Name | Type | is_array | initial_value |
A | real | No | |
Angle3 | real | Yes | |
AoE | real | No | |
BeamCount | integer | No | |
Damage | real | Yes | |
DummyCaster | unit | No | |
Duration2 | real | Yes | |
Index2 | integer | Yes | |
Index_MaxSize2 | integer | No | |
Index_Size3 | integer | No | |
Missile2 | unit | Yes | |
Speed2 | real | Yes | |
SWGroup | group | Yes | |
SWLoop | integervar | No | |
TempInteger2 | integer | No | |
TempLoc1_2 | location | No | |
TempLoc2_2 | location | No | |
TempLoop | integervar | No | |
TempReal | real | No | |
TempUnit | unit | No | |
TempUnit_MUI | unit | Yes |
Welcome to Chaos Destruction!
By Ethereal.
\NOTE/ \you dont have to give credits!!!!/
Also you need to enable "file/preferences/general/Automatically create uknown variables
while pasting data"
1 - Copy and Paste "DummyCaster" unit and "DummyBeam" unit into your map.
2 - Copy and Paste "DummyAbil" abillity and "Chaotic Destruction" spell into your map.
3 - Copy and paste the Trigger Category "2078914366" into your map.
4 - There may be some bugs with the "Abillity Being Cast" condition, for
ChaosDestructionInit the spell is "Chaotic Destruction". for ChaosDestruction trigger,
it is "DummyAbil".
5 - Delete this trigger.