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Model validation: Centaur Diviner

Centaur Diviner.mdx

0 errors 0 severe 2 warnings 3 unused
  • 2 Model
    • Attachment 2 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Collision shape "Collision" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Bone 31 - "Bone_Leg1_Front_L"
    • 1 Rotation
      • Track 48 at frame 132467 has roughly the same value as tracks 47 and 49
  • 1 Helper 13
    • 1 Rotation
      • Track 49 at frame 132467 has roughly the same value as tracks 48 and 50
  • 1 Helper 14
    • 1 Rotation
      • Track 51 at frame 132467 has roughly the same value as tracks 50 and 52
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