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Model validation: Centaur Diviner
Centaur Diviner.mdx
0errors0severe2warnings3unused
2
Model
Attachment 2 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Collision shape "Collision" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
1
Bone 31 - "Bone_Leg1_Front_L"
1
Rotation
Track 48 at frame 132467 has roughly the same value as tracks 47 and 49
1
Helper 13
1
Rotation
Track 49 at frame 132467 has roughly the same value as tracks 48 and 50
1
Helper 14
1
Rotation
Track 51 at frame 132467 has roughly the same value as tracks 50 and 52
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