Model validation: Castle Tower

Tower Animated.mdx

0 errors 2 severe 3 warnings 1 unused
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 137333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 137333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 2 Model
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Sequence 3 - "Decay"
    • 1 Extent
      • Negative extents
  • 1 ParticleEmitter2 0 - "dust"
    • 1 Emission Rate
      • Track 5 at frame 70267 is not in any sequence
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