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How to import Canoness Revamped Portrait

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Canoness Revamped Portrait of the bundle Canoness Revamped Portrait. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Canoness Revamped.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Canoness Revamped Portrait
Canoness_Portrait.mdx
CNMD.dds
CNMO.dds
CNHD.dds
CNCD.dds
CNCO.dds
CNPD.dds
CNPO.dds
CNHD1.dds

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing Canoness_Portrait.mdx

Now Click the "Import File" Button:

Next select 'Canoness_Portrait.mdx' in the folder which you extracted from the zip archive:

Canoness Revamped Portrait
Canoness_Portrait.mdx
CNCD.dds
CNCO.dds
CNHD.dds
CNHD1.dds
CNMD.dds
CNMO.dds
CNPD.dds
CNPO.dds

The file has been properly added to the map archive:

Canoness_Portrait.mdx
Model
1,757
war3mapimported/Canoness_Portrait.mdx

Done, you have imported the file Canoness_Portrait.mdx.

Importing CNCD.dds

Now Click the "Import File" Button:

Next select 'CNCD.dds' in the folder which you extracted from the zip archive:

Canoness Revamped Portrait
Canoness_Portrait.mdx
CNCD.dds
CNCO.dds
CNHD.dds
CNHD1.dds
CNMD.dds
CNMO.dds
CNPD.dds
CNPO.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Canoness_Portrait.mdx
Model
1,757
war3mapimported/Canoness_Portrait.mdx
CNCD.dds
Image / Texture
341
war3mapimported/CNCD.dds

Double-click the file CNCD.dds:

CNCD.dds
Image / Texture
341
war3mapimported/CNCD.dds

Tick the box "Use Custom Path" and type in the correct path:

CNCD.dds
Image / Texture
341
CNCD.dds

The file has been properly added to the map archive:

Canoness_Portrait.mdx
Model
1,757
war3mapimported/Canoness_Portrait.mdx
CNCD.dds
Image / Texture
341
CNCD.dds

Done, you have imported the file CNCD.dds.

Importing CNCO.dds

Now Click the "Import File" Button:

Next select 'CNCO.dds' in the folder which you extracted from the zip archive:

Canoness Revamped Portrait
Canoness_Portrait.mdx
CNCD.dds
CNCO.dds
CNHD.dds
CNHD1.dds
CNMD.dds
CNMO.dds
CNPD.dds
CNPO.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Canoness_Portrait.mdx
Model
1,757
war3mapimported/Canoness_Portrait.mdx
CNCD.dds
Image / Texture
341
CNCD.dds
CNCO.dds
Image / Texture
341
war3mapimported/CNCO.dds

Double-click the file CNCO.dds:

CNCO.dds
Image / Texture
341
war3mapimported/CNCO.dds

Tick the box "Use Custom Path" and type in the correct path:

CNCO.dds
Image / Texture
341
CNCO.dds

The file has been properly added to the map archive:

Canoness_Portrait.mdx
Model
1,757
war3mapimported/Canoness_Portrait.mdx
CNCD.dds
Image / Texture
341
CNCD.dds
CNCO.dds
Image / Texture
341
CNCO.dds

Done, you have imported the file CNCO.dds.

Importing CNHD.dds

Now Click the "Import File" Button:

Next select 'CNHD.dds' in the folder which you extracted from the zip archive:

Canoness Revamped Portrait
Canoness_Portrait.mdx
CNCD.dds
CNCO.dds
CNHD.dds
CNHD1.dds
CNMD.dds
CNMO.dds
CNPD.dds
CNPO.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Canoness_Portrait.mdx
Model
1,757
war3mapimported/Canoness_Portrait.mdx
CNCD.dds
Image / Texture
341
CNCD.dds
CNCO.dds
Image / Texture
341
CNCO.dds
CNHD.dds
Image / Texture
341
war3mapimported/CNHD.dds

Double-click the file CNHD.dds:

CNHD.dds
Image / Texture
341
war3mapimported/CNHD.dds

Tick the box "Use Custom Path" and type in the correct path:

CNHD.dds
Image / Texture
341
CNHD.dds

The file has been properly added to the map archive:

Canoness_Portrait.mdx
Model
1,757
war3mapimported/Canoness_Portrait.mdx
CNCD.dds
Image / Texture
341
CNCD.dds
CNCO.dds
Image / Texture
341
CNCO.dds
CNHD.dds
Image / Texture
341
CNHD.dds

Done, you have imported the file CNHD.dds.

Importing CNHD1.dds

Now Click the "Import File" Button:

Next select 'CNHD1.dds' in the folder which you extracted from the zip archive:

Canoness Revamped Portrait
Canoness_Portrait.mdx
CNCD.dds
CNCO.dds
CNHD.dds
CNHD1.dds
CNMD.dds
CNMO.dds
CNPD.dds
CNPO.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Canoness_Portrait.mdx
Model
1,757
war3mapimported/Canoness_Portrait.mdx
CNCD.dds
Image / Texture
341
CNCD.dds
CNCO.dds
Image / Texture
341
CNCO.dds
CNHD.dds
Image / Texture
341
CNHD.dds
CNHD1.dds
Image / Texture
171
war3mapimported/CNHD1.dds

Double-click the file CNHD1.dds:

CNHD1.dds
Image / Texture
171
war3mapimported/CNHD1.dds

Tick the box "Use Custom Path" and type in the correct path:

CNHD1.dds
Image / Texture
171
CNHD1.dds

The file has been properly added to the map archive:

Canoness_Portrait.mdx
Model
1,757
war3mapimported/Canoness_Portrait.mdx
CNCD.dds
Image / Texture
341
CNCD.dds
CNCO.dds
Image / Texture
341
CNCO.dds
CNHD.dds
Image / Texture
341
CNHD.dds
CNHD1.dds
Image / Texture
171
CNHD1.dds

Done, you have imported the file CNHD1.dds.

Importing CNMD.dds

Now Click the "Import File" Button:

Next select 'CNMD.dds' in the folder which you extracted from the zip archive:

Canoness Revamped Portrait
Canoness_Portrait.mdx
CNCD.dds
CNCO.dds
CNHD.dds
CNHD1.dds
CNMD.dds
CNMO.dds
CNPD.dds
CNPO.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Canoness_Portrait.mdx
Model
1,757
war3mapimported/Canoness_Portrait.mdx
CNCD.dds
Image / Texture
341
CNCD.dds
CNCO.dds
Image / Texture
341
CNCO.dds
CNHD.dds
Image / Texture
341
CNHD.dds
CNHD1.dds
Image / Texture
171
CNHD1.dds
CNMD.dds
Image / Texture
1,365
war3mapimported/CNMD.dds

Double-click the file CNMD.dds:

CNMD.dds
Image / Texture
1,365
war3mapimported/CNMD.dds

Tick the box "Use Custom Path" and type in the correct path:

CNMD.dds
Image / Texture
1,365
CNMD.dds

The file has been properly added to the map archive:

Canoness_Portrait.mdx
Model
1,757
war3mapimported/Canoness_Portrait.mdx
CNCD.dds
Image / Texture
341
CNCD.dds
CNCO.dds
Image / Texture
341
CNCO.dds
CNHD.dds
Image / Texture
341
CNHD.dds
CNHD1.dds
Image / Texture
171
CNHD1.dds
CNMD.dds
Image / Texture
1,365
CNMD.dds

Done, you have imported the file CNMD.dds.

Importing CNMO.dds

Now Click the "Import File" Button:

Next select 'CNMO.dds' in the folder which you extracted from the zip archive:

Canoness Revamped Portrait
Canoness_Portrait.mdx
CNCD.dds
CNCO.dds
CNHD.dds
CNHD1.dds
CNMD.dds
CNMO.dds
CNPD.dds
CNPO.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Canoness_Portrait.mdx
Model
1,757
war3mapimported/Canoness_Portrait.mdx
CNCD.dds
Image / Texture
341
CNCD.dds
CNCO.dds
Image / Texture
341
CNCO.dds
CNHD.dds
Image / Texture
341
CNHD.dds
CNHD1.dds
Image / Texture
171
CNHD1.dds
CNMD.dds
Image / Texture
1,365
CNMD.dds
CNMO.dds
Image / Texture
1,365
war3mapimported/CNMO.dds

Double-click the file CNMO.dds:

CNMO.dds
Image / Texture
1,365
war3mapimported/CNMO.dds

Tick the box "Use Custom Path" and type in the correct path:

CNMO.dds
Image / Texture
1,365
CNMO.dds

The file has been properly added to the map archive:

Canoness_Portrait.mdx
Model
1,757
war3mapimported/Canoness_Portrait.mdx
CNCD.dds
Image / Texture
341
CNCD.dds
CNCO.dds
Image / Texture
341
CNCO.dds
CNHD.dds
Image / Texture
341
CNHD.dds
CNHD1.dds
Image / Texture
171
CNHD1.dds
CNMD.dds
Image / Texture
1,365
CNMD.dds
CNMO.dds
Image / Texture
1,365
CNMO.dds

Done, you have imported the file CNMO.dds.

Importing CNPD.dds

Now Click the "Import File" Button:

Next select 'CNPD.dds' in the folder which you extracted from the zip archive:

Canoness Revamped Portrait
Canoness_Portrait.mdx
CNCD.dds
CNCO.dds
CNHD.dds
CNHD1.dds
CNMD.dds
CNMO.dds
CNPD.dds
CNPO.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Canoness_Portrait.mdx
Model
1,757
war3mapimported/Canoness_Portrait.mdx
CNCD.dds
Image / Texture
341
CNCD.dds
CNCO.dds
Image / Texture
341
CNCO.dds
CNHD.dds
Image / Texture
341
CNHD.dds
CNHD1.dds
Image / Texture
171
CNHD1.dds
CNMD.dds
Image / Texture
1,365
CNMD.dds
CNMO.dds
Image / Texture
1,365
CNMO.dds
CNPD.dds
Image / Texture
171
war3mapimported/CNPD.dds

Double-click the file CNPD.dds:

CNPD.dds
Image / Texture
171
war3mapimported/CNPD.dds

Tick the box "Use Custom Path" and type in the correct path:

CNPD.dds
Image / Texture
171
CNPD.dds

The file has been properly added to the map archive:

Canoness_Portrait.mdx
Model
1,757
war3mapimported/Canoness_Portrait.mdx
CNCD.dds
Image / Texture
341
CNCD.dds
CNCO.dds
Image / Texture
341
CNCO.dds
CNHD.dds
Image / Texture
341
CNHD.dds
CNHD1.dds
Image / Texture
171
CNHD1.dds
CNMD.dds
Image / Texture
1,365
CNMD.dds
CNMO.dds
Image / Texture
1,365
CNMO.dds
CNPD.dds
Image / Texture
171
CNPD.dds

Done, you have imported the file CNPD.dds.

Importing CNPO.dds

Now Click the "Import File" Button:

Next select 'CNPO.dds' in the folder which you extracted from the zip archive:

Canoness Revamped Portrait
Canoness_Portrait.mdx
CNCD.dds
CNCO.dds
CNHD.dds
CNHD1.dds
CNMD.dds
CNMO.dds
CNPD.dds
CNPO.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Canoness_Portrait.mdx
Model
1,757
war3mapimported/Canoness_Portrait.mdx
CNCD.dds
Image / Texture
341
CNCD.dds
CNCO.dds
Image / Texture
341
CNCO.dds
CNHD.dds
Image / Texture
341
CNHD.dds
CNHD1.dds
Image / Texture
171
CNHD1.dds
CNMD.dds
Image / Texture
1,365
CNMD.dds
CNMO.dds
Image / Texture
1,365
CNMO.dds
CNPD.dds
Image / Texture
171
CNPD.dds
CNPO.dds
Image / Texture
341
war3mapimported/CNPO.dds

Double-click the file CNPO.dds:

CNPO.dds
Image / Texture
341
war3mapimported/CNPO.dds

Tick the box "Use Custom Path" and type in the correct path:

CNPO.dds
Image / Texture
341
CNPO.dds

The file has been properly added to the map archive:

Canoness_Portrait.mdx
Model
1,757
war3mapimported/Canoness_Portrait.mdx
CNCD.dds
Image / Texture
341
CNCD.dds
CNCO.dds
Image / Texture
341
CNCO.dds
CNHD.dds
Image / Texture
341
CNHD.dds
CNHD1.dds
Image / Texture
171
CNHD1.dds
CNMD.dds
Image / Texture
1,365
CNMD.dds
CNMO.dds
Image / Texture
1,365
CNMO.dds
CNPD.dds
Image / Texture
171
CNPD.dds
CNPO.dds
Image / Texture
341
CNPO.dds

Done, you have imported the file CNPO.dds.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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