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Model validation: Cargo

ship_cargoshuttle.mdx

0 errors 29 severe 11 warnings 27 unused
  • 29 Geoset 5
    • Vertex 0: Attached to "Dummy01" which is not a bone
    • Vertex 1: Attached to "Dummy01" which is not a bone
    • Vertex 2: Attached to "Dummy01" which is not a bone
    • Vertex 3: Attached to "Dummy01" which is not a bone
    • Vertex 4: Attached to "Dummy01" which is not a bone
    • Vertex 5: Attached to "Dummy01" which is not a bone
    • Vertex 6: Attached to "Dummy01" which is not a bone
    • Vertex 7: Attached to "Dummy01" which is not a bone
    • Vertex 8: Attached to "Dummy01" which is not a bone
    • Vertex 9: Attached to "Dummy01" which is not a bone
    • Vertex 10: Attached to "Dummy01" which is not a bone
    • Vertex 11: Attached to "Dummy01" which is not a bone
    • Vertex 12: Attached to "Dummy01" which is not a bone
    • Vertex 13: Attached to "Dummy01" which is not a bone
    • Vertex 14: Attached to "Dummy01" which is not a bone
    • Vertex 15: Attached to "Dummy01" which is not a bone
    • Vertex 16: Attached to "Dummy01" which is not a bone
    • Vertex 17: Attached to "Dummy01" which is not a bone
    • Vertex 18: Attached to "Dummy01" which is not a bone
    • Vertex 19: Attached to "Dummy01" which is not a bone
    • Vertex 20: Attached to "Dummy01" which is not a bone
    • Vertex 21: Attached to "Dummy01" which is not a bone
    • Vertex 22: Attached to "Dummy01" which is not a bone
    • Vertex 23: Attached to "Dummy01" which is not a bone
    • Vertex 24: Attached to "Dummy01" which is not a bone
    • Vertex 25: Attached to "Dummy01" which is not a bone
    • Vertex 26: Attached to "Dummy01" which is not a bone
    • Vertex 27: Attached to "Dummy01" which is not a bone
    • Vertex 28: Attached to "Dummy01" which is not a bone
  • 1 Model
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 1
    • Referenced by 3 geoset animations: 1, 6, 7
  • 1 Bone 1 - "machinegun2"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "machinegun1"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "Maincannon"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "Cannon"
    • There are no vertices attached to this bone
  • 1 1 Bone 5 - "PropulsorRight"
    • There are no vertices attached to this bone
    • 1 Scaling
      • Track 3 at frame 16000 is not in global sequence 0
  • 1 Bone 6 - "PropulsorLeft"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "PropulsorWalk"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "Shot shockwave"
    • There are no vertices attached to this bone
  • 1 Bone 10 - "ShotFire"
    • There are no vertices attached to this bone
  • 4 Material 0
    • 2 Layer 0
      • 2 Alpha
        • Track 4 at frame 9933 has exactly the same value as tracks 3 and 5
        • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
    • 2 Layer 1
      • 2 Alpha
        • Track 4 at frame 9933 has exactly the same value as tracks 3 and 5
        • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
  • 2 Material 1
    • 2 Layer 0
      • 2 Alpha
        • Track 4 at frame 9933 has exactly the same value as tracks 3 and 5
        • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
  • 2 Material 2
    • 2 Layer 0
      • 2 Alpha
        • Track 4 at frame 9933 has exactly the same value as tracks 3 and 5
        • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
  • 2 Material 3
    • 2 Layer 0
      • 2 Alpha
        • Track 4 at frame 9933 has exactly the same value as tracks 3 and 5
        • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
  • 3 Material 4
    • 3 Layer 0
      • 3 Alpha
        • Track 4 at frame 9933 has exactly the same value as tracks 3 and 5
        • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
        • Track 8 at frame 14400 has exactly the same value as tracks 7 and 9
  • 1 Bone 7 - "PropulsorBack"
    • 1 Scaling
      • Track 3 at frame 16000 is not in global sequence 0
  • 2 Helper 0
    • 2 Rotation
      • Track 10 at frame 11733 is not in any sequence
      • Track 7 at frame 9933 has exactly the same value as tracks 6 and 8
  • 2 ParticleEmitter2 0 - "Fire"
    • 2 Visibility
      • Track 4 at frame 9933 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
  • 2 ParticleEmitter2 1 - "Fire2"
    • 2 Visibility
      • Track 4 at frame 9933 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
  • 2 ParticleEmitter2 2 - "Explo"
    • 2 Visibility
      • Track 4 at frame 9933 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
  • 2 ParticleEmitter2 3 - "Attack1"
    • 2 Visibility
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 14400 has exactly the same value as tracks 7 and 9
  • 2 ParticleEmitter2 4 - "Attack2"
    • 2 Visibility
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 14400 has exactly the same value as tracks 7 and 9
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