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Triggers
Cataclysm 2. BETA.w3x
Variables
Initialization
Melee Initialization
Cinematics
Cinematics 1
Cinematics 2
Cinematics 3
Cinematics 4
Cinematics 5
Cinematics 6
Cinematics 7
Kill 1
Over 0
Over 1
Over 2
Enter 1
Victory\Defeat
Victory
Defeat
Gate
Open
Close
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Cinematics 1
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Destructible - Kill Lever 4645 <gen>
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Infernal 0113 <gen> named Flamy Green : Play No sound and display Kill Archimonde and save the Ashenvale from the Damned! . Modify duration: Add 10.00 seconds and Wait
Cinematics 2
Events
Time - Elapsed game time is 2.00 seconds
Conditions
Actions
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 2.00 seconds
Cinematics 3
Events
Time - Elapsed game time is 4.00 seconds
Conditions
Actions
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 2.00 seconds
Cinematics 4
Events
Time - Elapsed game time is 6.00 seconds
Conditions
Actions
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 2.00 seconds
Cinematics 5
Events
Time - Elapsed game time is 8.00 seconds
Conditions
Actions
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 2.00 seconds
Cinematics 6
Events
Time - Elapsed game time is 10.00 seconds
Conditions
Actions
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 2.00 seconds
Cinematics 7
Events
Time - Elapsed game time is 13.00 seconds
Conditions
Actions
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0.00 seconds
Unit - Change ownership of Zombie 0123 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Zombie 0124 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Zombie 0122 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Zombie 0121 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Zombie 0120 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Warden 0205 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Dark Ranger 0212 <gen> to Player 2 (Blue) and Change color
Kill 1
Events
Time - Elapsed game time is 15.00 seconds
Conditions
Actions
Unit - Change ownership of Beastmaster 0214 <gen> to Player 3 (Teal) and Change color
Unit - Change ownership of Pit Lord 0213 <gen> to Player 4 (Purple) and Change color
Unit - Explode Zombie 0124 <gen> .
Unit - Explode Zombie 0123 <gen> .
Unit - Explode Zombie 0122 <gen> .
Unit - Explode Zombie 0121 <gen> .
Unit - Explode Zombie 0120 <gen> .
Special Effect - Create a special effect at (Center of Kill <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Lightning - Create a Lightning Attack lightning effect from source (Center of Go <gen>) to target (Center of Kill <gen>)
Unit - Order Infernal 0113 <gen> to Move To . (Center of Move_1 <gen>)
Over 0
Events
Time - Elapsed game time is 16.00 seconds
Conditions
Actions
Special Effect - Destroy (Last created special effect)
Unit - Order Warden 0205 <gen> to Move To . (Center of Home_1 <gen>)
Unit - Order Dark Ranger 0212 <gen> to Move To . (Center of Home_2 <gen>)
Lightning - Destroy (Last created lightning effect)
Unit - Change ownership of Infernal 0113 <gen> to Neutral Hostile and Change color
Over 1
Events
Time - Elapsed game time is 20.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode Off for (All players)
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 1.00 seconds
Over 2
Events
Time - Elapsed game time is 21.00 seconds
Conditions
Actions
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Enter 1
Events
Unit - A unit enters Move_1 <gen>
Conditions
Actions
Unit - Order Infernal 0113 <gen> to Move To . (Center of Move_2 <gen>)
Victory
Events
Unit - Warlock 0117 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Skip scores)
Defeat
Events
Player - Player 1 (Red) leaves the game
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: No escaping! YOU ARE DEFEATED!The Ashenvale is lost now!!
Open
Events
Destructible - Lever 4565 <gen> dies
Conditions
Actions
Destructible - Open Demonic Gate 4351 <gen>
Destructible - Resurrect Lever 4645 <gen> with (Max life of Lever 4645 <gen>) life and Show birth animation
Close
Events
Destructible - Lever 4645 <gen> dies
Conditions
Actions
Destructible - Close Demonic Gate 4351 <gen>
Destructible - Resurrect Lever 4565 <gen> with (Max life of Lever 4565 <gen>) life and Show birth animation
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