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Triggers
Castles of Augsberg.w3x
Variables
revival
waals
Dark Victory Copy Copy
Dark Victory Copy
Revive Gandalf
Revive Gandalf Copy 2
Revive Gandalf Copy
colrs
Untitled Trigger 002
ladders
Untitled Trigger 002 Copy Copy
colrs
Untitled Trigger 001
lord ferrer
Quest Copy 2 Copy 2
Quest Copy 2 Copy
Quest Copy 2
Quest Copy
Quest
Untitled Trigger 009 Copy Copy
Untitled Trigger 008 Copy Copy Copy
Untitled Trigger 003
others
Untitled Trigger 010 Copy
Untitled Trigger 010
Untitled Category
Untitled Trigger 009 Copy 3
Untitled Trigger 009 Copy 2
Untitled Trigger 009 Copy
2nd
Untitled Trigger 009 Copy 3 Copy Copy 2
Untitled Trigger 009 Copy 3 Copy Copy
Untitled Trigger 009 Copy 3 Copy
3rd
Untitled Trigger 009 Copy 3 Copy Copy 5
Untitled Trigger 009 Copy 3 Copy Copy 4
Untitled Trigger 009 Copy 3 Copy Copy 3
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
waals
Events
Time - Elapsed game time is 450.00 seconds
Conditions
Actions
Destructible - Remove Stone Wall 0010 <gen>
Wait 1.00 seconds
Unit Group - Pick every unit in (Units in Region_026 <gen> owned by Player 3 (Teal)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_021 <gen>))
Dark Victory Copy Copy
Events
Unit - Castle 0000 <gen> Dies
Conditions
Actions
Player Group - Pick every player in (All allies of Player 6 (Orange).) and do (Victory Player 6 (Orange) (Show dialogs, Show scores))
Player Group - Pick every player in (All allies of Player 1 (Red).) and do (Defeat Player 1 (Red) with the message: Defeat!)
Dark Victory Copy
Events
Unit - Blademaster 0561 <gen> Dies
Conditions
Actions
Player Group - Pick every player in (All allies of Player 1 (Red).) and do (Victory (Picked player) (Show dialogs, Show scores))
Player Group - Pick every player in (All allies of Player 6 (Orange).) and do (Defeat (Picked player) with the message: The Fortress has been destroyed!)
Revive Gandalf
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to King of Augsberg
Actions
Game - Display to Player Group - Player 1 (Red) the text: Wait 1 seconds till your hero revives.
Wait 1.00 seconds
Hero - Instantly revive King of Augsberg 0188 <gen> at (Center of Region_011 <gen>) , Hide revival graphics
Revive Gandalf Copy 2
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Maui
Actions
Game - Display to Player Group - Player 1 (Red) the text: Wait 1 seconds till your hero revives.
Wait 1.00 seconds
Hero - Instantly revive Maui 0189 <gen> at (Center of sunlight_fountain <gen>) , Hide revival graphics
Revive Gandalf Copy
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Mark
Actions
Game - Display to Player Group - Player 1 (Red) the text: Wait 1 seconds till your hero revives.
Wait 1.00 seconds
Hero - Instantly revive Mark 0190 <gen> at (Center of sunlight_fountain <gen>) , Hide revival graphics
Untitled Trigger 002
Events
Time - Elapsed game time is 25.00 seconds
Conditions
Actions
Unit - Move Mark 0190 <gen> instantly to (Center of Region_019 <gen>)
Unit - Move Maui 0189 <gen> instantly to (Center of Region_020 <gen>)
Wait 30.00 seconds
Unit - Move King of Augsberg 0188 <gen> instantly to (Center of Region_027 <gen>)
ladders
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Unit - Hide Ladder 0225 <gen>
Unit - Hide Ladder 0223 <gen>
Unit - Hide Ladder 0133 <gen>
Unit - Hide Ladder 0149 <gen>
Wait 45.00 seconds
Unit - Unhide Ladder 0223 <gen>
Unit - Unhide Ladder 0225 <gen>
Unit - Unhide Ladder 0133 <gen>
Unit - Unhide Ladder 0149 <gen>
Untitled Trigger 002 Copy Copy
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Camera - . Apply . gg_cam_kings_plan for Player 1 (Red) over 1.50 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from a Player 1 (Red) . King of Augsberg named King Edward at (Center of Region_011 <gen>) : Play No sound and display Let's Provide a single quest and.......... . Modify duration: Add 5.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Footman named Footman at (Center of Region_012 <gen>) : Play No sound and display My King, Orcs arrive! . Modify duration: Add 2.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Footman named Footman at (Center of Region_012 <gen>) : Play No sound and display They are now attacking! . Modify duration: Add 5.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . King of Augsberg named King Edward at (Center of Region_011 <gen>) : Play No sound and display Ready for battle! . Modify duration: Add 3.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 3.00 seconds
Camera - . Apply . gg_cam_kings_plan for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . King of Augsberg named King Edward at (Center of Region_011 <gen>) : Play No sound and display Maui and Mark, stand and fight at the sides of the walls of Augsberg Castle. . Modify duration: Add 5.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 5.00 seconds
Camera - . Apply . gg_cam_kings_plan for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 2 (Blue) . Mark named Captain Mark at (Center of Region_016 <gen>) : Play No sound and display Yes, my King. . Modify duration: Add 1.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 1.00 seconds
Camera - . Apply . gg_cam_kings_plan for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Maui named Captain Maui at (Center of Region_016 <gen>) : Play No sound and display Yes, my King. . Modify duration: Add 1.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . King of Augsberg named King Edward at (Center of Region_011 <gen>) : Play No sound and display Position! Position! . Modify duration: Add 5.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . King of Augsberg named King Edward at (Center of Region_011 <gen>) : Play No sound and display Ready for fight until Lord Ferer comes! . Modify duration: Add 5.00 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 2.00 seconds
Cinematic - Turn subtitle display override On
Wait 5.00 seconds
Camera - . Apply . gg_cam_normal for Player 1 (Red) over 0.10 seconds
Cinematic - Turn cinematic mode Off for (All players)
colrs
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Player - Change color of Player 3 (Teal) to Purple , Changing color of existing units
Untitled Trigger 001
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Unit - Change color of Maui 0189 <gen> to Teal
Unit - Change color of Mark 0190 <gen> to (Color of Player 2 (Blue))
Quest Copy 2 Copy 2
Events
Time - Elapsed game time is 600.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Lord Ferer arrives now from south forest!
Quest Copy 2 Copy
Events
Time - Elapsed game time is 550.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Update message: 3rd wave of Orcs arrive now for attack.
Quest Copy 2
Events
Time - Elapsed game time is 300.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Update message: 2nd wave of Orcs arrive now for attack.
Quest Copy
Events
Time - Elapsed game time is 600.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Protect the Castle of Augsberg. Orcs arriving from the north.They destroying the walls of the outer castle!.
Quest
Events
Time - Elapsed game time is 48.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Defend the City of Augsberg. Lord Ferer arrives for 20:00 minutes.
Quest - Create a Required quest titled Augsberg Defence with the description Your task is to defend Augsberg from Orcs attacks.You must hold on untill Lord Ferer arrives with the Cavalry.Augsberg will defend now. Lord Ferer Arrives in Augsberg for 20:00 minutes. , using icon path ReplaceableTextures\CommandButtons\BTNArcaneObservatory.blp
Untitled Trigger 009 Copy Copy
Events
Time - Elapsed game time is 600.00 seconds
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_025 <gen> owned by Player 1 (Red)) and do (Order (Picked unit) to Attack-Move To.(Center of sunlight_fountain <gen>))
Untitled Trigger 008 Copy Copy Copy
Events
Time - Elapsed game time is 600.00 seconds
Conditions
Actions
Unit - Create 24 . Knight for Player 1 (Red) at (Center of reinforcements_good <gen>) facing Default building facing degrees
Untitled Trigger 003
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Unit - Hide Lord of Augsberg 0593 <gen>
Wait 600.00 seconds
Unit - Unhide Lord of Augsberg 0593 <gen>
Unit Group - Pick every unit in (Units in lord_ferer_arrvies <gen> owned by Player 1 (Red)) and do (Order (Picked unit) to Attack-Move To.(Center of sunlight_fountain <gen>))
Untitled Trigger 010 Copy
Events
Time - Elapsed game time is 600.00 seconds
Conditions
Actions
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 1.50 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Lord of Augsberg 0593 <gen> named Lord Ferer : Play No sound and display Attack! . Modify duration: Add 5.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 1.50 seconds
Wait 6.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Camera - . Apply . gg_cam_normal for Player 1 (Red) over 1.50 seconds
Untitled Trigger 010
Events
Time - Elapsed game time is 333.00 seconds
Conditions
Actions
Camera - . Apply . gg_cam_Camera_012 for Player 4 (Purple) over 1.50 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 1.50 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Paladin 0019 <gen> named Aragorn : Play No sound and display Attack! . Modify duration: Add 4.00 seconds and Don't wait
Wait 10.00 seconds
Cinematic - Turn subtitle display override On
Cinematic - Turn cinematic mode Off for (All players)
Camera - . Apply . gg_cam_Camera_003 for Player 4 (Purple) over 1.50 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 1.50 seconds
Untitled Trigger 009 Copy 3
Events
Time - Elapsed game time is 50.00 seconds
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_015 <gen> owned by Player 3 (Teal)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_021 <gen>))
Untitled Trigger 009 Copy 2
Events
Time - Elapsed game time is 50.00 seconds
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_014 <gen> owned by Player 3 (Teal)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_021 <gen>))
Untitled Trigger 009 Copy
Events
Time - Elapsed game time is 50.00 seconds
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_013 <gen> owned by Player 3 (Teal)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_021 <gen>))
Untitled Trigger 009 Copy 3 Copy Copy 2
Events
Time - Elapsed game time is 300.00 seconds
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_002 <gen> owned by Player 3 (Teal)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_021 <gen>))
Untitled Trigger 009 Copy 3 Copy Copy
Events
Time - Elapsed game time is 300.00 seconds
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_001 <gen> owned by Player 3 (Teal)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_021 <gen>))
Untitled Trigger 009 Copy 3 Copy
Events
Time - Elapsed game time is 300.00 seconds
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_003 <gen> owned by Player 3 (Teal)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_021 <gen>))
Untitled Trigger 009 Copy 3 Copy Copy 5
Events
Time - Elapsed game time is 550.00 seconds
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_022 <gen> owned by Player 3 (Teal)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_021 <gen>))
Untitled Trigger 009 Copy 3 Copy Copy 4
Events
Time - Elapsed game time is 550.00 seconds
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_023 <gen> owned by Player 3 (Teal)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_021 <gen>))
Untitled Trigger 009 Copy 3 Copy Copy 3
Events
Time - Elapsed game time is 550.00 seconds
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_024 <gen> owned by Player 3 (Teal)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_021 <gen>))
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