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How to import Candace Portrait

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Candace Portrait of the bundle Candace Portrait. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Candace Icemoon.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Candace Portrait
ExarchCandace_Portrait.mdx
CandaceMD0.dds
CandaceHD.dds
CandaceMD1.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandaceHD1.dds
CandacePD3.dds
CandacePE3.dds
CandacePD2.dds

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing ExarchCandace_Portrait.mdx

Now Click the "Import File" Button:

Next select 'ExarchCandace_Portrait.mdx' in the folder which you extracted from the zip archive:

Candace Portrait
ExarchCandace_Portrait.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds

The file has been properly added to the map archive:

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx

Done, you have imported the file ExarchCandace_Portrait.mdx.

Importing CandaceHD.dds

Now Click the "Import File" Button:

Next select 'CandaceHD.dds' in the folder which you extracted from the zip archive:

Candace Portrait
ExarchCandace_Portrait.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx
CandaceHD.dds
Image / Texture
341
war3mapimported/CandaceHD.dds

Double-click the file CandaceHD.dds:

CandaceHD.dds
Image / Texture
341
war3mapimported/CandaceHD.dds

Tick the box "Use Custom Path" and type in the correct path:

CandaceHD.dds
Image / Texture
341
CandaceHD.dds

The file has been properly added to the map archive:

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds

Done, you have imported the file CandaceHD.dds.

Importing CandaceHD1.dds

Now Click the "Import File" Button:

Next select 'CandaceHD1.dds' in the folder which you extracted from the zip archive:

Candace Portrait
ExarchCandace_Portrait.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
war3mapimported/CandaceHD1.dds

Double-click the file CandaceHD1.dds:

CandaceHD1.dds
Image / Texture
171
war3mapimported/CandaceHD1.dds

Tick the box "Use Custom Path" and type in the correct path:

CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds

The file has been properly added to the map archive:

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds

Done, you have imported the file CandaceHD1.dds.

Importing CandaceMD0.dds

Now Click the "Import File" Button:

Next select 'CandaceMD0.dds' in the folder which you extracted from the zip archive:

Candace Portrait
ExarchCandace_Portrait.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD0.dds
Image / Texture
1,365
war3mapimported/CandaceMD0.dds

Double-click the file CandaceMD0.dds:

CandaceMD0.dds
Image / Texture
1,365
war3mapimported/CandaceMD0.dds

Tick the box "Use Custom Path" and type in the correct path:

CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds

The file has been properly added to the map archive:

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds

Done, you have imported the file CandaceMD0.dds.

Importing CandaceMD1.dds

Now Click the "Import File" Button:

Next select 'CandaceMD1.dds' in the folder which you extracted from the zip archive:

Candace Portrait
ExarchCandace_Portrait.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
war3mapimported/CandaceMD1.dds

Double-click the file CandaceMD1.dds:

CandaceMD1.dds
Image / Texture
5,461
war3mapimported/CandaceMD1.dds

Tick the box "Use Custom Path" and type in the correct path:

CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds

The file has been properly added to the map archive:

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds

Done, you have imported the file CandaceMD1.dds.

Importing CandaceME1.dds

Now Click the "Import File" Button:

Next select 'CandaceME1.dds' in the folder which you extracted from the zip archive:

Candace Portrait
ExarchCandace_Portrait.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME1.dds
Image / Texture
5,461
war3mapimported/CandaceME1.dds

Double-click the file CandaceME1.dds:

CandaceME1.dds
Image / Texture
5,461
war3mapimported/CandaceME1.dds

Tick the box "Use Custom Path" and type in the correct path:

CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds

The file has been properly added to the map archive:

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds

Done, you have imported the file CandaceME1.dds.

Importing CandacePD.dds

Now Click the "Import File" Button:

Next select 'CandacePD.dds' in the folder which you extracted from the zip archive:

Candace Portrait
ExarchCandace_Portrait.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
war3mapimported/CandacePD.dds

Double-click the file CandacePD.dds:

CandacePD.dds
Image / Texture
2,731
war3mapimported/CandacePD.dds

Tick the box "Use Custom Path" and type in the correct path:

CandacePD.dds
Image / Texture
2,731
CandacePD.dds

The file has been properly added to the map archive:

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds

Done, you have imported the file CandacePD.dds.

Importing CandacePD1.dds

Now Click the "Import File" Button:

Next select 'CandacePD1.dds' in the folder which you extracted from the zip archive:

Candace Portrait
ExarchCandace_Portrait.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
CandacePD1.dds
Image / Texture
2,731
war3mapimported/CandacePD1.dds

Double-click the file CandacePD1.dds:

CandacePD1.dds
Image / Texture
2,731
war3mapimported/CandacePD1.dds

Tick the box "Use Custom Path" and type in the correct path:

CandacePD1.dds
Image / Texture
2,731
CandacePD1.dds

The file has been properly added to the map archive:

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
CandacePD1.dds
Image / Texture
2,731
CandacePD1.dds

Done, you have imported the file CandacePD1.dds.

Importing CandacePD2.dds

Now Click the "Import File" Button:

Next select 'CandacePD2.dds' in the folder which you extracted from the zip archive:

Candace Portrait
ExarchCandace_Portrait.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
CandacePD1.dds
Image / Texture
2,731
CandacePD1.dds
CandacePD2.dds
Image / Texture
1,365
war3mapimported/CandacePD2.dds

Double-click the file CandacePD2.dds:

CandacePD2.dds
Image / Texture
1,365
war3mapimported/CandacePD2.dds

Tick the box "Use Custom Path" and type in the correct path:

CandacePD2.dds
Image / Texture
1,365
CandacePD2.dds

The file has been properly added to the map archive:

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
CandacePD1.dds
Image / Texture
2,731
CandacePD1.dds
CandacePD2.dds
Image / Texture
1,365
CandacePD2.dds

Done, you have imported the file CandacePD2.dds.

Importing CandacePD3.dds

Now Click the "Import File" Button:

Next select 'CandacePD3.dds' in the folder which you extracted from the zip archive:

Candace Portrait
ExarchCandace_Portrait.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
CandacePD1.dds
Image / Texture
2,731
CandacePD1.dds
CandacePD2.dds
Image / Texture
1,365
CandacePD2.dds
CandacePD3.dds
Image / Texture
5,461
war3mapimported/CandacePD3.dds

Double-click the file CandacePD3.dds:

CandacePD3.dds
Image / Texture
5,461
war3mapimported/CandacePD3.dds

Tick the box "Use Custom Path" and type in the correct path:

CandacePD3.dds
Image / Texture
5,461
CandacePD3.dds

The file has been properly added to the map archive:

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
CandacePD1.dds
Image / Texture
2,731
CandacePD1.dds
CandacePD2.dds
Image / Texture
1,365
CandacePD2.dds
CandacePD3.dds
Image / Texture
5,461
CandacePD3.dds

Done, you have imported the file CandacePD3.dds.

Importing CandacePE3.dds

Now Click the "Import File" Button:

Next select 'CandacePE3.dds' in the folder which you extracted from the zip archive:

Candace Portrait
ExarchCandace_Portrait.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
CandacePD1.dds
Image / Texture
2,731
CandacePD1.dds
CandacePD2.dds
Image / Texture
1,365
CandacePD2.dds
CandacePD3.dds
Image / Texture
5,461
CandacePD3.dds
CandacePE3.dds
Image / Texture
5,461
war3mapimported/CandacePE3.dds

Double-click the file CandacePE3.dds:

CandacePE3.dds
Image / Texture
5,461
war3mapimported/CandacePE3.dds

Tick the box "Use Custom Path" and type in the correct path:

CandacePE3.dds
Image / Texture
5,461
CandacePE3.dds

The file has been properly added to the map archive:

ExarchCandace_Portrait.mdx
Model
938
war3mapimported/ExarchCandace_Portrait.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
CandacePD1.dds
Image / Texture
2,731
CandacePD1.dds
CandacePD2.dds
Image / Texture
1,365
CandacePD2.dds
CandacePD3.dds
Image / Texture
5,461
CandacePD3.dds
CandacePE3.dds
Image / Texture
5,461
CandacePE3.dds

Done, you have imported the file CandacePE3.dds.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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