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Model validation: Centurion Revamped

CenturionV1.mdx

0 errors 5 severe 32 warnings 120 unused
  • 1 1 Geoset 13
    • Alpha is 1.000 at end of "Decay Bone" (frame 146634); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 14
    • Alpha is 1.000 at end of "Decay Bone" (frame 146634); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 15
    • Alpha is 1.000 at end of "Decay Bone" (frame 146634); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 16
    • Alpha is 1.000 at end of "Decay Bone" (frame 146634); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 17
    • Alpha is 1.000 at end of "Decay Bone" (frame 146634); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 10 Model
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTLeg" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTHead" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTTail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 160 - "weapon_01_stretch_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 162 - "weapon_02_cloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 163 - "weapon_02_cloth_02_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 463 at frame 154769 has roughly the same value as tracks 462 and 464
      • Track 515 at frame 160035 has roughly the same value as tracks 514 and 516
  • 1 1 Bone 164 - "weapon_02_cloth_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 308 at frame 17167 has roughly the same value as tracks 307 and 309
  • 1 Sequence 12 - "Cinematic Stand 1"
    • Sequence "Cinematic Stand 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 13 - "Cinematic Walk 1"
    • Sequence "Cinematic Walk 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 14 - "Cinematic Point One"
    • Sequence "Cinematic Point One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 15 - "Cinematic Standard One"
    • Sequence "Cinematic Standard One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Bone 0 - "bone_turret"
    • 1 Translation
      • Track 466 at frame 148334 has roughly the same value as tracks 465 and 467
  • 2 Bone 1 - "spine_02_bind_jnt"
    • 2 Rotation
      • Track 266 at frame 151635 has roughly the same value as tracks 265 and 267
      • Track 280 at frame 154602 has roughly the same value as tracks 279 and 281
  • 2 Bone 2 - "bone_chest"
    • 1 Translation
      • Track 58 at frame 105401 has roughly the same value as tracks 57 and 59
    • 1 Rotation
      • Track 313 at frame 154702 has roughly the same value as tracks 312 and 314
  • 4 Bone 6 - "L_shoulder_bind_jnt"
    • 4 Rotation
      • Track 24 at frame 3500 has roughly the same value as tracks 23 and 25
      • Track 34 at frame 6633 has roughly the same value as tracks 33 and 35
      • Track 47 at frame 8200 has roughly the same value as tracks 46 and 48
      • Track 67 at frame 11900 has roughly the same value as tracks 66 and 68
  • 1 Bone 7 - "L_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 481 at frame 154769 has roughly the same value as tracks 480 and 482
  • 6 Bone 8 - "L_lwr_arm_bind_jnt"
    • 6 Rotation
      • Track 191 at frame 83333 has roughly the same value as tracks 190 and 192
      • Track 197 at frame 84367 has roughly the same value as tracks 196 and 198
      • Track 266 at frame 148834 has roughly the same value as tracks 265 and 267
      • Track 363 at frame 155669 has roughly the same value as tracks 362 and 364
      • Track 388 at frame 157769 has roughly the same value as tracks 387 and 389
      • Track 402 at frame 159002 has roughly the same value as tracks 401 and 403
  • 5 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 5 Rotation
      • Track 4 at frame 533 has roughly the same value as tracks 3 and 5
      • Track 22 at frame 8233 has roughly the same value as tracks 21 and 23
      • Track 60 at frame 14433 has roughly the same value as tracks 59 and 61
      • Track 109 at frame 16900 has roughly the same value as tracks 108 and 110
      • Track 196 at frame 147434 has roughly the same value as tracks 195 and 197
  • 5 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 5 Rotation
      • Track 4 at frame 533 has roughly the same value as tracks 3 and 5
      • Track 22 at frame 8233 has roughly the same value as tracks 21 and 23
      • Track 60 at frame 14433 has roughly the same value as tracks 59 and 61
      • Track 109 at frame 16900 has roughly the same value as tracks 108 and 110
      • Track 196 at frame 147434 has roughly the same value as tracks 195 and 197
  • 1 Bone 11 - "bone_hand_left"
    • 1 Rotation
      • Track 232 at frame 82933 has roughly the same value as tracks 231 and 233
  • 1 Bone 12 - "L_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 66 at frame 151935 has roughly the same value as tracks 65 and 67
  • 1 Bone 13 - "L_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 67 at frame 152568 has roughly the same value as tracks 66 and 68
  • 6 Bone 29 - "R_lwr_arm_bind_jnt"
    • 6 Rotation
      • Track 24 at frame 2334 has roughly the same value as tracks 23 and 25
      • Track 44 at frame 5466 has roughly the same value as tracks 43 and 45
      • Track 112 at frame 10734 has roughly the same value as tracks 111 and 113
      • Track 310 at frame 85267 has roughly the same value as tracks 309 and 311
      • Track 349 at frame 147401 has roughly the same value as tracks 348 and 350
      • Track 354 at frame 148868 has roughly the same value as tracks 353 and 355
  • 4 Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
    • 4 Rotation
      • Track 17 at frame 3134 has roughly the same value as tracks 16 and 18
      • Track 25 at frame 6266 has roughly the same value as tracks 24 and 26
      • Track 60 at frame 11534 has roughly the same value as tracks 59 and 61
      • Track 259 at frame 105001 has roughly the same value as tracks 258 and 260
  • 4 Bone 31 - "R_lwr_arm_twist_02_bind_jnt"
    • 4 Rotation
      • Track 17 at frame 3134 has roughly the same value as tracks 16 and 18
      • Track 25 at frame 6266 has roughly the same value as tracks 24 and 26
      • Track 60 at frame 11534 has roughly the same value as tracks 59 and 61
      • Track 259 at frame 105001 has roughly the same value as tracks 258 and 260
  • 1 Bone 38 - "R_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 54 at frame 17367 has roughly the same value as tracks 53 and 55
  • 1 Bone 48 - "pelvis_bind_jnt"
    • 1 Translation
      • Track 479 at frame 148334 has roughly the same value as tracks 478 and 480
  • 1 Bone 49 - "L_leg_01_bind_jnt"
    • 1 Rotation
      • Track 218 at frame 17967 has roughly the same value as tracks 217 and 219
  • 2 Bone 54 - "R_leg_02_bind_jnt"
    • 2 Rotation
      • Track 193 at frame 18267 has roughly the same value as tracks 192 and 194
      • Track 199 at frame 45767 has roughly the same value as tracks 198 and 200
  • 7 Bone 57 - "L_armpad_bind_jnt"
    • 2 Translation
      • Track 36 at frame 8233 has roughly the same value as tracks 35 and 37
      • Track 262 at frame 150368 has roughly the same value as tracks 261 and 263
    • 5 Rotation
      • Track 31 at frame 8233 has roughly the same value as tracks 30 and 32
      • Track 178 at frame 83667 has roughly the same value as tracks 177 and 179
      • Track 181 at frame 84400 has roughly the same value as tracks 180 and 182
      • Track 236 at frame 150101 has roughly the same value as tracks 235 and 237
      • Track 298 at frame 155902 has roughly the same value as tracks 297 and 299
  • 4 Bone 58 - "R_armpad_bind_jnt"
    • 4 Rotation
      • Track 81 at frame 12966 has roughly the same value as tracks 80 and 82
      • Track 316 at frame 150368 has roughly the same value as tracks 315 and 317
      • Track 327 at frame 150901 has roughly the same value as tracks 326 and 328
      • Track 369 at frame 159069 has roughly the same value as tracks 368 and 370
  • 1 Bone 64 - "L_inr_eyebrow_bind_jnt"
    • 1 Translation
      • Track 38 at frame 148534 has roughly the same value as tracks 37 and 39
  • 1 Bone 66 - "L_otr_eyebrow_bind_jnt"
    • 1 Translation
      • Track 38 at frame 148534 has roughly the same value as tracks 37 and 39
  • 1 Bone 67 - "R_inr_eyebrow_bind_jnt"
    • 1 Translation
      • Track 38 at frame 148534 has roughly the same value as tracks 37 and 39
  • 1 Bone 69 - "R_otr_eyebrow_bind_jnt"
    • 1 Translation
      • Track 38 at frame 148534 has roughly the same value as tracks 37 and 39
  • 1 Bone 77 - "L_nostril_bind_jnt"
    • 1 Scaling
      • Track 45 at frame 148768 has roughly the same value as tracks 44 and 46
  • 1 Bone 78 - "R_nostril_bind_jnt"
    • 1 Scaling
      • Track 45 at frame 148768 has roughly the same value as tracks 44 and 46
  • 1 Bone 89 - "tongue_01_bind_jnt"
    • 1 Translation
      • Track 23 at frame 81700 has roughly the same value as tracks 22 and 24
  • 1 Bone 102 - "mount_spine_02_bind_jnt"
    • 1 Rotation
      • Track 113 at frame 84867 has roughly the same value as tracks 112 and 114
  • 2 Bone 103 - "mount_bone_chest"
    • 2 Translation
      • Track 386 at frame 149134 has roughly the same value as tracks 385 and 387
      • Track 438 at frame 152968 has roughly the same value as tracks 437 and 439
  • 3 Bone 104 - "mount_neck_bind_jnt"
    • 3 Rotation
      • Track 22 at frame 1934 has roughly the same value as tracks 21 and 23
      • Track 36 at frame 5066 has roughly the same value as tracks 35 and 37
      • Track 102 at frame 10334 has roughly the same value as tracks 101 and 103
  • 1 Bone 105 - "mount_hd_anim_bind_jnt"
    • 1 Translation
      • Track 683 at frame 105401 has roughly the same value as tracks 682 and 684
  • 1 Bone 110 - "mount_L_arm_01_bind_jnt"
    • 1 Rotation
      • Track 18 at frame 8133 has roughly the same value as tracks 17 and 19
  • 4 Bone 111 - "mount_L_arm_02_bind_jnt"
    • 4 Rotation
      • Track 19 at frame 1667 has roughly the same value as tracks 18 and 20
      • Track 29 at frame 4800 has roughly the same value as tracks 28 and 30
      • Track 91 at frame 10067 has roughly the same value as tracks 90 and 92
      • Track 231 at frame 17900 has roughly the same value as tracks 230 and 232
  • 1 Bone 113 - "mount_L_arm_04_bind_jnt"
    • 1 Rotation
      • Track 132 at frame 13433 has roughly the same value as tracks 131 and 133
  • 3 Bone 120 - "mount_bone_hand_right"
    • 3 Rotation
      • Track 16 at frame 3367 has roughly the same value as tracks 15 and 17
      • Track 27 at frame 6500 has roughly the same value as tracks 26 and 28
      • Track 40 at frame 11767 has roughly the same value as tracks 39 and 41
  • 1 Bone 122 - "mount_L_leg_01_bind_jnt"
    • 1 Rotation
      • Track 42 at frame 7967 has roughly the same value as tracks 41 and 43
  • 5 Bone 124 - "mount_L_leg_03_bind_jnt"
    • 5 Rotation
      • Track 216 at frame 82967 has roughly the same value as tracks 215 and 217
      • Track 222 at frame 83667 has roughly the same value as tracks 221 and 223
      • Track 282 at frame 148134 has roughly the same value as tracks 281 and 283
      • Track 325 at frame 152268 has roughly the same value as tracks 324 and 326
      • Track 337 at frame 155102 has roughly the same value as tracks 336 and 338
  • 3 Bone 125 - "mount_L_leg_04_bind_jnt"
    • 3 Rotation
      • Track 23 at frame 3767 has roughly the same value as tracks 22 and 24
      • Track 30 at frame 6900 has roughly the same value as tracks 29 and 31
      • Track 70 at frame 12167 has roughly the same value as tracks 69 and 71
  • 1 Bone 127 - "mount_R_leg_01_bind_jnt"
    • 1 Rotation
      • Track 194 at frame 18267 has roughly the same value as tracks 193 and 195
  • 5 Bone 128 - "mount_R_leg_02_bind_jnt"
    • 5 Rotation
      • Track 46 at frame 8100 has roughly the same value as tracks 45 and 47
      • Track 312 at frame 148168 has roughly the same value as tracks 311 and 313
      • Track 357 at frame 152302 has roughly the same value as tracks 356 and 358
      • Track 369 at frame 155135 has roughly the same value as tracks 368 and 370
      • Track 378 at frame 158469 has roughly the same value as tracks 377 and 379
  • 1 Bone 129 - "mount_R_leg_03_bind_jnt"
    • 1 Rotation
      • Track 320 at frame 160069 has roughly the same value as tracks 319 and 321
  • 1 Bone 138 - "mount_L_leg_cloth_02_bind_jnt"
    • 1 Rotation
      • Track 279 at frame 18000 has roughly the same value as tracks 278 and 280
  • 4 Bone 142 - "mount_L_rein_02_bind_jnt"
    • 1 Translation
      • Track 803 at frame 157902 has roughly the same value as tracks 802 and 804
    • 3 Rotation
      • Track 22 at frame 1934 has roughly the same value as tracks 21 and 23
      • Track 36 at frame 5066 has roughly the same value as tracks 35 and 37
      • Track 103 at frame 10334 has roughly the same value as tracks 102 and 104
  • 4 Bone 144 - "mount_R_rein_02_bind_jnt"
    • 1 Translation
      • Track 800 at frame 157902 has roughly the same value as tracks 799 and 801
    • 3 Rotation
      • Track 22 at frame 1934 has roughly the same value as tracks 21 and 23
      • Track 36 at frame 5066 has roughly the same value as tracks 35 and 37
      • Track 103 at frame 10334 has roughly the same value as tracks 102 and 104
  • 2 CollisionShape 1 - "B_KGS_MNTLeg"
    • 2 Rotation
      • Track 13 at frame 8300 has roughly the same value as tracks 12 and 14
      • Track 105 at frame 83100 has roughly the same value as tracks 104 and 106
  • 1 CollisionShape 4 - "B_KGS_Torso"
    • 1 Translation
      • Track 466 at frame 148334 has roughly the same value as tracks 465 and 467
  • 1 CollisionShape 6 - "B_KGS_Arm_L"
    • 1 Rotation
      • Track 428 at frame 156435 has roughly the same value as tracks 427 and 429
  • 2 CollisionShape 9 - "B_KGS_Leg_R"
    • 2 Rotation
      • Track 189 at frame 18267 has roughly the same value as tracks 188 and 190
      • Track 270 at frame 148168 has roughly the same value as tracks 269 and 271
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