Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Cataclysm Shadow Sabre of the bundle Cataclysm Shadow Sabre. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Cataclysm Shadow Sabre (WoW).zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing CATACLYSM_DARK_TIGER.mdx
Now Click the "Import File" Button:
Next select 'CATACLYSM_DARK_TIGER.mdx' in the folder which you extracted from the zip archive:
Cataclysm Shadow Sabre
DARK TIGER 1.blp
DARK TIGER 2.blp
DARK TIGER 3.blp
DARK TIGER 4.blp
DARK TIGER 5.blp
DARK TIGER 6.blp
DARK TIGER 7.BLP
DARK TIGER 8.blp
DARK TIGER 9.blp
The file has been properly added to the map archive:
CATACLYSM_DARK_TIGER.mdx
Model
893
war3mapimported/CATACLYSM_DARK_TIGER.mdx
Done, you have imported the file CATACLYSM_DARK_TIGER.mdx.
Importing DARK TIGER 1.blp
Now Click the "Import File" Button:
Next select 'DARK TIGER 1.blp' in the folder which you extracted from the zip archive:
Cataclysm Shadow Sabre
CATACLYSM_DARK_TIGER.mdx
DARK TIGER 2.blp
DARK TIGER 3.blp
DARK TIGER 4.blp
DARK TIGER 5.blp
DARK TIGER 6.blp
DARK TIGER 7.BLP
DARK TIGER 8.blp
DARK TIGER 9.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
CATACLYSM_DARK_TIGER.mdx
Model
893
war3mapimported/CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
Image / Texture
92
war3mapimported/DARK TIGER 1.blp
Double-click the file DARK TIGER 1.blp:
DARK TIGER 1.blp
Image / Texture
92
war3mapimported/DARK TIGER 1.blp
Tick the box "Use Custom Path" and type in the correct path:
DARK TIGER 1.blp
Image / Texture
92
DARK TIGER 1.blp
The file has been properly added to the map archive:
CATACLYSM_DARK_TIGER.mdx
Model
893
war3mapimported/CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
Image / Texture
92
DARK TIGER 1.blp
Done, you have imported the file DARK TIGER 1.blp.
Importing DARK TIGER 2.blp
Now Click the "Import File" Button:
Next select 'DARK TIGER 2.blp' in the folder which you extracted from the zip archive:
Cataclysm Shadow Sabre
CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
DARK TIGER 3.blp
DARK TIGER 4.blp
DARK TIGER 5.blp
DARK TIGER 6.blp
DARK TIGER 7.BLP
DARK TIGER 8.blp
DARK TIGER 9.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
CATACLYSM_DARK_TIGER.mdx
Model
893
war3mapimported/CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
Image / Texture
92
DARK TIGER 1.blp
DARK TIGER 2.blp
Image / Texture
91
war3mapimported/DARK TIGER 2.blp
Double-click the file DARK TIGER 2.blp:
DARK TIGER 2.blp
Image / Texture
91
war3mapimported/DARK TIGER 2.blp
Tick the box "Use Custom Path" and type in the correct path:
DARK TIGER 2.blp
Image / Texture
91
DARK TIGER 2.blp
The file has been properly added to the map archive:
CATACLYSM_DARK_TIGER.mdx
Model
893
war3mapimported/CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
Image / Texture
92
DARK TIGER 1.blp
DARK TIGER 2.blp
Image / Texture
91
DARK TIGER 2.blp
Done, you have imported the file DARK TIGER 2.blp.
Importing DARK TIGER 3.blp
Now Click the "Import File" Button:
Next select 'DARK TIGER 3.blp' in the folder which you extracted from the zip archive:
Cataclysm Shadow Sabre
CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
DARK TIGER 2.blp
DARK TIGER 4.blp
DARK TIGER 5.blp
DARK TIGER 6.blp
DARK TIGER 7.BLP
DARK TIGER 8.blp
DARK TIGER 9.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
CATACLYSM_DARK_TIGER.mdx
Model
893
war3mapimported/CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
Image / Texture
92
DARK TIGER 1.blp
DARK TIGER 2.blp
Image / Texture
91
DARK TIGER 2.blp
DARK TIGER 3.blp
Image / Texture
111
war3mapimported/DARK TIGER 3.blp
Double-click the file DARK TIGER 3.blp:
DARK TIGER 3.blp
Image / Texture
111
war3mapimported/DARK TIGER 3.blp
Tick the box "Use Custom Path" and type in the correct path:
DARK TIGER 3.blp
Image / Texture
111
DARK TIGER 3.blp
The file has been properly added to the map archive:
CATACLYSM_DARK_TIGER.mdx
Model
893
war3mapimported/CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
Image / Texture
92
DARK TIGER 1.blp
DARK TIGER 2.blp
Image / Texture
91
DARK TIGER 2.blp
DARK TIGER 3.blp
Image / Texture
111
DARK TIGER 3.blp
Done, you have imported the file DARK TIGER 3.blp.
Importing DARK TIGER 4.blp
Now Click the "Import File" Button:
Next select 'DARK TIGER 4.blp' in the folder which you extracted from the zip archive:
Cataclysm Shadow Sabre
CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
DARK TIGER 2.blp
DARK TIGER 3.blp
DARK TIGER 5.blp
DARK TIGER 6.blp
DARK TIGER 7.BLP
DARK TIGER 8.blp
DARK TIGER 9.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
CATACLYSM_DARK_TIGER.mdx
Model
893
war3mapimported/CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
Image / Texture
92
DARK TIGER 1.blp
DARK TIGER 2.blp
Image / Texture
91
DARK TIGER 2.blp
DARK TIGER 3.blp
Image / Texture
111
DARK TIGER 3.blp
DARK TIGER 4.blp
Image / Texture
27
war3mapimported/DARK TIGER 4.blp
Double-click the file DARK TIGER 4.blp:
DARK TIGER 4.blp
Image / Texture
27
war3mapimported/DARK TIGER 4.blp
Tick the box "Use Custom Path" and type in the correct path:
DARK TIGER 4.blp
Image / Texture
27
DARK TIGER 4.blp
The file has been properly added to the map archive:
CATACLYSM_DARK_TIGER.mdx
Model
893
war3mapimported/CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
Image / Texture
92
DARK TIGER 1.blp
DARK TIGER 2.blp
Image / Texture
91
DARK TIGER 2.blp
DARK TIGER 3.blp
Image / Texture
111
DARK TIGER 3.blp
DARK TIGER 4.blp
Image / Texture
27
DARK TIGER 4.blp
Done, you have imported the file DARK TIGER 4.blp.
Importing DARK TIGER 5.blp
Now Click the "Import File" Button:
Next select 'DARK TIGER 5.blp' in the folder which you extracted from the zip archive:
Cataclysm Shadow Sabre
CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
DARK TIGER 2.blp
DARK TIGER 3.blp
DARK TIGER 4.blp
DARK TIGER 6.blp
DARK TIGER 7.BLP
DARK TIGER 8.blp
DARK TIGER 9.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
CATACLYSM_DARK_TIGER.mdx
Model
893
war3mapimported/CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
Image / Texture
92
DARK TIGER 1.blp
DARK TIGER 2.blp
Image / Texture
91
DARK TIGER 2.blp
DARK TIGER 3.blp
Image / Texture
111
DARK TIGER 3.blp
DARK TIGER 4.blp
Image / Texture
27
DARK TIGER 4.blp
DARK TIGER 5.blp
Image / Texture
25
war3mapimported/DARK TIGER 5.blp
Double-click the file DARK TIGER 5.blp:
DARK TIGER 5.blp
Image / Texture
25
war3mapimported/DARK TIGER 5.blp
Tick the box "Use Custom Path" and type in the correct path:
DARK TIGER 5.blp
Image / Texture
25
DARK TIGER 5.blp
The file has been properly added to the map archive:
CATACLYSM_DARK_TIGER.mdx
Model
893
war3mapimported/CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
Image / Texture
92
DARK TIGER 1.blp
DARK TIGER 2.blp
Image / Texture
91
DARK TIGER 2.blp
DARK TIGER 3.blp
Image / Texture
111
DARK TIGER 3.blp
DARK TIGER 4.blp
Image / Texture
27
DARK TIGER 4.blp
DARK TIGER 5.blp
Image / Texture
25
DARK TIGER 5.blp
Done, you have imported the file DARK TIGER 5.blp.
Importing DARK TIGER 6.blp
Now Click the "Import File" Button:
Next select 'DARK TIGER 6.blp' in the folder which you extracted from the zip archive:
Cataclysm Shadow Sabre
CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
DARK TIGER 2.blp
DARK TIGER 3.blp
DARK TIGER 4.blp
DARK TIGER 5.blp
DARK TIGER 7.BLP
DARK TIGER 8.blp
DARK TIGER 9.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
CATACLYSM_DARK_TIGER.mdx
Model
893
war3mapimported/CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
Image / Texture
92
DARK TIGER 1.blp
DARK TIGER 2.blp
Image / Texture
91
DARK TIGER 2.blp
DARK TIGER 3.blp
Image / Texture
111
DARK TIGER 3.blp
DARK TIGER 4.blp
Image / Texture
27
DARK TIGER 4.blp
DARK TIGER 5.blp
Image / Texture
25
DARK TIGER 5.blp
DARK TIGER 6.blp
Image / Texture
12
war3mapimported/DARK TIGER 6.blp
Double-click the file DARK TIGER 6.blp:
DARK TIGER 6.blp
Image / Texture
12
war3mapimported/DARK TIGER 6.blp
Tick the box "Use Custom Path" and type in the correct path:
DARK TIGER 6.blp
Image / Texture
12
DARK TIGER 6.blp
The file has been properly added to the map archive:
CATACLYSM_DARK_TIGER.mdx
Model
893
war3mapimported/CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
Image / Texture
92
DARK TIGER 1.blp
DARK TIGER 2.blp
Image / Texture
91
DARK TIGER 2.blp
DARK TIGER 3.blp
Image / Texture
111
DARK TIGER 3.blp
DARK TIGER 4.blp
Image / Texture
27
DARK TIGER 4.blp
DARK TIGER 5.blp
Image / Texture
25
DARK TIGER 5.blp
DARK TIGER 6.blp
Image / Texture
12
DARK TIGER 6.blp
Done, you have imported the file DARK TIGER 6.blp.
Importing DARK TIGER 7.BLP
Now Click the "Import File" Button:
Next select 'DARK TIGER 7.BLP' in the folder which you extracted from the zip archive:
Cataclysm Shadow Sabre
CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
DARK TIGER 2.blp
DARK TIGER 3.blp
DARK TIGER 4.blp
DARK TIGER 5.blp
DARK TIGER 6.blp
DARK TIGER 8.blp
DARK TIGER 9.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
CATACLYSM_DARK_TIGER.mdx
Model
893
war3mapimported/CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
Image / Texture
92
DARK TIGER 1.blp
DARK TIGER 2.blp
Image / Texture
91
DARK TIGER 2.blp
DARK TIGER 3.blp
Image / Texture
111
DARK TIGER 3.blp
DARK TIGER 4.blp
Image / Texture
27
DARK TIGER 4.blp
DARK TIGER 5.blp
Image / Texture
25
DARK TIGER 5.blp
DARK TIGER 6.blp
Image / Texture
12
DARK TIGER 6.blp
DARK TIGER 7.BLP
Image / Texture
5
war3mapimported/DARK TIGER 7.BLP
Double-click the file DARK TIGER 7.BLP:
DARK TIGER 7.BLP
Image / Texture
5
war3mapimported/DARK TIGER 7.BLP
Tick the box "Use Custom Path" and type in the correct path:
DARK TIGER 7.BLP
Image / Texture
5
DARK TIGER 7.BLP
The file has been properly added to the map archive:
CATACLYSM_DARK_TIGER.mdx
Model
893
war3mapimported/CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
Image / Texture
92
DARK TIGER 1.blp
DARK TIGER 2.blp
Image / Texture
91
DARK TIGER 2.blp
DARK TIGER 3.blp
Image / Texture
111
DARK TIGER 3.blp
DARK TIGER 4.blp
Image / Texture
27
DARK TIGER 4.blp
DARK TIGER 5.blp
Image / Texture
25
DARK TIGER 5.blp
DARK TIGER 6.blp
Image / Texture
12
DARK TIGER 6.blp
DARK TIGER 7.BLP
Image / Texture
5
DARK TIGER 7.BLP
Done, you have imported the file DARK TIGER 7.BLP.
Importing DARK TIGER 8.blp
Now Click the "Import File" Button:
Next select 'DARK TIGER 8.blp' in the folder which you extracted from the zip archive:
Cataclysm Shadow Sabre
CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
DARK TIGER 2.blp
DARK TIGER 3.blp
DARK TIGER 4.blp
DARK TIGER 5.blp
DARK TIGER 6.blp
DARK TIGER 7.BLP
DARK TIGER 9.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
CATACLYSM_DARK_TIGER.mdx
Model
893
war3mapimported/CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
Image / Texture
92
DARK TIGER 1.blp
DARK TIGER 2.blp
Image / Texture
91
DARK TIGER 2.blp
DARK TIGER 3.blp
Image / Texture
111
DARK TIGER 3.blp
DARK TIGER 4.blp
Image / Texture
27
DARK TIGER 4.blp
DARK TIGER 5.blp
Image / Texture
25
DARK TIGER 5.blp
DARK TIGER 6.blp
Image / Texture
12
DARK TIGER 6.blp
DARK TIGER 7.BLP
Image / Texture
5
DARK TIGER 7.BLP
DARK TIGER 8.blp
Image / Texture
49
war3mapimported/DARK TIGER 8.blp
Double-click the file DARK TIGER 8.blp:
DARK TIGER 8.blp
Image / Texture
49
war3mapimported/DARK TIGER 8.blp
Tick the box "Use Custom Path" and type in the correct path:
DARK TIGER 8.blp
Image / Texture
49
DARK TIGER 8.blp
The file has been properly added to the map archive:
CATACLYSM_DARK_TIGER.mdx
Model
893
war3mapimported/CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
Image / Texture
92
DARK TIGER 1.blp
DARK TIGER 2.blp
Image / Texture
91
DARK TIGER 2.blp
DARK TIGER 3.blp
Image / Texture
111
DARK TIGER 3.blp
DARK TIGER 4.blp
Image / Texture
27
DARK TIGER 4.blp
DARK TIGER 5.blp
Image / Texture
25
DARK TIGER 5.blp
DARK TIGER 6.blp
Image / Texture
12
DARK TIGER 6.blp
DARK TIGER 7.BLP
Image / Texture
5
DARK TIGER 7.BLP
DARK TIGER 8.blp
Image / Texture
49
DARK TIGER 8.blp
Done, you have imported the file DARK TIGER 8.blp.
Importing DARK TIGER 9.blp
Now Click the "Import File" Button:
Next select 'DARK TIGER 9.blp' in the folder which you extracted from the zip archive:
Cataclysm Shadow Sabre
CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
DARK TIGER 2.blp
DARK TIGER 3.blp
DARK TIGER 4.blp
DARK TIGER 5.blp
DARK TIGER 6.blp
DARK TIGER 7.BLP
DARK TIGER 8.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
CATACLYSM_DARK_TIGER.mdx
Model
893
war3mapimported/CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
Image / Texture
92
DARK TIGER 1.blp
DARK TIGER 2.blp
Image / Texture
91
DARK TIGER 2.blp
DARK TIGER 3.blp
Image / Texture
111
DARK TIGER 3.blp
DARK TIGER 4.blp
Image / Texture
27
DARK TIGER 4.blp
DARK TIGER 5.blp
Image / Texture
25
DARK TIGER 5.blp
DARK TIGER 6.blp
Image / Texture
12
DARK TIGER 6.blp
DARK TIGER 7.BLP
Image / Texture
5
DARK TIGER 7.BLP
DARK TIGER 8.blp
Image / Texture
49
DARK TIGER 8.blp
DARK TIGER 9.blp
Image / Texture
111
war3mapimported/DARK TIGER 9.blp
Double-click the file DARK TIGER 9.blp:
DARK TIGER 9.blp
Image / Texture
111
war3mapimported/DARK TIGER 9.blp
Tick the box "Use Custom Path" and type in the correct path:
DARK TIGER 9.blp
Image / Texture
111
DARK TIGER 9.blp
The file has been properly added to the map archive:
CATACLYSM_DARK_TIGER.mdx
Model
893
war3mapimported/CATACLYSM_DARK_TIGER.mdx
DARK TIGER 1.blp
Image / Texture
92
DARK TIGER 1.blp
DARK TIGER 2.blp
Image / Texture
91
DARK TIGER 2.blp
DARK TIGER 3.blp
Image / Texture
111
DARK TIGER 3.blp
DARK TIGER 4.blp
Image / Texture
27
DARK TIGER 4.blp
DARK TIGER 5.blp
Image / Texture
25
DARK TIGER 5.blp
DARK TIGER 6.blp
Image / Texture
12
DARK TIGER 6.blp
DARK TIGER 7.BLP
Image / Texture
5
DARK TIGER 7.BLP
DARK TIGER 8.blp
Image / Texture
49
DARK TIGER 8.blp
DARK TIGER 9.blp
Image / Texture
111
DARK TIGER 9.blp
Done, you have imported the file DARK TIGER 9.blp.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.