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Model validation: Cavalry

Cavalry.mdx

0 errors 2 severe 25 warnings 55 unused
  • 1 11 Geoset 2
    • Alpha is 1.000 at end of "Decay Bone" (frame 314800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (12) does not match the number of sequences (10)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 2 Bone 7 - "BoneHorseBone_Hoof_Rear_R"
    • 1 2 Rotation
      • Track 31 at frame 250633 is lower than the track before it at 254700
      • Track 20 at frame 31033 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 31067 has roughly the same value as tracks 20 and 22
  • 4 Model
    • Attachment 5 "Head Mount - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment 8 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Collision shape "Collision" is a box but this is a hero; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 1 Geoset 0
    • Number of sequence extents (8) does not match the number of sequences (10)
  • 3 Geoset 1
    • Number of sequence extents (14) does not match the number of sequences (10)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 Geoset 3
    • Number of sequence extents (14) does not match the number of sequences (10)
  • 1 Geoset 4
    • Number of sequence extents (0) does not match the number of sequences (10)
  • 3 Geoset 5
    • Number of sequence extents (14) does not match the number of sequences (10)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 3 Bone 39 - "Bone_Root"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 8 at frame 31500 has exactly the same value as tracks 7 and 9
    • 2 Rotation
      • Track 4 at frame 31500 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 31733 has exactly the same value as tracks 4 and 6
  • 3 Bone 2 - "BoneHorseBONE_ABDOMEN"
    • 1 Translation
      • Track 18 at frame 31033 has roughly the same value as tracks 17 and 19
    • 2 Rotation
      • Track 13 at frame 31033 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 31067 has roughly the same value as tracks 13 and 15
  • 1 Bone 3 - "BoneHorseBONE_PELVIS"
    • 1 Rotation
      • Track 20 at frame 31067 has roughly the same value as tracks 19 and 21
  • 2 Bone 4 - "BoneHorseBone_Leg3_Rear_L"
    • 2 Rotation
      • Track 25 at frame 31033 has roughly the same value as tracks 24 and 26
      • Track 26 at frame 31067 has roughly the same value as tracks 25 and 27
  • 2 Bone 5 - "BoneHorseBone_Hoof_Rear_L"
    • 2 Rotation
      • Track 25 at frame 31033 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 31067 has roughly the same value as tracks 25 and 27
  • 2 Bone 6 - "BoneHorseBone_Leg3_Rear_R"
    • 2 Rotation
      • Track 24 at frame 31033 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 31067 has roughly the same value as tracks 24 and 26
  • 3 Bone 11 - "BoneHorseBONE_CHEST"
    • 3 Rotation
      • Track 16 at frame 30833 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 31033 has roughly the same value as tracks 16 and 18
      • Track 18 at frame 31067 has roughly the same value as tracks 17 and 19
  • 2 Bone 12 - "BoneHorseBone_Leg1_Front_L"
    • 2 Rotation
      • Track 21 at frame 31033 has roughly the same value as tracks 20 and 22
      • Track 22 at frame 31067 has roughly the same value as tracks 21 and 23
  • 3 Bone 13 - "BoneHorseBone_Leg2_Front_L"
    • 3 Rotation
      • Track 20 at frame 30833 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 31033 has roughly the same value as tracks 20 and 22
      • Track 22 at frame 31067 has roughly the same value as tracks 21 and 23
  • 2 Bone 14 - "BoneHorseBone_Leg3_Front_L"
    • 2 Rotation
      • Track 24 at frame 31033 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 31067 has roughly the same value as tracks 24 and 26
  • 3 Bone 15 - "BoneHorseBone_Hoof_Front_L"
    • 3 Rotation
      • Track 23 at frame 30833 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 31033 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 31067 has roughly the same value as tracks 24 and 26
  • 2 Bone 16 - "BoneHorseBone_Leg1_Front_R"
    • 2 Rotation
      • Track 19 at frame 31033 has roughly the same value as tracks 18 and 20
      • Track 20 at frame 31067 has roughly the same value as tracks 19 and 21
  • 3 Bone 17 - "BoneHorseBone_Leg2_Front_R"
    • 3 Rotation
      • Track 18 at frame 30833 has roughly the same value as tracks 17 and 19
      • Track 19 at frame 31033 has roughly the same value as tracks 18 and 20
      • Track 20 at frame 31067 has roughly the same value as tracks 19 and 21
  • 3 Bone 18 - "BoneHorseBone_Leg3_Front_R"
    • 3 Rotation
      • Track 21 at frame 30833 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 31033 has roughly the same value as tracks 21 and 23
      • Track 23 at frame 31067 has roughly the same value as tracks 22 and 24
  • 3 Bone 19 - "BoneHorseBone_Hoof_Front_R"
    • 3 Rotation
      • Track 22 at frame 30833 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 31033 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 31067 has roughly the same value as tracks 23 and 25
  • 1 Bone 20 - "BoneHorseBONE_NECK"
    • 1 Rotation
      • Track 23 at frame 31067 has roughly the same value as tracks 22 and 24
  • 1 Bone 21 - "BoneHorseBONE_HEAD"
    • 1 Rotation
      • Track 25 at frame 31067 has roughly the same value as tracks 24 and 26
  • 2 Bone 27 - "Bone_Chest"
    • 2 Rotation
      • Track 23 at frame 37400 has exactly the same value as tracks 22 and 24
      • Track 30 at frame 254300 has exactly the same value as tracks 29 and 31
  • 1 Bone 31 - "Bone_Head"
    • 1 Rotation
      • Track 19 at frame 254333 has exactly the same value as tracks 18 and 20
  • 1 Bone 32 - "Bone_Arm1_L"
    • 1 Rotation
      • Track 16 at frame 254333 has exactly the same value as tracks 15 and 17
  • 1 Bone 33 - "Bone_Arm2_L"
    • 1 Rotation
      • Track 16 at frame 254333 has exactly the same value as tracks 15 and 17
  • 2 Bone 34 - "Bone_Hand_L"
    • 2 Rotation
      • Track 15 at frame 254066 has exactly the same value as tracks 14 and 16
      • Track 18 at frame 254333 has exactly the same value as tracks 17 and 19
  • 2 Bone 35 - "BoneHorseBone_Leg1_Rear_L"
    • 2 Rotation
      • Track 21 at frame 31033 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 31067 has roughly the same value as tracks 21 and 23
  • 2 Bone 36 - "BoneHorseBone_Leg2_Rear_L"
    • 2 Rotation
      • Track 23 at frame 31033 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 31067 has roughly the same value as tracks 23 and 25
  • 1 Bone 37 - "BoneHorseBone_Leg1_Rear_R"
    • 1 Rotation
      • Track 23 at frame 31067 has roughly the same value as tracks 22 and 24
  • 2 Bone 38 - "BoneHorseBone_Leg2_Rear_R"
    • 2 Rotation
      • Track 20 at frame 31033 has roughly the same value as tracks 19 and 21
      • Track 21 at frame 31067 has roughly the same value as tracks 20 and 22
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