How to import Centurion (WoW)

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Centurion (WoW) of the bundle Centurion (WoW). Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Centurion (WoW).zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Centurion (WoW)
Centurion_Eyes.blp
Centurion_Body.blp
Centurion_Helmet.blp
Centurion_Shoulders.blp
Centurion_Sword.blp
Centurion_Shield.blp
Centurion.mdx

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing Centurion.mdx

Now Click the "Import File" Button:

Next select 'Centurion.mdx' in the folder which you extracted from the zip archive:

Centurion (WoW)
Centurion.mdx
Centurion_Body.blp
Centurion_Eyes.blp
Centurion_Helmet.blp
Centurion_Shield.blp
Centurion_Shoulders.blp
Centurion_Sword.blp

The file has been properly added to the map archive:

Centurion.mdx
Model
809
war3mapimported/Centurion.mdx

Done, you have imported the file Centurion.mdx.

Importing Centurion_Body.blp

Now Click the "Import File" Button:

Next select 'Centurion_Body.blp' in the folder which you extracted from the zip archive:

Centurion (WoW)
Centurion.mdx
Centurion_Body.blp
Centurion_Eyes.blp
Centurion_Helmet.blp
Centurion_Shield.blp
Centurion_Shoulders.blp
Centurion_Sword.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Centurion.mdx
Model
809
war3mapimported/Centurion.mdx
Centurion_Body.blp
Image / Texture
549
war3mapimported/Centurion_Body.blp

Double-click the file Centurion_Body.blp:

Centurion_Body.blp
Image / Texture
549
war3mapimported/Centurion_Body.blp

Tick the box "Use Custom Path" and type in the correct path:

Centurion_Body.blp
Image / Texture
549
Centurion_Body.blp

The file has been properly added to the map archive:

Centurion.mdx
Model
809
war3mapimported/Centurion.mdx
Centurion_Body.blp
Image / Texture
549
Centurion_Body.blp

Done, you have imported the file Centurion_Body.blp.

Importing Centurion_Eyes.blp

Now Click the "Import File" Button:

Next select 'Centurion_Eyes.blp' in the folder which you extracted from the zip archive:

Centurion (WoW)
Centurion.mdx
Centurion_Body.blp
Centurion_Eyes.blp
Centurion_Helmet.blp
Centurion_Shield.blp
Centurion_Shoulders.blp
Centurion_Sword.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Centurion.mdx
Model
809
war3mapimported/Centurion.mdx
Centurion_Body.blp
Image / Texture
549
Centurion_Body.blp
Centurion_Eyes.blp
Image / Texture
17
war3mapimported/Centurion_Eyes.blp

Double-click the file Centurion_Eyes.blp:

Centurion_Eyes.blp
Image / Texture
17
war3mapimported/Centurion_Eyes.blp

Tick the box "Use Custom Path" and type in the correct path:

Centurion_Eyes.blp
Image / Texture
17
Centurion_Eyes.blp

The file has been properly added to the map archive:

Centurion.mdx
Model
809
war3mapimported/Centurion.mdx
Centurion_Body.blp
Image / Texture
549
Centurion_Body.blp
Centurion_Eyes.blp
Image / Texture
17
Centurion_Eyes.blp

Done, you have imported the file Centurion_Eyes.blp.

Importing Centurion_Helmet.blp

Now Click the "Import File" Button:

Next select 'Centurion_Helmet.blp' in the folder which you extracted from the zip archive:

Centurion (WoW)
Centurion.mdx
Centurion_Body.blp
Centurion_Eyes.blp
Centurion_Helmet.blp
Centurion_Shield.blp
Centurion_Shoulders.blp
Centurion_Sword.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Centurion.mdx
Model
809
war3mapimported/Centurion.mdx
Centurion_Body.blp
Image / Texture
549
Centurion_Body.blp
Centurion_Eyes.blp
Image / Texture
17
Centurion_Eyes.blp
Centurion_Helmet.blp
Image / Texture
131
war3mapimported/Centurion_Helmet.blp

Double-click the file Centurion_Helmet.blp:

Centurion_Helmet.blp
Image / Texture
131
war3mapimported/Centurion_Helmet.blp

Tick the box "Use Custom Path" and type in the correct path:

Centurion_Helmet.blp
Image / Texture
131
Centurion_Helmet.blp

The file has been properly added to the map archive:

Centurion.mdx
Model
809
war3mapimported/Centurion.mdx
Centurion_Body.blp
Image / Texture
549
Centurion_Body.blp
Centurion_Eyes.blp
Image / Texture
17
Centurion_Eyes.blp
Centurion_Helmet.blp
Image / Texture
131
Centurion_Helmet.blp

Done, you have imported the file Centurion_Helmet.blp.

Importing Centurion_Shield.blp

Now Click the "Import File" Button:

Next select 'Centurion_Shield.blp' in the folder which you extracted from the zip archive:

Centurion (WoW)
Centurion.mdx
Centurion_Body.blp
Centurion_Eyes.blp
Centurion_Helmet.blp
Centurion_Shield.blp
Centurion_Shoulders.blp
Centurion_Sword.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Centurion.mdx
Model
809
war3mapimported/Centurion.mdx
Centurion_Body.blp
Image / Texture
549
Centurion_Body.blp
Centurion_Eyes.blp
Image / Texture
17
Centurion_Eyes.blp
Centurion_Helmet.blp
Image / Texture
131
Centurion_Helmet.blp
Centurion_Shield.blp
Image / Texture
160
war3mapimported/Centurion_Shield.blp

Double-click the file Centurion_Shield.blp:

Centurion_Shield.blp
Image / Texture
160
war3mapimported/Centurion_Shield.blp

Tick the box "Use Custom Path" and type in the correct path:

Centurion_Shield.blp
Image / Texture
160
Centurion_Shield.blp

The file has been properly added to the map archive:

Centurion.mdx
Model
809
war3mapimported/Centurion.mdx
Centurion_Body.blp
Image / Texture
549
Centurion_Body.blp
Centurion_Eyes.blp
Image / Texture
17
Centurion_Eyes.blp
Centurion_Helmet.blp
Image / Texture
131
Centurion_Helmet.blp
Centurion_Shield.blp
Image / Texture
160
Centurion_Shield.blp

Done, you have imported the file Centurion_Shield.blp.

Importing Centurion_Shoulders.blp

Now Click the "Import File" Button:

Next select 'Centurion_Shoulders.blp' in the folder which you extracted from the zip archive:

Centurion (WoW)
Centurion.mdx
Centurion_Body.blp
Centurion_Eyes.blp
Centurion_Helmet.blp
Centurion_Shield.blp
Centurion_Shoulders.blp
Centurion_Sword.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Centurion.mdx
Model
809
war3mapimported/Centurion.mdx
Centurion_Body.blp
Image / Texture
549
Centurion_Body.blp
Centurion_Eyes.blp
Image / Texture
17
Centurion_Eyes.blp
Centurion_Helmet.blp
Image / Texture
131
Centurion_Helmet.blp
Centurion_Shield.blp
Image / Texture
160
Centurion_Shield.blp
Centurion_Shoulders.blp
Image / Texture
117
war3mapimported/Centurion_Shoulders.blp

Double-click the file Centurion_Shoulders.blp:

Centurion_Shoulders.blp
Image / Texture
117
war3mapimported/Centurion_Shoulders.blp

Tick the box "Use Custom Path" and type in the correct path:

Centurion_Shoulders.blp
Image / Texture
117
Centurion_Shoulders.blp

The file has been properly added to the map archive:

Centurion.mdx
Model
809
war3mapimported/Centurion.mdx
Centurion_Body.blp
Image / Texture
549
Centurion_Body.blp
Centurion_Eyes.blp
Image / Texture
17
Centurion_Eyes.blp
Centurion_Helmet.blp
Image / Texture
131
Centurion_Helmet.blp
Centurion_Shield.blp
Image / Texture
160
Centurion_Shield.blp
Centurion_Shoulders.blp
Image / Texture
117
Centurion_Shoulders.blp

Done, you have imported the file Centurion_Shoulders.blp.

Importing Centurion_Sword.blp

Now Click the "Import File" Button:

Next select 'Centurion_Sword.blp' in the folder which you extracted from the zip archive:

Centurion (WoW)
Centurion.mdx
Centurion_Body.blp
Centurion_Eyes.blp
Centurion_Helmet.blp
Centurion_Shield.blp
Centurion_Shoulders.blp
Centurion_Sword.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Centurion.mdx
Model
809
war3mapimported/Centurion.mdx
Centurion_Body.blp
Image / Texture
549
Centurion_Body.blp
Centurion_Eyes.blp
Image / Texture
17
Centurion_Eyes.blp
Centurion_Helmet.blp
Image / Texture
131
Centurion_Helmet.blp
Centurion_Shield.blp
Image / Texture
160
Centurion_Shield.blp
Centurion_Shoulders.blp
Image / Texture
117
Centurion_Shoulders.blp
Centurion_Sword.blp
Image / Texture
105
war3mapimported/Centurion_Sword.blp

Double-click the file Centurion_Sword.blp:

Centurion_Sword.blp
Image / Texture
105
war3mapimported/Centurion_Sword.blp

Tick the box "Use Custom Path" and type in the correct path:

Centurion_Sword.blp
Image / Texture
105
Centurion_Sword.blp

The file has been properly added to the map archive:

Centurion.mdx
Model
809
war3mapimported/Centurion.mdx
Centurion_Body.blp
Image / Texture
549
Centurion_Body.blp
Centurion_Eyes.blp
Image / Texture
17
Centurion_Eyes.blp
Centurion_Helmet.blp
Image / Texture
131
Centurion_Helmet.blp
Centurion_Shield.blp
Image / Texture
160
Centurion_Shield.blp
Centurion_Shoulders.blp
Image / Texture
117
Centurion_Shoulders.blp
Centurion_Sword.blp
Image / Texture
105
Centurion_Sword.blp

Done, you have imported the file Centurion_Sword.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
Top