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Model validation: Chaos Warrior
Chaos Warrior.MDX
0errors3severe34warnings30unused
1
Geoset 0
Alpha is 1.000 at end of "Decay Bone" (frame 22000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 1
Alpha is 1.000 at end of "Decay Bone" (frame 22000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
10
Geoset 2
Alpha is 1.000 at end of "Decay Bone" (frame 22000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
2
Model
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
11
Geoset 3
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
1
Bone 2 - "Bone_Leg1_L"
1
1
Rotation
Track 1 has the same frame 167 as track 0
Track 53 at frame 11843 has exactly the same value as tracks 52 and 54
1
1
Bone 3 - "Bone_Leg2_L"
1
1
Rotation
Track 1 has the same frame 167 as track 0
Track 47 at frame 11843 has roughly the same value as tracks 46 and 48
1
1
Bone 4 - "Bone_Foot_L"
1
1
Rotation
Track 1 has the same frame 167 as track 0
Track 53 at frame 11843 has exactly the same value as tracks 52 and 54
1
4
Bone 5 - "Bone_Leg1_R"
1
4
Rotation
Track 1 has the same frame 167 as track 0
Track 50 at frame 11477 has exactly the same value as tracks 49 and 51
Track 51 at frame 11677 has exactly the same value as tracks 50 and 52
Track 52 at frame 11777 has exactly the same value as tracks 51 and 53
Track 53 at frame 11843 has exactly the same value as tracks 52 and 54
1
4
Bone 6 - "Bone_Leg2_R"
1
4
Rotation
Track 1 has the same frame 167 as track 0
Track 53 at frame 11477 has exactly the same value as tracks 52 and 54
Track 54 at frame 11677 has exactly the same value as tracks 53 and 55
Track 55 at frame 11777 has exactly the same value as tracks 54 and 56
Track 56 at frame 11843 has exactly the same value as tracks 55 and 57
1
4
Bone 7 - "Bone_Foot_R"
1
4
Rotation
Track 1 has the same frame 167 as track 0
Track 48 at frame 11477 has roughly the same value as tracks 47 and 49
Track 49 at frame 11677 has roughly the same value as tracks 48 and 50
Track 50 at frame 11777 has roughly the same value as tracks 49 and 51
Track 51 at frame 11843 has roughly the same value as tracks 50 and 52
1
3
Bone 8 - "Bone_Chest"
1
3
Rotation
Track 1 has the same frame 167 as track 0
Track 49 at frame 11677 has exactly the same value as tracks 48 and 50
Track 50 at frame 11777 has roughly the same value as tracks 49 and 51
Track 51 at frame 11843 has roughly the same value as tracks 50 and 52
1
1
Bone 11 - "Bone_Arm1_R"
1
1
Rotation
Track 1 has the same frame 167 as track 0
Track 42 at frame 11843 has exactly the same value as tracks 41 and 43
1
Bone 14 - "Bone_Arm1_L"
1
Rotation
Track 1 has the same frame 167 as track 0
1
5
Helper 1
1
Translation
Track 1 has the same frame 167 as track 0
5
Rotation
Track 24 at frame 11477 has exactly the same value as tracks 23 and 25
Track 25 at frame 11677 has exactly the same value as tracks 24 and 26
Track 26 at frame 11777 has exactly the same value as tracks 25 and 27
Track 27 at frame 11843 has exactly the same value as tracks 26 and 28
Track 36 at frame 26867 has exactly the same value as tracks 35 and 37
1
1
Helper 5
1
1
Rotation
Track 1 has the same frame 167 as track 0
Track 58 at frame 11843 has roughly the same value as tracks 57 and 59
1
Bone 12 - "Bone_Arm2_R"
1
Rotation
Track 37 at frame 11843 has roughly the same value as tracks 36 and 38
3
Helper 2
3
Rotation
Track 25 at frame 11677 has roughly the same value as tracks 24 and 26
Track 26 at frame 11777 has roughly the same value as tracks 25 and 27
Track 27 at frame 11843 has roughly the same value as tracks 26 and 28
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