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Unit - Set Night Elf Runner 0001 <gen> movement speed to 370.00
killem
Events
Time - Every 0.10 seconds of game time
Conditions
Actions
Unit - Make Night Elf Runner 0001 <gen> face Master Architect 0000 <gen> over 0 seconds
Unit - Make Master Architect 0000 <gen> face Night Elf Runner 0001 <gen> over 0 seconds
Unit - Set mana of Master Architect 0000 <gen> to 0
Untitled Trigger 004
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Game - Display to (All players) the text: catch the night elf runner.
Game - Display to (All players) the text:
Game - Display to (All players) the text: every 1min the speed of the night elf runner increases by 10
Game - Display to (All players) the text:
Game - Display to (All players) the text: every 4 seconds the night elf will run to a random pointif she stops moving she will attack everything arround her
Game - Display to (All players) the text:
Game - Display to (All players) the text: the total health of the runner is 10,000
Game - Display to (All players) the text:
Game - Display to (All players) the text: every 1 second the health of the runner will increase by 4
Game - Display to (All players) the text:
Game - Display to (All players) the text: Map By: Cool_is_i
Untitled Trigger 004 Copy
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Game - Display to (All players) the text: catch the night elf runner.
Game - Display to (All players) the text:
Game - Display to (All players) the text: the total health of the runner is 10,000
Game - Display to (All players) the text:
Game - Display to (All players) the text: every 4 seconds the night elf will run to a random pointif she stops moving she will attack everything arround her
Game - Display to (All players) the text:
Game - Display to (All players) the text: the total health of the runner is 10,000
Game - Display to (All players) the text:
Game - Display to (All players) the text: every 1 second the health of the runner will increase by 4
Game - Display to (All players) the text:
Game - Display to (All players) the text: Map By: Cool_is_i
Untitled Trigger 005
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Unit - Move Night Elf Runner 0001 <gen> instantly to (Center of Region_000 <gen>)
Special Effect - Create a special effect at (Center of Region_000 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Untitled Trigger 005 Copy
Events
Time - Elapsed game time is 7.00 seconds
Conditions
Actions
Unit - Move Night Elf Runner 0001 <gen> instantly to (Center of Region_001 <gen>)
Special Effect - Create a special effect at (Center of Region_000 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Untitled Trigger 005 Copy Copy
Events
Time - Elapsed game time is 9.00 seconds
Conditions
Actions
Unit - Move Night Elf Runner 0001 <gen> instantly to (Center of Region_002 <gen>)
Special Effect - Create a special effect at (Center of Region_002 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Untitled Trigger 005 Copy Copy Copy
Events
Time - Elapsed game time is 11.00 seconds
Conditions
Actions
Unit - Move Night Elf Runner 0001 <gen> instantly to (Center of Region_003 <gen>)
Special Effect - Create a special effect at (Center of Region_003 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Untitled Trigger 005 Copy Copy Copy Copy
Events
Time - Elapsed game time is 13.00 seconds
Conditions
Actions
Unit - Move Night Elf Runner 0001 <gen> instantly to (Center of Region_004 <gen>)
Special Effect - Create a special effect at (Center of Region_004 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Untitled Trigger 005 Copy Copy Copy Copy Copy
Events
Time - Elapsed game time is 15.00 seconds
Conditions
Actions
Unit - Move Night Elf Runner 0001 <gen> instantly to (Center of Region_005 <gen>)
Special Effect - Create a special effect at (Center of Region_005 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Unit - Move Night Elf Runner 0001 <gen> instantly to (Center of Region_007 <gen>)
Special Effect - Create a special effect at (Center of Region_007 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Untitled Trigger 006
Events
Time - Elapsed game time is 21.00 seconds
Conditions
Actions
Special Effect - Create a special effect at (Center of Region_007 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTo.mdl
Special Effect - Create a special effect at (Center of Region_001 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTo.mdl
Special Effect - Create a special effect at (Center of Region_003 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTo.mdl
Special Effect - Create a special effect at (Center of Region_005 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTo.mdl
Untitled Trigger 006 Copy
Events
Time - Elapsed game time is 21.00 seconds
Conditions
Actions
Special Effect - Create a special effect at (Center of Region_007 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Move Night Elf Runner 0001 <gen> instantly to (Random point in Region_008 <gen>)
Game - Display to (All players) the text: ENTER THE TELEPORTERS TO MOVER TO A RANDOM AREA ON THE MAP
Trigger - Turn on Untitled_Trigger_011 <gen>
Untitled Trigger 007
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Destructible - Make Magical Pen 0003 <gen> Invulnerable
Destructible - Make Magical Pen 0004 <gen> Invulnerable
Destructible - Make Magical Pen 0005 <gen> Invulnerable
Destructible - Make Magical Pen 0002 <gen> Invulnerable
Destructible - Make Magical Pen 0000 <gen> Invulnerable
Destructible - Make Magical Pen 0001 <gen> Invulnerable
Destructible - Make Magical Pen 0006 <gen> Invulnerable
Destructible - Make Magical Pen 0007 <gen> Invulnerable
Destructible - Make Magical Pen 0008 <gen> Invulnerable
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility from (Center of (Playable map area)) to a radius of 99999.00 .
Untitled Trigger 008
Events
Time - Elapsed game time is 21.00 seconds
Conditions
Actions
Destructible - Kill Magical Pen 0000 <gen>
Destructible - Kill Magical Pen 0001 <gen>
Destructible - Kill Magical Pen 0002 <gen>
Destructible - Kill Magical Pen 0003 <gen>
Destructible - Kill Magical Pen 0004 <gen>
Destructible - Kill Magical Pen 0005 <gen>
Destructible - Kill Magical Pen 0006 <gen>
Destructible - Kill Magical Pen 0007 <gen>
Destructible - Kill Magical Pen 0008 <gen>
Trigger - Turn off killem <gen>
Unit - Set mana of Master Architect 0000 <gen> to 10.00
Unit - Set mana of Master Architect 0000 <gen> to 10.00
Untitled Trigger 010
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Cinematic - Ping minimap for Player Group - Player 1 (Red) at (Position of Night Elf Runner 0001 <gen>) for 1 seconds, using a Simple ping of color ( 100 %, 0.00 %, 0.00 %)
Untitled Trigger 009
Events
Unit - Night Elf Runner 0001 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Untitled Trigger 012
Events
Unit - A unit Finishes casting an ability
Conditions
Actions
Unit - Move (Casting unit) instantly to (Position of Night Elf Runner 0001 <gen>)
Camera - Pan camera for Player 1 (Red) to (Position of Master Architect 0000 <gen>) over 1.00 seconds
Unit - Pause Night Elf Runner 0001 <gen>
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Night Elf Runner 0001 <gen> using Abilities\Spells\Orc\StasisTrap\StasisTotemTarget.mdl
Wait 5.00 seconds
Unit - Unpause Night Elf Runner 0001 <gen>
Special Effect - Destroy (Last created special effect)
Special Effect - Destroy (Last created special effect)
Untitled Trigger 011
Events
Unit - A unit enters Region_007 <gen>
Unit - A unit enters Region_001 <gen>
Unit - A unit enters Region_003 <gen>
Unit - A unit enters Region_005 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Random point in (Playable map area))
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Untitled Trigger 013
Events
Unit - A unit enters Region_007 <gen>
Unit - A unit enters Region_001 <gen>
Unit - A unit enters Region_003 <gen>
Unit - A unit enters Region_005 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Wait 0.10 seconds
Camera - Pan camera for Player 1 (Red) to (Position of Master Architect 0000 <gen>) over 1.00 seconds
Untitled Trigger 014
Events
Player - Player 1 (Red) types a chat message containing -rich (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Set Player 1 (Red) . Current gold to 10000
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