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Model validation: Chameleon
Chameleon.MDX
0errors2severe17warnings24unused
1
Geoset 0
Alpha is 1.000 at end of "Decay Bone" (frame 16667); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
5
Geoset 3
Alpha is 1.000 at end of "Decay Bone" (frame 16667); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
2
Model
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
4
Geoset 1
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
6
Geoset 2
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
24
Bone 17 - "chameleon491"
12
Translation
Track 2 at frame 5767 has exactly the same value as tracks 1 and 3
Track 3 at frame 6067 has exactly the same value as tracks 2 and 4
Track 6 at frame 6200 has exactly the same value as tracks 5 and 7
Track 7 at frame 6533 has exactly the same value as tracks 6 and 8
Track 10 at frame 6700 has exactly the same value as tracks 9 and 11
Track 11 at frame 7167 has exactly the same value as tracks 10 and 12
Track 14 at frame 7300 has exactly the same value as tracks 13 and 15
Track 15 at frame 7533 has exactly the same value as tracks 14 and 16
Track 18 at frame 7700 has exactly the same value as tracks 17 and 19
Track 19 at frame 8133 has exactly the same value as tracks 18 and 20
Track 22 at frame 8333 has exactly the same value as tracks 21 and 23
Track 23 at frame 8767 has exactly the same value as tracks 22 and 24
12
Rotation
Track 3 at frame 5767 has roughly the same value as tracks 2 and 4
Track 4 at frame 6067 has roughly the same value as tracks 3 and 5
Track 8 at frame 6200 has roughly the same value as tracks 7 and 9
Track 9 at frame 6533 has roughly the same value as tracks 8 and 10
Track 12 at frame 6700 has roughly the same value as tracks 11 and 13
Track 13 at frame 7167 has roughly the same value as tracks 12 and 14
Track 16 at frame 7300 has roughly the same value as tracks 15 and 17
Track 17 at frame 7533 has roughly the same value as tracks 16 and 18
Track 20 at frame 7700 has roughly the same value as tracks 19 and 21
Track 21 at frame 8133 has roughly the same value as tracks 20 and 22
Track 24 at frame 8333 has roughly the same value as tracks 23 and 25
Track 25 at frame 8767 has roughly the same value as tracks 24 and 26
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