endif
endfunction
//===========================================================================
function InitTrig_CheckTalentTooltipVisible6 takes nothing returns nothing
set gg_trg_CheckTalentTooltipVisible6 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckTalentTooltipVisible6, function Trig_CheckTalentTooltipVisible6_Actions )
endfunction
function TalentCheck7 takes nothing returns boolean
return true
endfunction
function Trig_CheckTalentTooltipVisible7_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",9)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), "Increases the range of ‘Touch of Light’ by 400. Additionally, ‘Touch of Light’ jumps to an additional target healing for 20% of the original amount.")
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), "|cffd45e19Light's Reach|r")
else
endif
endfunction
//===========================================================================
function InitTrig_CheckTalentTooltipVisible7 takes nothing returns nothing
set gg_trg_CheckTalentTooltipVisible7 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckTalentTooltipVisible7, function Trig_CheckTalentTooltipVisible7_Actions )
endfunction
function TalentCheck8 takes nothing returns boolean
return true
endfunction
function Trig_CheckTalentTooltipVisible8_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",10)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), "‘Touch of Light’ additionally heals the target for 125 hitpoints over 12 seconds.")
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), "|cffd45e19Purify|r")
else
endif
endfunction
//===========================================================================
function InitTrig_CheckTalentTooltipVisible8 takes nothing returns nothing
set gg_trg_CheckTalentTooltipVisible8 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckTalentTooltipVisible8, function Trig_CheckTalentTooltipVisible8_Actions )
endfunction
function TalentCheck9 takes nothing returns boolean
return true
endfunction
function Trig_CheckTalentTooltipVisible9_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",11)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), "Units near Adeline are healed for an additional 0.35 hitpoints every second. ‘Blade of Justice’ spawns a ‘Light Rift’, which heals nearby allies for 50 hitpoints over 4 seconds.).")
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), "|cffd45e19Mercy|r")
else
endif
endfunction
//===========================================================================
function InitTrig_CheckTalentTooltipVisible9 takes nothing returns nothing
set gg_trg_CheckTalentTooltipVisible9 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckTalentTooltipVisible9, function Trig_CheckTalentTooltipVisible9_Actions )
endfunction
function Invcheck1 takes nothing returns boolean
return true
endfunction
function Trig_CheckItemTooltipVisible1_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",12)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), udg_INV_ChestDescription)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), udg_INV_ChestName)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckItemTooltipVisible1 takes nothing returns nothing
set gg_trg_CheckItemTooltipVisible1 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckItemTooltipVisible1, function Trig_CheckItemTooltipVisible1_Actions )
endfunction
function Invcheck2 takes nothing returns boolean
return true
endfunction
function Trig_CheckItemTooltipVisible2_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",13)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), udg_INV_HandsDescription)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), udg_INV_HandsName)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckItemTooltipVisible2 takes nothing returns nothing
set gg_trg_CheckItemTooltipVisible2 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckItemTooltipVisible2, function Trig_CheckItemTooltipVisible2_Actions )
endfunction
function Invcheck3 takes nothing returns boolean
return true
endfunction
function Trig_CheckItemTooltipVisible3_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",14)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), udg_INV_BootsDescription)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), udg_INV_BootsName)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckItemTooltipVisible3 takes nothing returns nothing
set gg_trg_CheckItemTooltipVisible3 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckItemTooltipVisible3, function Trig_CheckItemTooltipVisible3_Actions )
endfunction
function Invcheck4 takes nothing returns boolean
return true
endfunction
function Trig_CheckItemTooltipVisible4_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",15)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), udg_INV_NeckDescription)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), udg_INV_NeckName)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckItemTooltipVisible4 takes nothing returns nothing
set gg_trg_CheckItemTooltipVisible4 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckItemTooltipVisible4, function Trig_CheckItemTooltipVisible4_Actions )
endfunction
function Invcheck5 takes nothing returns boolean
return true
endfunction
function Trig_CheckItemTooltipVisible5_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",16)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), udg_INV_RingDescription)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), udg_INV_RingName)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckItemTooltipVisible5 takes nothing returns nothing
set gg_trg_CheckItemTooltipVisible5 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckItemTooltipVisible5, function Trig_CheckItemTooltipVisible5_Actions )
endfunction
function Invcheck6 takes nothing returns boolean
return true
endfunction
function Trig_CheckItemTooltipVisible6_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",17)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), udg_INV_TrinketDescription)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), udg_INV_TrinketName)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckItemTooltipVisible6 takes nothing returns nothing
set gg_trg_CheckItemTooltipVisible6 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckItemTooltipVisible6, function Trig_CheckItemTooltipVisible6_Actions )
endfunction
function Invcheck7 takes nothing returns boolean
return true
endfunction
function Trig_CheckItemTooltipVisible7_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",18)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), udg_INV_WeaponDescription)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), udg_INV_WeaponName)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckItemTooltipVisible7 takes nothing returns nothing
set gg_trg_CheckItemTooltipVisible7 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckItemTooltipVisible7, function Trig_CheckItemTooltipVisible7_Actions )
endfunction
function Trig_CheckTalentVisibleNone takes nothing returns boolean
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",3)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",4)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",5)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",6)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",7)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",8)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",9)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",10)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",11)) == false ) ) then
return false
endif
return true
endfunction
function Trig_CheckTalentVisibleNone_Actions takes nothing returns nothing
if ( Trig_CheckTalentVisibleNone() ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),false)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckTalentVisibleNone takes nothing returns nothing
set gg_trg_CheckTalentVisibleNone = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckTalentVisibleNone, function Trig_CheckTalentVisibleNone_Actions )
endfunction
function Trig_CheckInventoryVisibleNone takes nothing returns boolean
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",12)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",13)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",14)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",15)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",16)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",17)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",18)) == false ) ) then
return false
endif
return true
endfunction
function Trig_CheckInventoryVisibleNone_Actions takes nothing returns nothing
if ( Trig_CheckInventoryVisibleNone() ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),false)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckInventoryVisibleNone takes nothing returns nothing
set gg_trg_CheckInventoryVisibleNone = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckInventoryVisibleNone, function Trig_CheckInventoryVisibleNone_Actions )
endfunction
function Menucheck1 takes nothing returns boolean
return true
endfunction
function Trig_CheckMenuToolTipVisible1_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",31)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",1),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",1), udg_MENU_Name1)
call BlzFrameSetAbsPoint(BlzGetFrameByName("BoxedText",1), FRAMEPOINT_CENTER, 0.74, 0.105)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckMenuToolTipVisible1 takes nothing returns nothing
set gg_trg_CheckMenuToolTipVisible1 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckMenuToolTipVisible1, function Trig_CheckMenuToolTipVisible1_Actions )
endfunction
function Menucheck2 takes nothing returns boolean
return true
endfunction
function Trig_CheckMenuToolTipVisible2_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",32)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",1),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",1), udg_MENU_Name2)
call BlzFrameSetAbsPoint(BlzGetFrameByName("BoxedText",1), FRAMEPOINT_CENTER, 0.74, 0.0865)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckMenuToolTipVisible2 takes nothing returns nothing
set gg_trg_CheckMenuToolTipVisible2 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckMenuToolTipVisible2, function Trig_CheckMenuToolTipVisible2_Actions )
endfunction
function Menucheck3 takes nothing returns boolean
return true
endfunction
function Trig_CheckMenuToolTipVisible3_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",33)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",1),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",1), udg_MENU_Name3)
call BlzFrameSetAbsPoint(BlzGetFrameByName("BoxedText",1), FRAMEPOINT_CENTER, 0.74, 0.068)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckMenuToolTipVisible3 takes nothing returns nothing
set gg_trg_CheckMenuToolTipVisible3 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckMenuToolTipVisible3, function Trig_CheckMenuToolTipVisible3_Actions )
endfunction
function Menucheck4 takes nothing returns boolean
return true
endfunction
function Trig_CheckMenuToolTipVisible4_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",34)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",1),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",1), udg_MENU_Name4)
call BlzFrameSetAbsPoint(BlzGetFrameByName("BoxedText",1), FRAMEPOINT_CENTER, 0.74, 0.0495)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckMenuToolTipVisible4 takes nothing returns nothing
set gg_trg_CheckMenuToolTipVisible4 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckMenuToolTipVisible4, function Trig_CheckMenuToolTipVisible4_Actions )
endfunction
function Menucheck5 takes nothing returns boolean
return true
endfunction
function Trig_CheckMenuToolTipVisible5_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",35)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",1),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",1), udg_MENU_Name5)
call BlzFrameSetAbsPoint(BlzGetFrameByName("BoxedText",1), FRAMEPOINT_CENTER, 0.74, 0.031)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckMenuToolTipVisible5 takes nothing returns nothing
set gg_trg_CheckMenuToolTipVisible5 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckMenuToolTipVisible5, function Trig_CheckMenuToolTipVisible5_Actions )
endfunction
function Menucheck6 takes nothing returns boolean
return true
endfunction
function Trig_CheckMenuToolTipVisible6_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",36)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",1),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",1), udg_MENU_Name6)
call BlzFrameSetAbsPoint(BlzGetFrameByName("BoxedText",1), FRAMEPOINT_CENTER, 0.74, 0.0125)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckMenuToolTipVisible6 takes nothing returns nothing
set gg_trg_CheckMenuToolTipVisible6 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckMenuToolTipVisible6, function Trig_CheckMenuToolTipVisible6_Actions )
endfunction
function Trig_CheckMenuVisibleNone takes nothing returns boolean
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",31)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",32)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",33)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",34)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",35)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",36)) == false ) ) then
return false
endif
return true
endfunction
function Trig_CheckMenuVisibleNone_Actions takes nothing returns nothing
if ( Trig_CheckMenuVisibleNone() ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",1),false)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckMenuVisibleNone takes nothing returns nothing
set gg_trg_CheckMenuVisibleNone = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckMenuVisibleNone, function Trig_CheckMenuVisibleNone_Actions )
endfunction
function Notecheck1 takes nothing returns boolean
return true
endfunction
function Trig_CheckNotebookTooltipVisible1_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",25)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), udg_NOTE_Description1)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), udg_NOTE_Name1)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckNotebookTooltipVisible1 takes nothing returns nothing
set gg_trg_CheckNotebookTooltipVisible1 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckNotebookTooltipVisible1, function Trig_CheckNotebookTooltipVisible1_Actions )
endfunction
function Notecheck2 takes nothing returns boolean
return true
endfunction
function Trig_CheckNotebookTooltipVisible2_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",26)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), udg_NOTE_Description2)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), udg_NOTE_Name2)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckNotebookTooltipVisible2 takes nothing returns nothing
set gg_trg_CheckNotebookTooltipVisible2 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckNotebookTooltipVisible2, function Trig_CheckNotebookTooltipVisible2_Actions )
endfunction
function Notecheck3 takes nothing returns boolean
return true
endfunction
function Trig_CheckNotebookTooltipVisible3_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",27)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), udg_NOTE_Description3)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), udg_NOTE_Name3)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckNotebookTooltipVisible3 takes nothing returns nothing
set gg_trg_CheckNotebookTooltipVisible3 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckNotebookTooltipVisible3, function Trig_CheckNotebookTooltipVisible3_Actions )
endfunction
function Notecheck4 takes nothing returns boolean
return true
endfunction
function Trig_CheckNotebookTooltipVisible4_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",28)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), udg_NOTE_Description4)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), udg_NOTE_Name4)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckNotebookTooltipVisible4 takes nothing returns nothing
set gg_trg_CheckNotebookTooltipVisible4 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckNotebookTooltipVisible4, function Trig_CheckNotebookTooltipVisible4_Actions )
endfunction
function Notecheck5 takes nothing returns boolean
return true
endfunction
function Trig_CheckNotebookTooltipVisible5_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",29)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), udg_NOTE_Description5)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), udg_NOTE_Name5)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckNotebookTooltipVisible5 takes nothing returns nothing
set gg_trg_CheckNotebookTooltipVisible5 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckNotebookTooltipVisible5, function Trig_CheckNotebookTooltipVisible5_Actions )
endfunction
function Notecheck6 takes nothing returns boolean
return true
endfunction
function Trig_CheckNotebookTooltipVisible6_Actions takes nothing returns nothing
if ( BlzFrameIsVisible(BlzGetFrameByName("UIBag",37)) ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),true)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextValue",0), udg_NOTE_Description6)
call BlzFrameSetText(BlzGetFrameByName("BoxedTextTitle",0), udg_NOTE_Name6)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckNotebookTooltipVisible6 takes nothing returns nothing
set gg_trg_CheckNotebookTooltipVisible6 = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckNotebookTooltipVisible6, function Trig_CheckNotebookTooltipVisible6_Actions )
endfunction
function Trig_CheckNotebookVisibleNone takes nothing returns boolean
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",25)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",26)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",27)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",28)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",29)) == false ) ) then
return false
endif
if ( not (BlzFrameIsVisible(BlzGetFrameByName("UIBag",37)) == false ) ) then
return false
endif
return true
endfunction
function Trig_CheckNotebookVisibleNone_Actions takes nothing returns nothing
if ( Trig_CheckNotebookVisibleNone() ) then
call BlzFrameSetVisible(BlzGetFrameByName("BoxedText",0),false)
else
endif
endfunction
//===========================================================================
function InitTrig_CheckNotebookVisibleNone takes nothing returns nothing
set gg_trg_CheckNotebookVisibleNone = CreateTrigger( )
call TriggerAddAction( gg_trg_CheckNotebookVisibleNone, function Trig_CheckNotebookVisibleNone_Actions )
endfunction