Model validation: Centaur Khan Hero Portrait

centaurkhanhero_portrait.mdx

0 errors 2 severe 4 warnings 57 unused
  • 2 2 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Unknown version: 1200
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Bone 14 - "hair_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 130 - "weapon_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 69 at frame 2300 has roughly the same value as tracks 68 and 70
  • 1 Bone 0 - "Portrait_Background"
    • 1 Rotation
      • Track 12 at frame 3167 has roughly the same value as tracks 11 and 13
  • 1 Bone 5 - "bone_chest"
    • 1 Rotation
      • Track 20 at frame 5500 has roughly the same value as tracks 19 and 21
  • 1 Bone 20 - "R_lwr_arm_twist_01_bind_jnt"
    • 1 Translation
      • Track 1 at frame 1200 has roughly the same value as tracks 0 and 2
  • 2 Bone 22 - "L_shoulder_bind_jnt"
    • 2 Rotation
      • Track 10 at frame 2300 has roughly the same value as tracks 9 and 11
      • Track 11 at frame 3500 has roughly the same value as tracks 10 and 12
  • 1 Bone 28 - "spine_00_bind_jnt"
    • 1 Translation
      • Track 53 at frame 2300 has roughly the same value as tracks 52 and 54
  • 4 Bone 78 - "L_ind_finger_01_bind_jnt"
    • 4 Rotation
      • Track 8 at frame 1567 has roughly the same value as tracks 7 and 9
      • Track 27 at frame 6400 has roughly the same value as tracks 26 and 28
      • Track 14 at frame 3500 has roughly the same value as tracks 13 and 15
      • Track 17 at frame 3667 has roughly the same value as tracks 16 and 18
  • 2 Bone 79 - "L_ind_finger_02_bind_jnt"
    • 2 Rotation
      • Track 17 at frame 3500 has roughly the same value as tracks 16 and 18
      • Track 20 at frame 3667 has roughly the same value as tracks 19 and 21
  • 3 Bone 80 - "L_ind_finger_03_bind_jnt"
    • 3 Rotation
      • Track 11 at frame 2300 has roughly the same value as tracks 10 and 12
      • Track 12 at frame 3500 has roughly the same value as tracks 11 and 13
      • Track 15 at frame 3667 has roughly the same value as tracks 14 and 16
  • 1 Bone 85 - "L_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 31 at frame 6067 has roughly the same value as tracks 30 and 32
  • 3 Bone 93 - "lower_L_lwr_knee_bind_jnt"
    • 3 Rotation
      • Track 9 at frame 633 has roughly the same value as tracks 8 and 10
      • Track 41 at frame 4767 has roughly the same value as tracks 40 and 42
      • Track 26 at frame 3500 has roughly the same value as tracks 25 and 27
  • 1 Bone 94 - "lower_L_hand_bind_jnt"
    • 1 Rotation
      • Track 29 at frame 3500 has roughly the same value as tracks 28 and 30
  • 1 Bone 98 - "lower_R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 16 at frame 3500 has roughly the same value as tracks 15 and 17
  • 3 Bone 99 - "lower_R_lwr_knee_bind_jnt"
    • 3 Rotation
      • Track 8 at frame 567 has roughly the same value as tracks 7 and 9
      • Track 36 at frame 4700 has roughly the same value as tracks 35 and 37
      • Track 22 at frame 3500 has roughly the same value as tracks 21 and 23
  • 1 Bone 100 - "lower_R_hand_bind_jnt"
    • 1 Rotation
      • Track 25 at frame 3500 has roughly the same value as tracks 24 and 26
  • 1 Bone 101 - "lower_R_hand_01_bind_jnt"
    • 1 Rotation
      • Track 29 at frame 6200 has roughly the same value as tracks 28 and 30
  • 1 Bone 110 - "tail_01_bind_jnt"
    • 1 Rotation
      • Track 14 at frame 3500 has roughly the same value as tracks 13 and 15
  • 2 Bone 111 - "tail_02_bind_jnt"
    • 2 Rotation
      • Track 15 at frame 3500 has roughly the same value as tracks 14 and 16
      • Track 18 at frame 3667 has roughly the same value as tracks 17 and 19
  • 1 Bone 112 - "tail_03_bind_jnt"
    • 1 Rotation
      • Track 6 at frame 1100 has roughly the same value as tracks 5 and 7
  • 3 Bone 113 - "tail_04_bind_jnt"
    • 3 Rotation
      • Track 13 at frame 1300 has roughly the same value as tracks 12 and 14
      • Track 40 at frame 5900 has roughly the same value as tracks 39 and 41
      • Track 22 at frame 3500 has roughly the same value as tracks 21 and 23
  • 2 Bone 120 - "F_cloth_01_bind_jnt"
    • 2 Rotation
      • Track 13 at frame 3500 has roughly the same value as tracks 12 and 14
      • Track 16 at frame 3667 has roughly the same value as tracks 15 and 17
  • 2 Bone 121 - "F_cloth_02_bind_jnt"
    • 2 Rotation
      • Track 19 at frame 2300 has roughly the same value as tracks 18 and 20
      • Track 20 at frame 3500 has roughly the same value as tracks 19 and 21
  • 3 Light 0 - "Portrait_Fill_Light"
    • 3 Rotation
      • Track 12 at frame 5000 has roughly the same value as tracks 11 and 13
      • Track 17 at frame 5500 has roughly the same value as tracks 16 and 18
      • Track 5 at frame 3167 has roughly the same value as tracks 4 and 6
  • 3 Light 1 - "Portrait_Key_Light"
    • 3 Rotation
      • Track 12 at frame 5000 has roughly the same value as tracks 11 and 13
      • Track 17 at frame 5500 has roughly the same value as tracks 16 and 18
      • Track 5 at frame 3167 has roughly the same value as tracks 4 and 6
  • 1 CollisionShape 0 - "B_KGS_Torso"
    • 1 Rotation
      • Track 11 at frame 3167 has roughly the same value as tracks 10 and 12
  • 1 CollisionShape 4 - "B_KGS_Leg"
    • 1 Rotation
      • Track 5 at frame 2300 has roughly the same value as tracks 4 and 6
  • 1 CollisionShape 5 - "B_KGS_Tail"
    • 1 Rotation
      • Track 19 at frame 3500 has roughly the same value as tracks 18 and 20
  • unused Texture 0 - "Portrait_BG_Diffuse.tif"
  • unused Texture 1 - "normal.blp"
  • unused Texture 2 - "Portrait_BG_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "CentaurKhan_Main_Diffuse.tif"
  • unused Texture 7 - "CentaurKhan_Main_Normal.tif"
  • unused Texture 8 - "CentaurKhan_Main_ORM.tif"
  • unused Texture 9 - "CentaurKhan_Main_Emissive.tif"
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